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GameCube File Tools 1.5.0

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@LagoLunatic LagoLunatic released this 02 May 19:57
· 335 commits to master since this release
  • Implemented creating entirely new RARC archives from scratch.
  • Implemented creating and deleting RARC folders.
  • The folder type (e.g. "BDLM") for RARC folders is now displayed in the UI.
  • Implemented renaming RARC files and folders, and changing the folder type of RARC folders.
  • Fixed several bugs handling RARC archives that had nested folders, as well as several other accuracy improvements to RARC handling.
  • Added a feature to extract all BTI images in a GCM ISO or a RARC archive to PNG files. This can be used to easily dump every single texture in an entire game at once.
  • The current BTI's filesize and image resolution are now displayed in the UI.
  • When a BTI image is set to an image format that has a limited palette (C4/C8/C14X2), and you import an image that has more than the maximum number of colors, GCFT will now automatically reduce the unique colors in the image instead of throwing an error.
  • You can now edit a game's memory card banner image by right clicking on opening.bnr in the GCM ISOs tab and selecting "Open Image" like with normal .bti images.
  • You can now open a RARC that is in a GCM directly from within GCFT by right clicking on it in the GCM ISOs tab and selecting "Open RARC", the same way as "Open Image" works for images.