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food for the cne fans
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committing for frakits
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mariosbignuts authored Jan 25, 2024
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Known issues in the alpha:
- Some options are missing
- Week 5 has no monster animation
- Week 6 still have no dialogue
- Week 7 have no running tankman
- Week 6 still has no dialogue
- Week 7 has no running tankman

Build instructions are below. Press TAB on the main menu to switch mods.

Also, `lime test windows` uses the source assets folder instead of the export one for easier development.

## Codename Engine

Codename Engine is a new Friday Night Funkin' Engine aimed for easier modding, along with extensiblity and ease of use.
Codename Engine is a new Friday Night Funkin' Engine aimed at simplifying modding, along with extensiblity and ease of use.

### It includes many new features, as seen [here](FEATURES.md)

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<img src="https://github.com/YoshiCrafter29/CodenameEngine/blob/main/art/github/windows-installation-details.png?raw=true" />
</p>

6. Once the installation is done, close Visual Studio Installer.
7. Download and install [`git-scm`](https://git-scm.com/download/win).
6. Once you finish downloading those components, download and install [`git-scm`](https://git-scm.com/download/win).
- Leave all installation options as default.
8. Open the Codename Engine source folder, click on the address bar and type `cmd` to open a command prompt window.
9. On the command prompt, run `update.bat`, and wait for the libraries to install.
10. Once the libraries are installed, run `haxelib run lime test windows` to compile and launch the game (may take a long time)
7. Run `update.bat` using cmd or double-clicking it, and wait for the libraries to install.
8. Once the libraries are installed, run `haxelib run lime test windows` to compile and launch the game (may take a long time)
- ℹ You can run `haxelib run lime setup` to make the lime command global, allowing you to execute `lime test windows` directly.
</details>
<details>
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