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TicTacToe.js
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TicTacToe.js
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import React, { useState, Fragment } from 'react';
import { render } from 'react-dom';
import Game from './components/Game';
import { getRandomValueInArray } from './helpers';
import './TicTacToe.css';
function TicTacToe() {
const [players, setPlayers] = useState();
const [gameType, setGameType] = useState(null);
const [primaryPlayerName, setPrimaryPlayerName] = useState('');
const [secondaryPlayerName, setSecondaryPlayerName] = useState('');
function resetGameOptions() {
setPlayers(null);
setGameType(null);
setPrimaryPlayerName('');
setSecondaryPlayerName('');
}
function chooseGameType(gameType) {
return function() {
setGameType(gameType);
localStorage.setItem('gameType', gameType);
}
}
function setupGame() {
const primaryPlayer = { name: primaryPlayerName || 'Player', type: 'human', turnValue: getRandomValueInArray(['X', 'O']) };
const secondaryPlayerNameValue = gameType === 'computer' ? 'Bot' : secondaryPlayerName || 'Player 2';
const secondaryPlayerType = gameType === 'computer' ? 'bot' : 'human';
const secondaryPlayer = { name: secondaryPlayerNameValue, type: secondaryPlayerType, turnValue: primaryPlayer.turnValue === 'X' ? 'O': 'X' };
setPlayers([
primaryPlayer,
secondaryPlayer
]);
}
function renderGame() {
if (!players) {
const secondaryPlayerNameValue = gameType === 'computer' ? 'Bot' : secondaryPlayerName;
const secondaryPlayerNamePlaceholder = gameType === 'computer' ? 'Bot' : 'Player 2';
return (
<Fragment>
<div className="game-choice">
<button className={`button first-game-choice-button ${gameType === 'human' && 'selected'}`} onClick={chooseGameType('human')}>Against a player</button>
<button className={`button ${gameType === 'computer' && 'selected'}`} onClick={chooseGameType('computer')}>Against the computer</button>
</div>
{gameType && (
<Fragment>
<div className="name-entry">
<div>Your Name: <input type="text" placeholder="Player" value={primaryPlayerName} onChange={e => setPrimaryPlayerName(e.target.value)} /></div>
<div>Opponent's Name: <input type="text" disabled={gameType === 'computer'} placeholder={secondaryPlayerNamePlaceholder} value={secondaryPlayerNameValue} onChange={e => setSecondaryPlayerName(e.target.value)} /></div>
</div>
<button className="button start-game-button" onClick={setupGame}>Start Game</button>
</Fragment>
)}
</Fragment>
);
}
return (
<Game
players={players}
resetGameOptions={resetGameOptions}
/>
);
}
return (
<div className="game">
<h2>Play tic-tac-toe</h2>
{renderGame()}
</div>
);
}
export default TicTacToe;