This is an unofficial port of the game Touhou Kaikidan: Mystic Square (the fifth game of the touhou series, referred to as th05 below) to windows. It faithfully reproduces almost all features of the original PC98 version. Check "Comparison" section for the details
- Extract all files into a folder.
- Download glew from http://glew.sourceforge.net/ (download the binaries) and extract glew32.dll into the same folder.
- Download PMDWin from http://c60.fmp.jp/ and extract PMDWin.dll into the same folder.
- Download GuruGuruSMF4 from https://www.vector.co.jp/soft/dl/win95/prog/se302066.html and extract GuruGuruSMF4.dll into the same folder.
- (Optional) Put anex86.bmp into the same foldeer. (google it to find out how to get this file)
- Put 怪綺談1.dat, 怪綺談2.dat, MUSIC.dat and ZUN.com from the orignal PC98 version into the same folder (these files may have different names depending on you system's code page, for example, 夦鉟択1.dat in chinese code page) 6.1 If you only have an .hdi file that contains the original game, you can: 6.1.1 Download anex86 (google it to find the download link) 6.1.2 Use anxdiet that is included in anex86 to open the .hdi file 6.1.3 Drag the three need files to the destination folder
- Rename 怪綺談1.dat to kaiki1.dat, 怪綺談2.dat to kaiki2.dat.
- (Optional) Put MIDI file into the BGM foldeer. (package will given soon)
- Run uth05win.exe.
Please check Compile Guidelines for more details.
New features in this ported version:
- Replay support
- Practice Mode support
- Hitbox support(Practice Mode Only)
- fixed a number of bugs in the PC98 version
- uses float instead of int where necessary, increasing accuracy
- MIDI Music support
Features not ported in this version:
- Some MusicRoom's visual effect
- Some options
Supposing features in this ported version:
- Player performance evaluation
Similar to other games of touhou series: Z Shoot X Bomb Shift Slow move Ctrl skip dialog ESC Menu
To toggle fullscreen mode, press alt + enter.
Game pad is not supported yet.
When you switch to/from full screen mode, the font texture may become corrupted.
1998 ZUN 2011 Pegasy 2018 WindowsTiger This program is in the public domain.
The assets and libraries it uses belongs to their authors. Check their webpage for copyright information
This program uses:
- assets from th05 (http://www.kt.rim.or.jp/~aotaka/am/index.htm)
- The OpenGL Extension Wrangler Library (http://glew.sourceforge.net/)
- PMDWin (http://c60.fmp.jp/)
- GuruGuruSMF4
For bug report and feature request, please contact the one you received this program from :)
glew.lib requires 1.3.5, later version cause build fail.
Updated Glew Libraries to 2.1.0. You should use latest version from the sourceforge instead.
For the legacy glew (1.3.5) support, go to gameLib/Graphic/ and swap the directories named include
and include.old
This text is based on the original text author Pegasy
This text is updated by Alex4386
TODO List for future implementation: TODO.MD