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New translations translation.json (Korean)
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roll20deploy committed Jul 24, 2024
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Showing 1 changed file with 42 additions and 1 deletion.
43 changes: 42 additions & 1 deletion ProjectMoonTRPG/translations/ko.json
Original file line number Diff line number Diff line change
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"settings-simpledisplay": "판정 메시지 단순화",
"settings-extraequip": "추가: 무기・도구・스킬",
"settings-hidespecial": "숨기기: 특수 장비",
"settings-hidenextturn": "Hide: Next turn input",
"settings-hidehelpertext": "숨기기: 판정 팔레트의 텍스트",
"settings-hideshare": "숨기기: 공유 버튼",
"settings-burnimmune": "무효: 화상 피해",
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"outfit-res-immune": "[x0]   면역",
"heading-derived": "변동값",
"heading-rollhelper": "판정 팔레트",
"heading-damagehelper": "Damage helper",
"heading-ailments": "상태이상",
"heading-stats": "능력치",
"heading-observation": "관찰 레벨",
"reset-button": "초기화",
"sync-button": "동기화",
"clear-button": "초기화",
"bar-health": "체력",
"bar-health-shortened": "HP",
"bar-stagres": "흐트러짐",
"bar-stagres-shortened": "ST",
"bar-health-and-stagres": "Health and Stagger",
"bar-health-temp": "Temporary Health",
"bar-health-temp-shortened": "Temp HP",
"bar-stagres-temp": "Temporary Stagger Res",
"bar-stagres-temp-shortened": "Temp HP",
"bar-sanity": "정신력",
"bar-sanity-shortened": "SP",
"bar-light": "",
"helper-text-speedluck": "속도/행운",
"helper-roll-speed": "속도 판정",
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"helper-att-power": "공격 위력",
"helper-def-power": "방어 위력",
"helper-evd-power": "회피 위력",
"helper-text-basedamage": "Base damage",
"helper-text-flatdamagehp": "Flat HP DMG",
"helper-text-flatdamagest": "Flat ST DMG",
"helper-text-applydamage": "Apply damage",
"resist-ailment": "내성",
"ailments-panic-title": "패닉",
"ailments-panic-text": "패닉",
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"outfit-name": "의상",
"outfit-desc": "의상 설명.",
"outfit-effect": "의상 효과.",
"oufit-damage-resistance": "Damage Resistance",
"tool-name": "도구명",
"tool-desc": "도구 설명.",
"tool-effect": "도구 효과.",
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"message-defeat": " 전투불가.",
"message-bleed": " ",
"message-burn": " ",
"message-damage": " 피해.",
"message-mystery-missing-resistance": "Mystery resistances not set for",
"message-outfit-missing-resistance": "Outfit resistances not set for",
"message-damage": "damage",
"message-dealt": "dealt",
"message-regened": "regened",
"message-reduced-damage-by": "reduced damage by",
"message-increased-HP-damage-by": "increased HP damage by",
"message-suffered": "Suffered",
"message-suffered-no": "Suffered no",
"message-regened-capitalized": "Regened",
"message-resist": "내성: ",
"message-distorted": "뒤틀림",
"message-export": "출력",
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"message-trigger": "발동",
"trigger-roundend": "라운드 종료",
"trigger-onaction": "행동 시",
"trigger-whenhit": "When Hit",
"message-next-turn-field": "Has next turn field",
"false": "False",
"true": "True",
"message-hit-trigger-damage-type": "Trigger dmg type",
"when-hit-damage-any": "Any",
"message-hit-resistance-mode": "Resistance mode",
"when-hit-mode-beforeResistance": "Before Resistance",
"when-hit-mode-afterResistance": "After Resistance",
"message-hit-decaywhenhit": "Decay when hit",
"message-hit-decayroundend": "Decay round end",
"message-positive-type": "Positive type",
"positive-type-regen": "Regen",
"positive-type-reduction": "Reduction",
"message-has-custom-resistance": "Custom resistance",
"message-decay": "처리",
"decay-min-0": "카운트 (최소값: 0)",
"decay-min-1": "카운트 (최소값: 1)",
"message-next-turn": "Next turn",
"message-damage-calculation": "Damage",
"message-max": "상한",
"max-none": "없음",
"max-clear": "카운트 = 0",
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