Replies: 2 comments
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found a good solution for this with @donmccurdy https://github.com/donmccurdy/glTF-Transform |
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Yeah I think it's probably better to use other tools for merging for now. We've discussed this on some other issue at some point, the summary is:
Depending on the requirements you could use https://github.com/donmccurdy/glTF-Transform, https://github.com/facebookincubator/glTFVariantMeld or other glTF processing tools before handing the input to gltfpack; gltfpack will try its best to give enough options to preserve semantics (e.g. it now preserves multiple scenes, preserves variants, etc.) |
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Hey,
would it be possible to have multiple inputs and merge all?
my use case is export a .vox file in MagicaVoxel to .obj Files -> multible .obj files
would be good to have a way to input all this in gltfpack and get all merged in one glb
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