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* added "-loop" stuff * added loop anims to the chars * added to mom and dad for their funny eye glow * explanation * Update da.xml * slightly optimized and a lil better * oops this would have actually caused issues since the it would have take the reversed value from the animation before -loop --------- Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
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<!DOCTYPE codename-engine-character> | ||
<character isPlayer="true" flipX="true" x="0" y="350" icon="bf" camx="25" color="#31B0D1"> | ||
<anim name="idle" anim="BF idle dance" fps="24" loop="false" x="-5" y="0"/> | ||
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="27"/> | ||
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="-6"/> | ||
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-38" y="-7"/> | ||
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-50"/> | ||
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="27"/> | ||
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="24"/> | ||
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-30" y="21"/> | ||
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-11" y="-19"/> | ||
<anim name="idle" anim="BF idle dance" fps="24" loop="false" x="-5" y="0"/> | ||
<anim name="singUP" anim="BF NOTE UP0" fps="24" loop="false" x="-29" y="27"/> | ||
<anim name="singLEFT" anim="BF NOTE LEFT0" fps="24" loop="false" x="12" y="-6"/> | ||
<anim name="singRIGHT" anim="BF NOTE RIGHT0" fps="24" loop="false" x="-38" y="-7"/> | ||
<anim name="singDOWN" anim="BF NOTE DOWN0" fps="24" loop="false" x="-10" y="-50"/> | ||
<anim name="singUPmiss" anim="BF NOTE UP MISS" fps="24" loop="false" x="-29" y="27"/> | ||
<anim name="singLEFTmiss" anim="BF NOTE LEFT MISS" fps="24" loop="false" x="12" y="24"/> | ||
<anim name="singRIGHTmiss" anim="BF NOTE RIGHT MISS" fps="24" loop="false" x="-30" y="21"/> | ||
<anim name="singDOWNmiss" anim="BF NOTE DOWN MISS" fps="24" loop="false" x="-11" y="-19"/> | ||
<!-- funny loop --> | ||
<anim name="idle-loop" anim="BF idle dance" fps="24" loop="true" x="-5" y="0" indices="10,11,12,13"/> | ||
<anim name="singUP-loop" anim="BF NOTE UP0" fps="24" loop="true" x="-29" y="27" indices="11,12,13,14"/> | ||
<anim name="singLEFT-loop" anim="BF NOTE LEFT0" fps="24" loop="true" x="12" y="-6" indices="12,13,14,15"/> | ||
<anim name="singRIGHT-loop" anim="BF NOTE RIGHT0" fps="24" loop="true" x="-38" y="-7" indices="58,59,60,61"/> | ||
<anim name="singDOWN-loop" anim="BF NOTE DOWN0" fps="24" loop="true" x="-10" y="-50" indices="26,27,28,29"/> | ||
</character> |
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<!DOCTYPE codename-engine-character> | ||
<character isPlayer="false" flipX="false" holdTime="6.1" icon="dad" y="150" color="#AF66CE"> | ||
<anim name="idle" anim="Dad idle dance" fps="24" loop="false" x="0" y="0"/> | ||
<anim name="singUP" anim="Dad Sing note UP" fps="24" loop="false" x="-2" y="50"/> | ||
<anim name="singLEFT" anim="dad sing note right" fps="24" loop="false" x="-2" y="10"/> | ||
<anim name="singRIGHT" anim="Dad Sing Note LEFT" fps="24" loop="false" x="-5" y="27"/> | ||
<anim name="singDOWN" anim="Dad Sing Note DOWN" fps="24" loop="false" x="0" y="-30"/> | ||
<anim name="idle" anim="Dad idle dance" fps="24" loop="false" x="0" y="0"/> | ||
<anim name="singUP" anim="Dad Sing note UP" fps="24" loop="false" x="-2" y="50"/> | ||
<anim name="singLEFT" anim="dad sing note right" fps="24" loop="false" x="-2" y="10"/> | ||
<anim name="singRIGHT" anim="Dad Sing Note LEFT" fps="24" loop="false" x="-5" y="27"/> | ||
<anim name="singDOWN" anim="Dad Sing Note DOWN" fps="24" loop="false" x="0" y="-30"/> | ||
<!-- funny loop --> | ||
<anim name="idle-loop" anim="Dad idle dance" fps="24" loop="true" x="0" y="0" indices="10,11,12,12"/> | ||
<anim name="singUP-loop" anim="Dad Sing note UP" fps="24" loop="true" x="-6" y="50" indices="56,57,58,59"/> | ||
<anim name="singLEFT-loop" anim="dad sing note right" fps="24" loop="true" x="-10" y="10" indices="12,13,14,15"/> | ||
<anim name="singRIGHT-loop" anim="Dad Sing Note LEFT" fps="24" loop="true" x="0" y="27" indices="15,16,17,18"/> | ||
</character> |
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@@ -1,8 +1,13 @@ | ||
<!DOCTYPE codename-engine-character> | ||
<character isPlayer="false" flipX="false" holdTime="6.1" color="#AF66CE"> | ||
<anim name="idle" anim="Dad idle dance" fps="24" loop="false" x="0" y="0"/> | ||
<anim name="singUP" anim="Dad Sing note UP" fps="24" loop="false" x="-6" y="50"/> | ||
