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ThePixelGamer
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Aug 28, 2024
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Submodule NintendoSDK
updated
155 files
Submodule agl
updated
80 files
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
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#include <agl/env/aglEnvObj.h> | ||
#include <environment/aglEnvObj.h> | ||
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namespace gsys { | ||
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
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#include <agl/env/aglEnvObj.h> | ||
#include <environment/aglEnvObj.h> | ||
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namespace gsys { | ||
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Original file line number | Diff line number | Diff line change |
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#pragma once | ||
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#include <agl/env/aglEnvObj.h> | ||
#include <environment/aglEnvObj.h> | ||
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namespace gsys { | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
#pragma once | ||
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#include <agl/env/aglEnvObj.h> | ||
#include <environment/aglEnvObj.h> | ||
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namespace gsys { | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
#pragma once | ||
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#include <agl/env/aglEnvObj.h> | ||
#include <environment/aglEnvObj.h> | ||
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namespace gsys { | ||
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
#pragma once | ||
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#include <agl/env/aglEnvObj.h> | ||
#include <environment/aglEnvObj.h> | ||
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namespace gsys { | ||
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Submodule sead
updated
5 files
+2 −0 | include/devenv/seadEnvUtil.h | |
+1 −1 | include/gfx/nin/seadGraphicsNvn.h | |
+1 −0 | include/math/seadQuatCalcCommon.h | |
+1 −0 | include/math/seadQuatCalcCommon.hpp | |
+1 −1 | modules/src/heap/seadExpHeap.cpp |
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