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Inaccurate render result #20
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Here's my config
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It looks strange. Did you use the complete Campus dataset for training? I noticed that the first image includes the sky, and currently, our algorithm does not specifically process the sky, which might result in additional floating objects in the air. The public |
This looks more like there are some floaters up in the sky blocking the views instead of missing primitives. Could you try using |
Thanks for the reply.I'm now retrain the scene with a totally new python environment and re-cloned code to avoid error of my modification. My screen shot of my dataset folder is here https://github.com/lys5588/LoG/blob/main/gui_screenshot/dataset_folder.png |
Hi, I'm testing Log with my dataset using the same config setting of feicuiwan. The render images are excellent and the validation results are good, the PSNR reaches 28. But when I use the gui.py to generate a GUI, the rendering result has lots of missing primitive and incorrectness, the input data are the campus data and are supposed to be like the realtime_demo_campus.mp4 shows.
The code is the latest version, and, the data preprocessing and training are the same as the campus dataset process in preprocess.md showed
My Cuda version is 11.8 and my torch version is 2.3.0 + cu118, the training didn't occur error.
Here's my validation image:
Here's my GUI result:
Here's my GUI result of feicuiwan dataset with the same config setting,
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