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Oh. I only did it for music files. I have identified all but one music track.
I want to make sure no sound effects are mislabeled like the music used to be. Although some sound effects - particularly those from noiseSFX - are really generic and could be used for two or more entirely different things.
Many places in the code still have sound effects (sfx, or music tracks) referenced by a numeric value. For instance:
We should ensure that everywhere in the code, these numeric values are replaced by proper constants (found in
constants/sfx.asm
). For instance:The text was updated successfully, but these errors were encountered: