modName | Space Shuttle Engines (SSE) by dtobi |
---|---|
license | CC-BY-ND-4.0+ARR |
author | dtobi, sarbian and zer0Kerbal |
forum | (https://forum.kerbalspaceprogram.com/index.php?/topic/209177-*/) |
github | (https://github.com/zer0Kerbal/zer0Kerbal/SpaceShuttleEngines) |
curseforge | (https://www.curseforge.com/kerbal/ksp-mods/SpaceShuttleEngines) |
spacedock | (https://spacedock.info/mod/3009) |
ckan | SpaceShuttleEngines |
-
Released
- 30 Jun 2023
- for Kerbal Space Program 1.12.5
- by zer0Kerbal
-
📌 Pinned
- Dependencies:
- All 36 parts are included
- search for
sse
orkm
in the editor search bar to find all parts in this pack. - <ghostparts.cfg> is provided. This file will not active for version 2.4.0.0-release.
- Missing transform in models ('smokePoint'), this is a model issue which I cannot fix.
- Localize
- Russian (Русский)
- Спасибо evanisrael
- Add
- Russian (Русский)
- [ru.cfg] v1.0.0.0
- Спасибо evanisrael
- Translation guides
- [readme-ru.md] v1.0.1.0
- [quickstart-ru.md] v1.0.0.0
- Спасибо evanisrael
- Russian (Русский)
- Update
- [ru.cfg] v1.0.1.0
- add header, give credit
- closes #25 - Russian (Русский) <ru.cfg>
- updates #17 - Localization - Master
- updates #18 - English <us-en.cfg>
- Update
- [Attributions.md] v1.0.6.0
- [Localizations.md] v1.0.6.0
- [readme.md] v2.3.99.5
- [ReleaseLayout.md] 2.3.99.5
- Issues
- closes #84 - Space Shuttle Engines (SSE) 2.3.99.5-prerelease
<Спасибо evanisrael>
edition - closes #85 - 2.3.99.5 Additional Tasks
- updates #79 - [LOG ERR] missing PrefabParticleFX: Cannot find transform of name 'smokePoint'
- closes #84 - Space Shuttle Engines (SSE) 2.3.99.5-prerelease
-
Released
- 29 May 2023
- for Kerbal Space Program 1.12.5
- by zer0Kerbal
-
📌 Pinned
- Dependencies:
- search for
sse
orkm
in the editor search bar to find all parts in this pack. - <ghostparts.cfg> is provided. This file will not active for version 2.4.0.0-release.
- Missing transform in models ('smokePoint'), this is a model issue which I probably cannot fix.
- All 36 parts are included
- NEW: 1.875m Aerospike engine
- Update [FuelTanksPlus.cfg]
- remove superfluous strings and add new tag strings
- Add: [B9Fuelswitch.cfg] and [ModularFuelTanks.cfg]
- Update: [KlockheedMartianTools.cfg]
- Add
- 1.875m Aerospike engine
- TechRequired = heavierRocketry
- entryCost = 24000
- cost = 3050
- mass = 2.93
- maxThrust = 375
- ISPv = 390
- ISPs = 385
- 1.875m Aerospike engine
- Fix
- Lint
- Reformat
- Errors
- Correct
- [ModuleGimbal]
- gimbalResponseSpeed --> gimbalResponseSpeed
- [ModuleGimbal]
- Add
- [B9Fuelswitch.cfg] v1.0.0.0
- [ModularFuelTanks.cfg] v1.0.0.0
- Update
- [KlockheedMartianTools.cfg] v1.0.2.0
- Rename
- [KlockheedMartian.cfg] --> [KlockheedMartianTools.cfg] v1.0.2.0 (formeral
- Update
- [SpaceShuttleEngines.cfg] v1.0.4.0
- [ghostParts.cfg] v2.3.99.4
- Update
- remove superfluous strings
- add new tag strings
- [en-us.cfg] v1.0.3.0
- Issues
- closes #81 - Space Shuttle Engines (SSE) 2.3.99.4-prerelease
<Thank you dtobi>
edition - closes #82 - 2.3.99.4 Additional Tasks
- updates #79 - [LOG ERR] missing PrefabParticleFX: Cannot find transform of name 'smokePoint'
- closes #81 - Space Shuttle Engines (SSE) 2.3.99.4-prerelease
- Released
- 18 Feb 2023
- for Kerbal Space Program 1.12.5
- by zer0Kerbal
This is the next in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.
