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Added Pikmin backflip animations.
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Espyo committed Dec 10, 2024
1 parent 8c6431c commit 0cdc678
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Showing 24 changed files with 8,426 additions and 3,461 deletions.
Binary file modified game_data/base/graphics/blue_pikmin.png
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Binary file modified game_data/base/graphics/bulbmin.png
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Binary file modified game_data/base/graphics/purple_pikmin.png
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Binary file modified game_data/base/graphics/red_pikmin.png
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Binary file modified game_data/base/graphics/white_pikmin.png
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Binary file modified game_data/base/graphics/winged_pikmin.png
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Binary file modified game_data/base/graphics/yellow_pikmin.png
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148 changes: 148 additions & 0 deletions game_data/base/mob_types/pikmin/blue_pikmin/animations.txt
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,34 @@ animations{
}
}
}
backflip{
frames{
idling_01{
duration=0.0500
}
mid_bend{
duration=0.1000
}
idling_01{
duration=0.1000
}
backflip_01{
duration=0.1000
}
backflip_02{
duration=0.1000
}
backflip_03{
duration=0.1000
}
backflip_04{
duration=0.1000
}
idling_01{
duration=0.2000
}
}
}
carrying{
frames{
grabbing{
Expand Down Expand Up @@ -347,6 +375,22 @@ animations{
}
}
}
plucking_thrown{
frames{
backflip_01{
duration=0.1000
}
backflip_02{
duration=0.1000
}
backflip_03{
duration=0.1000
}
backflip_04{
duration=0.1000
}
}
}
shaking{
frames{
idling_01{
Expand Down Expand Up @@ -622,6 +666,110 @@ sprites{
}
}
}
backflip_01{
file=blue_pikmin
file_pos=83.0000 81.0000
file_size=29.0000 20.0000
scale=0.5000 0.5000
top_visible=false
top_pos=0.0000 0.0000
top_size=1.0000 1.0000
top_angle=0.0000
hitboxes{
top{
coords=-3.0000 0.0000 0.0000
height=24.0000
radius=4.0000
type=2
value=1.0000
}
body{
coords=0.0000 0.0000 0.0000
height=24.0000
radius=6.0000
type=0
value=1.0000
}
}
}
backflip_02{
file=blue_pikmin
file_pos=113.0000 81.0000
file_size=29.0000 20.0000
scale=0.5000 0.5000
top_visible=true
top_pos=9.0000 0.0000
top_size=5.5000 10.0000
top_angle=3.1400
hitboxes{
top{
coords=9.0000 0.0000 0.0000
height=24.0000
radius=4.0000
type=2
value=1.0000
}
body{
coords=0.0000 0.0000 0.0000
height=24.0000
radius=6.0000
type=0
value=1.0000
}
}
}
backflip_03{
file=blue_pikmin
file_pos=143.0000 81.0000
file_size=29.0000 20.0000
scale=0.5000 0.5000
top_visible=true
top_pos=3.0000 0.0000
top_size=5.5000 10.0000
top_angle=0.0000
hitboxes{
top{
coords=3.0000 0.0000 0.0000
height=24.0000
radius=4.0000
type=2
value=1.0000
}
body{
coords=0.0000 0.0000 0.0000
height=24.0000
radius=6.0000
type=0
value=1.0000
}
}
}
backflip_04{
file=blue_pikmin
file_pos=173.0000 81.0000
file_size=29.0000 20.0000
scale=0.5000 0.5000
top_visible=true
top_pos=-9.0000 0.0000
top_size=5.5000 10.0000
top_angle=0.0000
hitboxes{
top{
coords=-9.0000 0.0000 0.0000
height=24.0000
radius=4.0000
type=2
value=1.0000
}
body{
coords=0.0000 0.0000 0.0000
height=24.0000
radius=6.0000
type=0
value=1.0000
}
}
}
crouching{
file=blue_pikmin
file_pos=0.0000 31.0000
Expand Down
148 changes: 148 additions & 0 deletions game_data/base/mob_types/pikmin/bulbmin/animations.txt
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,34 @@ animations{
}
}
}
backflip{
frames{
idling_01{
duration=0.0500
}
mid_bend{
duration=0.1000
}
idling_01{
duration=0.1000
}
backflip_01{
duration=0.1000
}
backflip_02{
duration=0.1000
}
backflip_03{
duration=0.1000
}
backflip_04{
duration=0.1000
}
idling_01{
duration=0.2000
}
}
}
carrying{
frames{
idling_01{
Expand Down Expand Up @@ -313,6 +341,22 @@ animations{
}
}
}
plucking_thrown{
frames{
backflip_01{
duration=0.1000
}
backflip_02{
duration=0.1000
}
backflip_03{
duration=0.1000
}
backflip_04{
duration=0.1000
}
}
}
shaking{
frames{
idling_01{
Expand Down Expand Up @@ -553,6 +597,110 @@ sprites{
}
}
}
backflip_01{
file=bulbmin
file_pos=0.0000 118.0000
file_size=36.0000 28.0000
scale=0.5000 0.5000
top_visible=true
top_pos=5.0000 0.0000
top_size=5.5000 10.0000
top_angle=3.1416
hitboxes{
top{
coords=5.0000 0.0000 0.0000
height=24.0000
radius=4.0000
type=2
value=1.0000
}
body{
coords=0.0000 0.0000 0.0000
height=24.0000
radius=7.0000
type=0
value=1.0000
}
}
}
backflip_02{
file=bulbmin
file_pos=73.0000 118.0000
file_size=35.0000 28.0000
scale=0.5000 0.5000
top_visible=true
top_pos=-6.0000 0.0000
top_size=5.5000 10.0000
top_angle=3.1416
hitboxes{
top{
coords=-6.0000 0.0000 0.0000
height=24.0000
radius=4.0000
type=2
value=1.0000
}
body{
coords=0.0000 0.0000 0.0000
height=24.0000
radius=7.0000
type=0
value=1.0000
}
}
}
backflip_03{
file=bulbmin
file_pos=70.0000 60.0000
file_size=33.0000 28.0000
scale=0.5000 0.5000
top_visible=false
top_pos=5.0000 0.0000
top_size=5.5000 10.0000
top_angle=3.1416
hitboxes{
top{
coords=-5.0000 0.0000 0.0000
height=24.0000
radius=4.0000
type=2
value=1.0000
}
body{
coords=0.0000 0.0000 0.0000
height=24.0000
radius=7.0000
type=0
value=1.0000
}
}
}
backflip_04{
file=bulbmin
file_pos=37.0000 118.0000
file_size=35.0000 28.0000
scale=0.5000 0.5000
top_visible=true
top_pos=9.0000 0.0000
top_size=5.5000 10.0000
top_angle=3.1400
hitboxes{
top{
coords=8.0000 0.0000 0.0000
height=24.0000
radius=4.0000
type=2
value=1.0000
}
body{
coords=0.0000 0.0000 0.0000
height=24.0000
radius=7.0000
type=0
value=1.0000
}
}
}
crushed_01{
file=bulbmin
file_pos=154.0000 0.0000
Expand Down
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