How to implement a c++ version of glb decoder and export uncompressed glb files #647
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xinghaoyujianni
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Are you looking for a C++ code example? If so, if you are using cgltf you can use the snippet here: jkuhlmann/cgltf#129 (comment) to decompress the buffers. If you're looking for command line GLB conversion, I plan to implement support for EXT_meshopt_compression in gltfpack in input files in the future. It's also worth noting that gltf-transform supports EXT_meshopt_compression out of the box, so you can |
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Hopefully a c++ version of the decoder can be implemented to decode compressed glb files to uncompressed glb for use by other c++3D programs
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