<anim name="singLEFT" anim="dad sing note right" fps="24" loop="false" x="-10" y="10"/> | ||
<anim name="singRIGHT" anim="Dad Sing Note LEFT" fps="24" loop="false" x="0" y="27"/> | ||
<anim name="singDOWN" anim="Dad Sing Note DOWN" fps="24" loop="false" x="0" y="-30"/> | ||
<anim name="idle" anim="Dad idle dance" fps="24" loop="false" x="0" y="0"/> | ||
<anim name="singUP" anim="Dad Sing note UP" fps="24" loop="false" x="-6" y="50"/> | ||
<anim name="singLEFT" anim="dad sing note right" fps="24" loop="false" x="-10" y="10"/> | ||
<anim name="singRIGHT" anim="Dad Sing Note LEFT" fps="24" loop="false" x="0" y="27"/> | ||
<anim name="singDOWN" anim="Dad Sing Note DOWN" fps="24" loop="false" x="0" y="-30"/> | ||
<!-- funny loop --> | ||
<anim name="idle-loop" anim="Dad idle dance" fps="24" loop="true" x="0" y="0" indices="10,11,12,12"/> | ||
<anim name="singUP-loop" anim="Dad Sing note UP" fps="24" loop="true" x="-6" y="50" indices="56,57,58,59"/> | ||
<anim name="singLEFT-loop" anim="dad sing note right" fps="24" loop="true" x="-10" y="10" indices="12,13,14,15"/> | ||
<anim name="singRIGHT-loop" anim="Dad Sing Note LEFT" fps="24" loop="true" x="0" y="27" indices="15,16,17,18"/> | ||
</character> |
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@@ -1,10 +1,16 @@ | ||
<!DOCTYPE codename-engine-character> | ||
<character isPlayer="false" flipX="false" icon="mom" color="#D8558E"> | ||
<anim name="idle" anim="Mom Idle" fps="24" loop="false" /> | ||
<anim name="singUP" anim="Mom Up Pose" fps="24" loop="false" x="14" y="71"/> | ||
<anim name="singDOWN" anim="MOM DOWN POSE" fps="24" loop="false" x="20" y="-160"/> | ||
<anim name="singLEFT" anim="Mom Left Pose" fps="24" loop="false" x="250" y="-23"/> | ||
<anim name="idle" anim="Mom Idle" fps="24" loop="false" /> | ||
<anim name="singUP" anim="Mom Up Pose" fps="24" loop="false" x="14" y="71"/> | ||
<anim name="singDOWN" anim="MOM DOWN POSE" fps="24" loop="false" x="20" y="-160"/> | ||
<anim name="singLEFT" anim="Mom Left Pose" fps="24" loop="false" x="250" y="-23"/> | ||
<!-- ANIMATION IS CALLED MOM LEFT POSE BUT ITS FOR THE RIGHT --> | ||
<!-- CUZ DAVE IS DUMB! --> | ||
<anim name="singRIGHT" anim="Mom Pose Left" fps="24" loop="false" x="10" y="-60"/> | ||
<!-- funny loop --> | ||
<anim name="idle-loop" anim="Mom Idle" fps="24" loop="true" indices="10,11,12,13"/> | ||
<anim name="singUP-loop" anim="Mom Up Pose" fps="24" loop="true" x="14" y="71" indices="11,12,13,14"/> | ||
<anim name="singDOWN-loop" anim="MOM DOWN POSE" fps="24" loop="true" x="20" y="-160" indices="11,12,13,14"/> | ||
<anim name="singLEFT-loop" anim="Mom Left Pose" fps="24" loop="true" x="250" y="-23" indices="6,7,8,9"/> | ||
<anim name="singRIGHT-loop" anim="Mom Pose Left" fps="24" loop="true" x="10" y="-60" indices="6,7,8,9"/> | ||
</character> |
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@@ -1,10 +1,16 @@ | ||
<!DOCTYPE codename-engine-character> | ||
<character isPlayer="false" flipX="false" color="#D8558E"> | ||
<anim name="idle" anim="Mom Idle" fps="24" loop="false" /> | ||
<anim name="singUP" anim="Mom Up Pose" fps="24" loop="false" x="14" y="71"/> | ||
<anim name="singDOWN" anim="MOM DOWN POSE" fps="24" loop="false" x="20" y="-160"/> | ||
<anim name="singLEFT" anim="Mom Left Pose" fps="24" loop="false" x="250" y="-23"/> | ||
<anim name="idle" anim="Mom Idle" fps="24" loop="false" /> | ||
<anim name="singUP" anim="Mom Up Pose" fps="24" loop="false" x="14" y="71"/> | ||
<anim name="singDOWN" anim="MOM DOWN POSE" fps="24" loop="false" x="20" y="-160"/> | ||
<anim name="singLEFT" anim="Mom Left Pose" fps="24" loop="false" x="250" y="-23"/> | ||
<!-- ANIMATION IS CALLED MOM LEFT POSE BUT ITS FOR THE RIGHT --> | ||
<!-- CUZ DAVE IS DUMB! --> | ||
<anim name="singRIGHT" anim="Mom Pose Left" fps="24" loop="false" x="10" y="-60"/> | ||
<anim name="singRIGHT" anim="Mom Pose Left" fps="24" loop="false" x="10" y="-60"/> | ||
<!-- funny loop --> | ||
<anim name="idle-loop" anim="Mom Idle" fps="24" loop="true" indices="10,11,12,13"/> | ||
<anim name="singUP-loop" anim="Mom Up Pose" fps="24" loop="true" x="14" y="71" indices="11,12,13,14"/> | ||
<anim name="singDOWN-loop" anim="MOM DOWN POSE" fps="24" loop="true" x="20" y="-160" indices="9,10,11,12"/> | ||
<anim name="singLEFT-loop" anim="Mom Left Pose" fps="24" loop="true" x="250" y="-23" indices="6,7,8,9"/> | ||
<anim name="singRIGHT-loop" anim="Mom Pose Left" fps="24" loop="true" x="10" y="-60" indices="6,7,8,9"/> | ||
</character> |
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