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decode_int32.go
59 lines (49 loc) · 952 Bytes
/
decode_int32.go
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package msgpack
func UnmarshalInt32(data []byte, v *int32) error {
return NewBytesDecoder(data).DecodeInt32(v)
}
func (d *Decoder) DecodeInt32(v *int32) error {
if v == nil {
return ErrDecodeNil
}
return d.decodeInt32(&v)
}
func UnmarshalNullableInt32(data []byte, v **int32) error {
return NewBytesDecoder(data).DecodeNullableInt32(v)
}
func (d *Decoder) DecodeNullableInt32(v **int32) error {
if v == nil {
return ErrDecodeNil
}
if *v != nil {
*v = nil
}
return d.decodeInt32(v)
}
func (d *Decoder) decodeInt32(v **int32) error {
c, err := d.nextByte()
if err != nil {
return err
}
if *v == nil {
if c != Nil {
*v = new(int32)
} else {
return nil
}
}
// Positive fixnum or Negative fixnum
if c>>7 == 0x00 || c>>5 == 0x07 {
**v = int32(int8(c))
return nil
}
if c != Int32 {
return d.unexpectedByteErr(c)
}
n, err := d.nextUint32()
if err != nil {
return err
}
**v = int32(n)
return nil
}