-
Update sse-engine-4 (Aerospike)
- from model nodes to config nodes
- make the L=R
- fix several issues in the part config
-
Add two new engines
- 1.25m Aerospike
- 3.75m Aerospike
-
New: Missing transform in models ('smokePoint'), this is a model issue which I cannot fix.
-
<ghostparts.cfg> is provided. This file will not active for version 2.4.0.0-release.
-
Can search for
sse
orkm
in the editor search bar to find all parts in this pack. -
Issues
- closes #73 - Space Shuttle Engines (SSE) 2.3.99.3-prerelease
<Thank you dtobi and sarbian>
edition - closes #74 - 2.3.99.3 Additional Tasks
- updates #79 - [LOG ERR] missing PrefabParticleFX: Cannot find transform of name 'smokePoint'
- closes #78 - [FEATURE] Add text to ENG-4 to reflect that there are two nozzles so double the thrust
- closes #77 - [FEATURE] Add size3 (3.75) version of Engine 4
- closes #76 - [FEATURE] Add size1 (1.25m) version of Engine 4
- closes #75 - [BUG] Engine 4 config errors
- closes #73 - Space Shuttle Engines (SSE) 2.3.99.3-prerelease
- Released
- 04 Dec 2022
- for Kerbal Space Program 1.12.4
- by zer0Kerbal
- Phase III pass (partial):
- localization of part modules
- linting
- drag_cube pass
- ModuleCargoPart
- completed on:
- sse-engine-3
- sse-engine-4
- sse-engine-bigbang-1
- update FX assets
- removed additional duplicated textures
- <ghostparts.cfg> is provided. This file will not active for version 2.4.0.0-release.
- Can search for
sse
orkm
in the editor search bar to find all parts in this pack.
This is the next in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.
- additonal linting
- drag_cube pass
- ModuleCargoPart
- completed on:
- sse-engine-3
- sse-engine-4
- sse-engine-bigbang-1
- continue to move out from part.cfg's
- KM_Stager into <KlockheadMartian.cfg>
- GimbalTrim into <KlockheadMartian.cfg>
- KM_PreLaunchEffect_SmkS into <KlockheadMartian.cfg>
- New strings added to <en-us.cfg> v1.0.1.0
- updates #18 - English <us-en.cfg>
- updates #17 - Localization - Master
- update FX assets
- model pointers (.png et al to .dds)
- eliminate
- additional duplicates
- <dualomv7-alpha.dds> 86kb
- <dualomv7-heat.dds> 11kb
- <se2 - Copy.mux> 249kb
- additional duplicates
- Issues
- closes #69 - Space Shuttle Engines (SSE) 2.3.99.2-prerelease
<Thank you dtobi and sarbian>
edition - closes #70 - 2.3.99.2 Additional Tasks
- closes #69 - Space Shuttle Engines (SSE) 2.3.99.2-prerelease
- Released
- 04 Nov 2022
- for Kerbal Space Program 1.12.4
- by zer0Kerbal
- Phase II pass:
- localization complete
- parts pass complete (including tanks)
- <ghostparts.cfg> is provided for now for testing. This file will not active for version 2.4.0.0-release.
- Can now search for
sse
orkm
in the editor search bar to find all parts in this pack. - DRAG_CUBES
This is the next in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.
