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main.cpp
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main.cpp
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#include "ActionInitialization.hh"
#include "Analysis.hh"
#include "DetectorConstruction.hh"
#ifdef G4MULTITHREADED
#include <G4MTRunManager.hh>
#else
#include <G4RunManager.hh>
#endif
#include <G4EmStandardPhysics_option4.hh>
#include <QGSP_BERT.hh>
#include <G4OpticalPhysics.hh>
#include <G4ScoringManager.hh>
#include <G4UIExecutive.hh>
#include <G4UImanager.hh>
#include <G4VisExecutive.hh>
#include <Randomize.hh>
namespace {
void PrintUsage()
{
G4cerr << " How to use the program: " << G4endl;
G4cerr << " bm_electron [-m macro] [-u UIsession] " << G4endl;
}
} // namespace
int main(int argc, char* argv[])
{
if (argc > 7) {
PrintUsage();
return 1;
}
G4String macro;
G4String session;
for (G4int i = 1; i < argc; i = i + 2) {
if (G4String(argv[i]) == "-m") {
macro = argv[i + 1];
} else if (G4String(argv[i]) == "-u") {
session = argv[i + 1];
} else {
PrintUsage();
return 1;
}
}
// Detect interactive mode
G4UIExecutive* ui = nullptr;
if (!macro.size()) {
ui = new G4UIExecutive(argc, argv, session);
}
#ifdef G4MULTITHREADED
// in MT Mode the random engine uses the same seeds
auto* runManager = new G4MTRunManager;
#else
// Random engine
G4Random::setTheEngine(new CLHEP::RanecuEngine);
G4Random::setTheSeed(100);
auto* runManager = new G4RunManager;
#endif
// Activate command-based scorer
G4ScoringManager::GetScoringManager();
// Mandatory Initialization classes
// Detector construction
auto* detConstruction = new DetectorConstruction();
runManager->SetUserInitialization(detConstruction);
// Physics list
G4VModularPhysicsList* physicsList = new QGSP_BERT;
physicsList->ReplacePhysics(new G4EmStandardPhysics_option4());
physicsList->SetVerboseLevel(0);
auto* opticalPhysics = new G4OpticalPhysics();
opticalPhysics->Configure(kCerenkov, false);
opticalPhysics->SetCerenkovStackPhotons(true);
opticalPhysics->Configure(kScintillation, true);
physicsList->RegisterPhysics(opticalPhysics);
physicsList->DumpList();
runManager->SetUserInitialization(physicsList);
// User action initialization
auto* actionInit = new ActionInitialization(detConstruction);
runManager->SetUserInitialization(actionInit);
// runManager->Initialize();
// Initialize visualization
auto* visManager = new G4VisExecutive;
visManager->Initialize();
// Pointer to User Interface manager
auto* UImanager = G4UImanager::GetUIpointer();
// Process macro or start UI session
if (macro.size()) {
// batch mode
G4String command = "/control/execute ";
UImanager->ApplyCommand(command + macro);
} else {
// interactive mode
UImanager->ApplyCommand("/control/execute init_vis.mac");
if (ui->IsGUI()) {
UImanager->ApplyCommand("/control/execute gui.mac");
}
ui->SessionStart();
delete ui;
}
// Job Termination
delete visManager;
delete runManager;
}