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Added flipX and flipY to loadSpriteFromXML() (#487)
Fixes #478 * Added flipX and flipY to loadSpriteFromXML() why was this not already implemented? Nevermind I'm pretty sure it's because parseBool isn't a thing * WHOOPS gotta update my heckin repo * Wow neo is good at simplifying stuff rip parseBool but HAXE MAKE IT A THING * sigma ¯\_(ツ)_/¯ * Allow for flipx and flipy as opposed to flipX and flipY (cammel text) * gaming chair 🪑 --------- Co-authored-by: ⍚~Nex <87421482+NexIsDumb@users.noreply.github.com>
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