- Rename part files to match part names
- Rename parts to match naming scheme
- corrected BulkheadProfiles for 1.875m tanks from size1 to size1p5
- Inital pass on all remaining parts completed
- sse-tank-bottom-3
- sse-tank-bottom-15
- sse-tank-mid-1
- sse-tank-mid-2
- sse-tank-mid-3
- sse-tank-mid-15
- sse-tank-mid-small-1
- sse-tank-mid-small-2
- sse-tank-mid-small-3
- sse-tank-mid-small-15
- sse-tank-top-1
- sse-tank-top-2
- sse-tank-top-3
- sse-tank-top-15
- sse-tank-bottom-1
- sse-tank-bottom-2
- Move out from part.cfg's
- Create <KlockheadMartian.cfg>
- KM_Stager into <KlockheadMartian.cfg>
- KM_PreLaunchEffect_SmkS into <KlockheadMartian.cfg>
- create Assets/ folder
- convert from mesh to MODEL
- rename
- models to unique names
- Rename model files to unique names
- textures to unique names
- update
- model pointers (.png et al to .dds)
- model texture pointers to new names
- relocate assets to Assets/
- eliminate
- remove duplicates textures/models
- <cloud.dds> 22kb
- <orange-top-COMPLETE.dds> 342kb
- <orange-mid-large-complete.dds> 342kb
- <orange-top-COMPLETE.dds> 342kb
- <orange-top.dds> 683kb
- <orange-top-bump_NRM.dds> 1.366mb
- <orange-top-bump_NRM.dds> 1.366mb
- total reduction of ~7.944mb
- current total: 4.35 mb
- previous total: 3.594mb
- remove duplicates textures/models
- relocate part.cfg to Parts/Tanks/
- closes #55 - Asset Updates
- Move
- @thumbs to docs/
- Update
- [
_config.yml
] - [Attribution.md] v1.0.7.1
- [ManualInstallation.md] v1.1.8.0
- [404.md] v1.0.3.2
- [LegalMumboJumbo.md] v1.0.5.1
- [Localizations.md] v1.1.7.0
- [Marketing.md] v1.0.1.0
- [Notices.md] v1.0.1.0
- [Part-Catalog.md] v1.1.4.1
- [Why.md] v1.1.0.0
- [
- updates #56 - docs/
- Update
- [SpaceShuttleEngines.cfg] v1.0.1.0
- adds localized tags to parts
- Localization/
- <en-us.cfg>
- [readme.md] v2.1.2.0
- [quickstart.md] v1.0.1.1
- updates #17 - Localization - Master
- closes #18 - English <us-en.cfg>
- closes #35 - Part Localization
- [SpaceShuttleEngines.cfg] v1.0.1.0
- Issues
- closes #63 - Space Shuttle Engines (SSE) 2.3.99.1-prerelease
<Thank you dtobi and sarbian>
- closes #64 - 2.3.99.1 Verify Legal Mumbo Jumbo
- closes #65 - 2.3.99.1 Update Documentation
- closes #66 - 2.3.99.1 Update Social Media
- closes #63 - Space Shuttle Engines (SSE) 2.3.99.1-prerelease
- 05 Aug 2022
- Released for KSP 1.12.3
- Initial
- localization pass
- parts pass complete (except for tanks)
- Not ready yet for live saves, although most game breaking changes are made.
- <ghostparts.cfg> is provided for now for testing. This file will not active for version 2.4.0.0-release.
- Can now search for
sse
orkm
in the editor search bar to find all parts in this pack.
This is the first in a series of updates to this addon. Each update will update some of the parts and patches so that instead of one massive update I can update the addon in a more manageable way.
