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New translations translation.json (Chinese Traditional)
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roll20deploy committed Aug 20, 2024
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{
"1 action": "1 action",
"2 actions": "2 actions",
"3 actions": "3 actions",
"actions & reactions": "actions & reactions",
"advantage": "advantage",
"adversary": "adversary",
"agility": "agility",
"always": "always",
"ancestry": "ancestry",
"ask": "ask",
"athletics": "athletics",
"attack": "attack",
"attributes": "attributes",
"automatically": "automatically",
"awa": "awa",
"awareness": "awareness",
"basic npc stats": "basic npc stats",
"bond name": "bond name",
"bonds": "bonds",
"bonus": "bonus",
"Candle": "Candle",
"character name": "character name",
"conditions": "conditions",
"cost": "cost",
"crafting": "crafting",
"damage": "damage",
"deception": "deception",
"deduction": "deduction",
"def": "def",
"defense": "defense",
"deflect": "deflect",
"description": "description",
"disadvantage": "disadvantage",
"discipline": "discipline",
"equipment": "equipment",
"expertises": "expertises",
"focus": "focus",
"free action": "free action",
"from chat": "from chat",
"goals": "goals",
"graze": "graze",
"health": "health",
"heavy": "heavy",
"heavy weapons": "heavy weapons",
"hit": "hit",
"insight": "insight",
"int": "int",
"intellect": "intellect",
"intimidation": "intimidation",
"investiture": "investiture",
"is a strike": "is a strike",
"keen": "keen",
"languages": "languages",
"leadership": "leadership",
"leather armor": "leather armor",
"level": "level",
"light": "light",
"light weapons": "light weapons",
"lore": "lore",
"manually": "manually",
"medicine": "medicine",
"melee + 5": "melee + 5",
"mental": "mental",
"mental skills": "mental skills",
"Minion": "Minion",
"miscellaneous stats": "miscellaneous stats",
"movement": "movement",
"never": "never",
"normal roll": "normal roll",
"normally": "normally",
"obscured": "obscured",
"obstacle": "obstacle",
"paths": "paths",
"perception": "perception",
"persuasion": "persuasion",
"physical": "physical",
"physical skills": "physical skills",
"player name": "player name",
"pre": "pre",
"presence": "presence",
"purpose": "purpose",
"purpose & goals": "purpose & goals",
"range": "range",
"reaction": "reaction",
"recovery die": "recovery die",
"role": "role",
"roll": "roll",
"roll damage": "roll damage",
"roll plot": "roll plot",
"senses": "senses",
"size": "size",
"skill": "skill",
"skills": "skills",
"spd": "spd",
"special": "special",
"speed": "speed",
"spiritual": "spiritual",
"spiritual skills": "spiritual skills",
"stealth": "stealth",
"str": "str",
"strength": "strength",
"survival": "survival",
"talents": "talents",
"target": "target",
"thievery": "thievery",
"tier": "tier",
"toggle": "toggle",
"traits": "traits",
"type": "type",
"vs": "vs",
"weapons & armor": "weapons & armor",
"weight": "weight",
"whisper rolls": "whisper rolls",
"wil": "wil",
"willpower": "willpower",
"with advantage": "with advantage",
"with disadvantage": "with disadvantage",
"tabs-stormlight-archives-pc-bio": "bio",
"tabs-stormlight-archives-pc-main": "main",
"tabs-stormlight-archives-npc": "npc",
"plot prompt": "Roll the plot die",
"actions": "actions",
"recovery": "recovery"
}

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