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New translations translation.json (Italian)
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roll20deploy committed Oct 3, 2023
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126 changes: 63 additions & 63 deletions Das Schwarze Auge (TDE) 5 OFFICIAL by Ulisses/translations/it.json
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"stoffbearbeitungfw": "LA Sartoria",
"allgemeine-sonderfertigkeiten": "Abilità speciali generali",
"allgemeine-sonderfertigkeit": "Abilità speciale generale",
"talent-sonderfertigkeiten": "Skill Special Abilities",
"talent-sonderfertigkeit": "Skill Special Ability",
"kampfsonderfertigkeit": "Combat Special Ability",
"magiesonderfertigkeit": "Magic Special Ability",
"karmale-sonderfertigkeit": "Karmic Special Ability",
"effekt-durch-wirken": "Effect by Spellworks/Lithurgies",
"traditionsartefakt": "Tradition Artifact",
"recalcSheet": "Recalcualte data on character sheet opening:",
"abzug-gs": "Mod MOV",
"abzug-ini": "Mod INI",
"angelegt": "Worn",
"typ": "Type",
"modifikationen": "Modifications",
"zauberdauer-in-aktionen": "Duration in actions",
"zauberdauer": "Casting Time",
"talent-sonderfertigkeiten": "Abilità speciali di competenza",
"talent-sonderfertigkeit": "Abilità speciale di competenza",
"kampfsonderfertigkeit": "Abilità speciale di combattimento",
"magiesonderfertigkeit": "Abilità speciale astrale",
"karmale-sonderfertigkeit": "Abilità speciale karmica",
"effekt-durch-wirken": "Effetto di magia/opera divina",
"traditionsartefakt": "Artefatto di tradizione",
"recalcSheet": "Ricalcola i dati all’apertura del foglio d’identità:",
"abzug-gs": "Penalità Mov",
"abzug-ini": "Penalità Ini",
"angelegt": "Equipaggiato",
"typ": "Tipo",
"modifikationen": "Modifiche",
"zauberdauer-in-aktionen": "Durata in azioni",
"zauberdauer": "Tempo di lancio",
"liturgiedauer": "Casting time",
"zaubermodifikationen": "Spell Modifications",
"zaubermod": "Spell mod.",
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"alle_qs": "ALL QL",
"segen": "Blessing",
"gegen": "versus",
"liturgie": "Lithurgy",
"zeremonie": "Ceremony",
"typ-auswaehlen": "Select typ",
"elfenlied": "Elf Song",
"liturgie": "Liturgia",
"zeremonie": "Cerimonia",
"typ-auswaehlen": "Seleziona tipo",
"elfenlied": "Canto elfico",
"ritual": "Rituale",
"zauberspruch": "Spell",
"herrschaftsritual": "Dominion Ritual",
"vertrautentrick": "Familiar’s Tricks",
"schipsf": "Fate Point Special Abilities",
"freier-modifikator": "custom Combat-Mod.",
"ruestungsschutz": "Protection",
"faktor": "Multiplier",
"disclaimer": "© 2021 Ulisses Spiele. DAS SCHWARZE AUGE, AVENTURIEN, DERE, MYRANOR, THARUN, UTHURIA, RIESLAND and THE DARK EYE are registered trademarks of Ulisses Spiele GmbH, Waldems.",
"dukaten": "Ducats",
"silbertaler": "Silverthalers",
"heller": "Halers",
"kreuzer": "Kreutzers",
"geldbeutel": "Purse",
"zauberspruch": "Magia",
"herrschaftsritual": "Rituale di dominazione",
"vertrautentrick": "Trucco del famiglio",
"schipsf": "Abilità speciali PFato",
"freier-modifikator": "mod. libera di combattimento",
"ruestungsschutz": "Protezione",
"faktor": "Fattore",
"disclaimer": "© 2021 Ulisses Spiele. DAS SCHWARZE AUGE, AVENTURIEN, DERE, MYRANOR, THARUN, UTHURIA, RIESLAND e THE DARK EYE sono marchi registrati di Ulisses Spiele GmbH, Waldems.",
"dukaten": "Ducati",
"silbertaler": "Talleri d’argento",
"heller": "Soldi",
"kreuzer": "Piccoli",
"geldbeutel": "Scarsella",
"Astralkraft-springt-auf-anderes-Ziel": "All remaining AE leaves the spellcaster’s body and jumps to the next closes above the normal maximum. The spellcaster regenerates this AE in the usual way.",
"Astralkraft-verlässt-den-Körper": "All remaining AE leaves the spellcaster’s body and manifests as a rain of colorful sparks, illusionary butterflies, and small rainbows. The spellcaster regenerates this AE in the usual way.",
"Betäubung-durch-Kopfschmerzen": "The spellcaster suffers a throbbing headache and a level of the condition Stupor for 1D6 day(s).",
"Beule": "Bump your head in the chaos of combat and suffer a level of the condition Confusion for one hour.",
"belastungsgewoehnung": "Inured to Encumbrance",
"belastungsgewoehnung": "Abitudine all’impiccio",
"brennbare-Materialien-gehen-in-Flammen-auf": "All flammable materials are set ablaze in an area of 2D6 square yards (does not affect creatures or the Blessed One’s clothes).",