- Create archival releases
- Version 2.0.0.0 - 27-Jul-2014
- Version 2.0.1.0 - 27-Jul-2014
- Version 2.1.1.0 - 25-Aug-2014
- Version 2.1.2.0 - 25-Aug-2014
- Version 2.1.3.0 - 21-Dec-2014
- Version 2.1.0.0 - 09-Aug-2014
- Version 2.2.0.0 - 20-May-2015
- Version 2.3.0.0 - 07-Jul-2016
- create Assets/ folder
- convert from mesh to MODEL
- rename
- models to unique names
- double-oms --> sse-engine-oms-double
- oms --> sse-engine-oms-single
- km_ma0 --> sse-multiadaptatron-0
- km_ma1 --> sse-multiadaptatron-1
- sh1 --> sse-shoulder-1
- kmssh0 --> sse-shoulder-small-0
- kmssh1 --> sse-shoulder-small-1
- km_se0 --> sse-engine-0
- km_se0-oms --> sse-engine-0-oms
- km_ssme_rs25s --> sse-engine-1-a
- km_ssme_rs25ss --> sse-engine-1-s
- se2 --> sse-engine-2
- km_se3 --> sse-engine-3
- km_se4L --> sse-engine-4
- KM_sparkler --> sse-sparkler
- km-tank-top-? --> sse-tank-top-?
- km-tank-mid-? --> sse-tank-mid-?
- km-tank-mid-small-? --> sse-tank-mid-small-?
- km-tank-bottom-? --> sse-tank-bottom-?
- double-oms --> sse-engine-oms-double
- Rename model files to unique names
- bb1.mu -> sse-engine-bigbang-1.mu
- bb2.mu -> sse-engine-bigbang-2.mu
- double-oms.mu -> sse-engine-oms-double.mu
- oms.mu -> sse-engine-oms-single.mu
- model.mu -> sse-multiadaptatron.mu
- sh1.mu -> sse-shoulder-1.mu
- module.mu -> sse-engine-1-a.mu
- textures to unique names
- models to unique names
- update
- model pointers (.png et al to .dds)
- model texture pointers to new names
- relocate assets to Assets/
- eliminate
- remove duplicates textures/models
- [bb-HEAT 1.dds] 42.8kb
- [cloud.dds] 21.4kb
- [cloud.dds] 21.4kb
- [cloud.dds] 21.4kb
- [cloud.dds] 21.4kb
- [cloud.dds] 21.4kb
- [cloud.dds] 21.4kb
- [FX/cloud.dds] 21.4kb
- [x0-alpha-heat.dds] 42.8kb
- [x0-complete.dds] 341.kb
- [ssmeeffect.dds] 2.80kb
- [ssmeeffect.dds] 2.80kb
- [ssme-map.dd]s 341kb
- [ssme-map-ALPHA-COMPLETE.dds] 1.33mb
- [ssme-map-bump_NRM.dds] 1.33mb
- [ssme-map-heat.dds] 10.8kb
- total: 3.594mb
- remove duplicates textures/models
- relocate part.cfg to Parts/
- updates #55 - Asset Updates
- Add
- <ghostParts.cfg> v1.3.0.0
- Rename part files to match part names
- part.cfg -> sse-engine-bigbang-1.cfg
- part.cfg -> sse-engine-bigbang-2.cfg
- part.cfg -> sse-engine-oms-double.cfg
- part.cfg -> sse-engine-oms-single.cfg
- Rename parts to match naming scheme
- double-oms --> sse-engine-oms-double
- oms --> sse-engine-oms-single
- km_ma0 --> sse-multiadaptatron-0
- km_ma1 --> sse-multiadaptatron-1
- sh1 --> sse-shoulder-1
- kmssh0 --> sse-shoulder-small-0
- kmssh1 --> sse-shoulder-small-1
- km_se0 --> sse-engine-0
- km_se0-oms --> sse-engine-0-oms
- km_ssme_rs25s --> sse-engine-1-a
- km_ssme_rs25ss --> sse-engine-1-s
- se2 --> sse-engine-2
- km_se3 --> sse-engine-3
- km_se4L --> sse-engine-4
- KM_sparkler --> sse-sparkler
- km-tank-top-? --> sse-tank-top-?
- km-tank-mid-? --> sse-tank-mid-?
- km-tank-mid-small-? --> sse-tank-mid-small-?
