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convert_background should ignore filler byte for game_over.tilemap #464

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kemenaran opened this issue Oct 21, 2022 · 0 comments
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@kemenaran
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$ backgrounds % ../../../../../tools/convert_background.py decode game_over.tilemap.encoded --filler 0x7e --output game_over.tilemap
$ backgrounds % ../../../../../tools/convert_background.py encode game_over.tilemap --filler 0x7e --output game_over.tilemap.encoded

From @KelseyHigham, the filler byte is not ignored in the encoded output (but it should be).

@kemenaran kemenaran added the bug label Oct 21, 2022
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