"Durch-Blick-in-Sphären-eingeschüchtert": "A gaze into another Sphere is so intimidating that the Blessed One suffers 3 levels of the condition Fear for the day.",
"Eine-ätherische-Stimme-erklingt": "An ethereal voice speaks from out of thin air, saying “Never do that again!”",
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"1-parade": "1. Parry",
"2-parade": "2. Parry",
"3-parade": "3. Parry",
"4-parade": "4. Parry",
"5-parade": "5. Parry",
"nahkampf_doppelt": "Damage Points, doubled",
"fernkampf_doppelt": "Damage Points, doubled",
"query_trans": "Bonus / Penalty(-)",
"4-parade": "4a difesa",
"5-parade": "5a difesa",
"nahkampf_doppelt": "Punti Impatto, raddoppiati",
"fernkampf_doppelt": "Punti Impatto, raddoppiati",
"query_trans": "Modificatore (ad esempio: 1 o -1)",
"belastung-aktivieren": "Activate Encumberance penalty",
"betäubung-aktivieren": "Activate Stupor penalty",
"furcht-aktivieren": "Activate Fear penalty",
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"tragekraft": "Carry Capacity",
"verwirrung-aktivieren": "Activate Confusion penalty",
"entrueckung-aktivieren": "Activate Bonus/Penalty for Rapture",
"atpa-patzer": "AT/PA-Botch",
"atpa-patzer": "Fallimento critico Att/Par",
"erleidet": "suffers",
"SPdurchPatzer": "sDP through a botch.",
"nahkampf-atpa-patzer": "Attack/Parry-Botch",
"schild-patzer": "Shield-Botch",
"Nahkampf-TP": "Damage Points",
"halbeParade": "Halved parade",
"schildparade": "Shield Parry",
"statusModifier": "Condition Modifiers",
"halbeSchildparade": "Halved shield parade",
"halbesAusweichen": "Halved dodge",
"Fernkampf-TP": "Damage Points",
"Regen-LE": "Regeneration LP",
"Regen-AE": "Regeneration AE",
"Regen-KE": "Regeneration KP",
"keine": "None",
"Nahkampf-TP": "Punti Impatto",
"halbeParade": "Parata dimezzata",
"schildparade": "Parata con scudo",
"statusModifier": "Modificatori di condizione",
"halbeSchildparade": "Parata con scudo dimezzata",
"halbesAusweichen": "Schivata dimezzata",
"Fernkampf-TP": "Punti Ferita",
"Regen-LE": "Rigenerazione di Energia Vitale",
"Regen-AE": "Rigenerazione di Energia Astrale",
"Regen-KE": "Rigenerazione di Energia Karmica",
"keine": "Nessuna",
"status-liste": "liegend,vergiftet,uebler-geruch,blind,eingeengt,raserei,blutrausch,bewegungsunfaehig,brennend,versteinert,pechmagnet,handlungsunfaehig,bewusstlos,unsichtbar,fixiert,krank,stumm,taub,ueberrascht",
"zustaende-liste": "verwirrung,schmerz,entrueckung,belastung,paralyse,furcht,trance,betaeubung",
"kampftalente-liste": "Blasrohre,Bögen,Raufen,Kettenwaffen,Armbrüste,Dolche,Diskusse,Faecher,Fechtwaffen,Feuerspeien,Hiebwaffen,Lanzen,Spiesswaffen,Stangenwaffen,Schilde,Schleudern,Schwerter,Wurfwaffen,Zweihandhiebwaffen,Zweihandschwerter,Peitschen",
Expand All @@ -632,21 +632,21 @@
"naturtalente-liste": "tierkunde,fischen,orientierung,pflanzenkunde,fesseln,wildnisleben,faehrtensuchen",
"wissenstalente-liste": "sternkunde,glueckspiel,geographie,geschichtswissen,rechtskunde,magiekunde,rechnen,mechanik,sagenlegenden,goetterkulte,sphaerenkunde,kriegskunst",
"handwerkstalente-liste": "alchemie,malenzeichnen,stoffbearbeitung,handel,fahrzeuge,steinbearbeitung,lederbearbeitung,metallbearbeitung,musizieren,schloesserknacken,lebensmittelbearbeitung,boote,hkkrankheiten,hkgift,hkseele,hkwunden,holzbearbeitung",
"add_modifikator": "Add modifier",
"mu_mod": "Courage +/-",
"kl_mod": "Sagacity +/-",
"add_modifikator": "Aggiungi modificatore",
"mu_mod": "Coraggio ±",
"kl_mod": "Acume ±",
"in_mod": "Intuito ±",
"ch_mod": "Carisma ±",
"ff_mod": "Dexterity +/-",
"ge_mod": "Agility +/-",
"ko_mod": "Constitution +/-",
"kk_mod": "Strength +/-",
"abgeleitete_werte": "Derived Characteristics",
"le_modifikator": "Life Points +/-",
"ae_modifikator": "Arcane Energy +/-",
"ke_modifikator": "Karma Points +/-",
"sk_modifikator": "Spirit +/-",
"zk_modifikator": "Toughness +/-",
"ff_mod": "Destrezza ±",
"ge_mod": "Agilità ±",
"ko_mod": "Costituzione ±",
"kk_mod": "Forza ±",
"abgeleitete_werte": "Caratteristiche derivate",
"le_modifikator": "Punti Vita ±",
"ae_modifikator": "Energia Astrale ±",
"ke_modifikator": "Punti Karma ±",
"sk_modifikator": "Animo ±",
"zk_modifikator": "Tenacia ±",
"ini_modifikator": "Iniziativa ±",
"aw_modifikator": "Dodge +/-",
"gs_modifikator": "Movement +/-",
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