- km-tank-bottom-? --> sse-tank-bottom-?
- Fix
- Missing closes PART brace
- Parts/Shoulders/part.cfg
- Parts/Multi Adapter/ma1.cfg
- Parts/Multi Adapter/ma0.cfg
- Parts/Smallshoulders/Sh1.cfg
- Parts/Smallshoulders/Sh0.cfg
- Missing closes PART brace
- closes #54 - Fix part.cfgs
- Add
- [
_config.yml
] - [Attribution.md] v1.0.7.1
- [ManualInstallation.md] v1.1.8.0
- [404.md] v1.0.3.2
- [LegalMumboJumbo.md] v1.0.5.1
- [Localizations.md] v1.1.7.0
- [Marketing.md] v1.0.1.0
- [Notices.md] v1.0.1.0
- [Part-Catalog.md] v1.1.4.1
- [Why.md] v1.1.0.0
- [
- closes #56 - docs/
- Create
- [SpaceShuttleEngines.cfg] v1.0.0.0
- adds localized tags to parts
- Localization/
- <en-us.cfg>
- [readme.md] v2.1.2.0
- [quickstart.md] v1.0.1.1
- updates #17 - Localization - Master
- updates #18 - English <us-en.cfg>
- closes #35 - Part Localization
- [SpaceShuttleEngines.cfg] v1.0.0.0
- [SpaceShuttleEngines.cfg] v1.0.1.0
- adds localized tags to parts
- fix inadvertant passengers
- closes #58 - [BUG:] <SpaceShuttleEngines.cfg> fix inadvertent passengers
- closes #57 - Localization: Add localized tags to parts
- Add
- add @thumbs
- closes #59 - Thumbnails
- Updated License: CC BY-ND 4.0
- was: CC BY-NC-ND 3.0
- closes #60 - License
- Issues
- closes #13 - Space Shuttle Engines (SSE) 2.3.99.0-adoption
<T-Minus>
- closes #14 - 2.3.99.0 Verify Legal Mumbo Jumbo
- closes #15 - 2.3.99.0 Create Documentation
- closes #16 - 2.3.99.0 Create Social Media
- closes #2 - [Request]: New Name!
- closes #13 - Space Shuttle Engines (SSE) 2.3.99.0-adoption
-
03 Jul 2016
-
Update for 1.1
-
Use the stock gimbal
-
Require Gimbal Trim for the trimming
- Issues
- closes #44 - 2.3.0.0-release
- updates #36 - Previous Releases (Archive)
-
15 May 2015
-
Updated for 1.0
-
DDS textures
-
Fixed nodes
-
Updated ISP to 1.0 level
- Issues
- closes #43 - 2.2.0.0-release
- updates #36 - Previous Releases (Archive)
-
21 Dec 2014
-
Moved km_gimbal to a new dir
-
renamed to module to avoid problem with older installs
-
SSE part now use the module called "KM_Gimbal_3" and the launch effect requires SmokeScreen
- Issues
- closes #41 - 2.1.3.0-release
- updates #36 - Previous Releases (Archive)
- 25 Aug 2014
- no changelog found
- Issues
- closes #40 - 2.1.2.0-release
- updates #36 - Previous Releases (Archive)
- 22 Aug 2014
- no changelog found
- Issues
- closes #39 - 2.1.1.0-release
- updates #36 - Previous Releases (Archive)
- 09 Aug 2014
- Fixed KM_Gimbal limitation for asymmetrical gimbal restraints
- Issues
- closes #42 - 2.1.0.0-release
- updates #36 - Previous Releases (Archive)
-
27 Jul 2014
-
.24 compatibility
-
no changelog found
- Issues
- closes #38 - 2.0.1.0-release
- updates #36 - Previous Releases (Archive)
-
.24 compatibility
-
New KM Folder Structure
-
27 Jul 2014
-
!!! Please delete all 23.5 Klockheed Martian Folders before installing this update
-
Recompiled with .net 3.5
-
New folder structure
-
SmartParts are not included any more. Install SmartParts separately.
- Issues
- closes #37 - 2.0.0.0-release
- updates #36 - Previous Releases (Archive)
- Recompiled for .24
- Fixed valve problem
- KM_Gimbal Fixes and Improvements
- Fixed an issue that the gimbaling would go the wrong way with multiple pods (at least one reverted) on the same rocket
- Added gimbal constraint to reduce max gimbaling (if things shake too much)
- Performance improvement and smaller fixes
- Roll is now disabled for engines without symmetric counterpart. Can be enabled manually.
- FX performance improvements
- Significant KM_Gimbal performance tuning
- Engine shroud and bottom node for the straight SSME
- Reduced gimbal range of the straight SSME
- Fixed slightly off center straight SSME
- Removed S0 engine shroud from editor picture
- Fixed missing prelaunch effect for straight SSME
- Removed old changelog from before V1.0
- Straight SSME, better FX, better KM_Gimbal, better performance
- Added straight X25 SSME engine for normal lifters
- FX overhaul. Less blue, fixed smoke.
- Improved KM Gimbal, fixed a bug that occured when the COM moved past the engine
- KM Gimbal now uses .Net 3.5
- KM Gimbal now allows for Yaw trimming, too
- KM Gimbal now supports multi mode engines
- Improved CPU performance by further reducing the collision meshes
- Added multi adapter part for creating engine clusters below tanks
- Performance improvements
- Simpler collision meshes for orange tank system - better performance
- km_lib update to stay synced with asteroid cities
- Small fixes
- Reduced memory footprint by deleting unused textures
- Smart parts update
- Rotated SSME engine to match positive x axis
- Added +5 degree pitch option to action groups
- RS-25 high detail SSME and improved FAR compatibility
- New SSME lookalike engine
- Improved FAR compatibility (tank node sizes fixed)
- Sparkers and gimbal fixes
- Space shuttle spakers as launch effects (attach to launch clamps)
- Gimballing now also activates when engine is activated via action groups
- Gimballing now automatically turns off when the engine is deactivated
- Pitch can now be changed (+/-) via action groups. Close the context menu to adjust pitch during flight!
- New example craft
- Gimbal support for ModuleEnginesFX
- Smart Parts update (see smart parts for details)
- Art Pass, Cryo Effects, Balancing, OMS
- Particle based pre-launch effect
- Art pass: Better looking tank system (more similar to the actual shuttle tank textures)
- Switched vacuum and sea level LSP. The engines are more realistic now.
- Fixed offset for dual OMS engines. They fly straight now.
- Added OMS version of X0 engine.
- Fuel valve for getting rid of excess fuel before reentry
- The tank system has built-in smart part fuel sensors now. Right click on a tank.
- Smart parts update (see smart parts for details)
- Updated Smart Parts
- Heading control over radio
- Improved altimeter device (thanks to Firov)
- Bugfix in the timer code
- Corrected size descriptions of fuel breakers and tanks
- Fixed bug with engine tweakables that made the CoM disappear
- Increased the weight of the OMS engines to match the TWR of the LV-909
- Reduced the heat production of the X3 engine
- Updated Firefly example craft (was broken)
- Smart Parts Update and Bufix of Explorer craft
- Example craft for smart parts
- Minor fixes for smart parts
- Fixed Explorer example craft
- New KM_Lib.dll
- Updated Smart Parts
- Heading control over radio
- Improved altimeter device (thanks to Firov)
- Bugfix in the timer code
- Corrected size descriptions of fuel breakers and tanks
- Fixed bug with engine tweakables that made the CoM disappear
- Increased the weight of the OMS engines to match the TWR of the LV-909
- Reduced the heat production of the X3 engine
- Updated Firefly example craft (was broken)
- New Smart Parts Version (Caution! Compatibility notice below!)
