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EventView.cpp
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EventView.cpp
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// game engine includes
#include "EventView.h"
// Create view event with tag VIEW_EVENT, value 0 and delta false.
df::EventView::EventView(){
setType(DF_VIEW_EVENT);
tag = DF_VIEW_EVENT;
value = 0;
delta = false;
}
// Create view event with tag, value and delta as indicated.
df::EventView::EventView(string new_tag, int new_value, bool new_delta){
setType(DF_VIEW_EVENT);
tag = new_tag;
value = new_value;
delta = new_delta;
}
// Set tag to new tag.
void df::EventView::setTag(string new_tag){
tag = new_tag;
}
// Get tag.
string df::EventView::getTag() const{
return tag;
}
// Set value to new value.
void df::EventView::setValue(int new_value){
value = new_value;
}
// Get value.
int df::EventView::getValue() const{
return value;
}
// Set delta to new delta.
void df::EventView::setDelta(bool new_delta){
delta = new_delta;
}
// Get delta.
bool df::EventView::getDelta() const{
return delta;
}