- Complete overhaul of the smart parts
- New remote controller part (control other vessel's action groups over radio)
- Altimeter action group trigger
- Updated example craft
- Trim can now be toggled
- Tweakables, new gimbal logic and linear aerospike
- Added a completely new gimbal logic:
- Proper roll support (can be activated on demand)
- Proper part-based x and y limitations (even when the part is rotated)
- Tweakables: tweak gimballing speed and trim the 0 position (it does not change the gimbal range)
- Added tweakables to timer (now you can set the duration with a slider)
- Added linear aerospike with mechanic gimballing
- Added Atlantis C craft as demonstration for the aerospike
- Updated the other example craft
-
0.23 Compatibility
-
Reverted to normal gimbal logic. It does not feel and look like the previous logic but it works.
-
Adjusted attachment node positions. Squad has finally fixed the attachment node vectors.
-
Removed redundancy to exsurgent engineer .dll (it is not used any more)
- Maintenace update
- Corrected spelling mistake in countdown counter
- Corrected wrong Isp setting for x3 engine
- Corrected wrong size of flameout detectors
- Improved visual appearance of flameout detectors
- Corrected heat animation of OMS engine
- Updated Falcon example craft
- Performance improvements and new automatic parts
- Reduced the size of the textures to save a total of 200MB RAM
- Replaced any colliders with box colliders - easier to compute, lighter on the CPU
- Removed an unnecessary collider from the BB1 engine. It should perform better now.
- Added fuel controller. It can turn on and off the fuel crossfeed. It is used with fuel lines.
- Added fuel controller functionality to in-line fuel breaker. They can now control the fuel flow, too
- Moved in-line fuel breakers tu Utility section in the editor
- Added timer device. It can even trigger actions on separated stages! Control it with action groups.
- Added Flameout detector. This should make building spaceplanes with more than one jet engine easier.
- Added an example vessel Falcon to show the new functions.
- Automatic staging and action groups plus minor fixes
- Added staging and action group trigger thingies (see pictures)
- Removed surface attachment property from fuel breakers
- Adjusted drag values for fuel tanks and caps a bit until I found out that all values of the stock parts are bogus. If someone wants to make a sane suggestion - go ahead.
- BB2 Non-rotating Big Bang Engine
- Added non-rotating BB engine. Maybe this solves the lag problem.
- New engines and radial mount options
- Two new engines (X0 and X3) for smaller and larger shuttles
- Two radial mount points that make clusters of engines easier
- Two new example craft files: Firefly and Endeavour (stock and B9 as well as Procedural Dynamics)
- Added Atlantis B craft as alternative NASA Shuttle like craft
- External tank system
- slight graphical overhaul of the BB engine (it has additional static shadows now)
- 16 Tank elements for shuttles of many sizes
- 4 Fuel flow breaker elements to separate one tank into several independent pieces
- Some minor improvements of the BB engine's visuals
- The X2 engine was moved from "heavier rocketry" to "heavy rocketry"
- Tech tree integration for the new tanks
- Spellchecked this document
- Added example crafts: Explorer and Atlantis. Both require B9. Atlantis also requires Procedural Dynamics (Wings)
- Gimbal animation, limited yaw range and balancing
- Complete visual overhaul of the BB engine. It looks more shuttle-like now.
- Added gimbal animation. Now the X2 and BB1 engines gimbal correctly.
- Increased atmospheric efficiency of OMS engines
- Increased thrust of the X2 engine (three X2s can now lift a shuttle plus payload)
- Limited strong gimbaling to pitch axis
- Removed heat animation from BB1 engines (it gets stuck whenever the engine rotates)
- Added Big Bang rotating 2m engine.
- Slightly changed the appearance of the "shoulder" radial connector.
- Added tech tree integration.
- Parts and tech Tree
- Added tech tree integration.
- Slightly changed the appearance of the "shoulder" radial connector.
- Added Big Bang rotating 2m engine.
- dtobi
- Initial release
- April 19, 2013