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Merge branch 'main' of https://github.com/Phil564/en64
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izzint committed Jan 5, 2024
2 parents f5719ef + 588b78a commit 3345c14
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Showing 61 changed files with 2,170 additions and 2,008 deletions.
3 changes: 3 additions & 0 deletions .github/workflows/main.yml
Original file line number Diff line number Diff line change
@@ -1,3 +1,6 @@
name: "export build"
on: push

jobs:
# job id, can be anything
export_game:
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22 changes: 11 additions & 11 deletions .godot/editor/editor_layout.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -4,44 +4,44 @@ dock_1_selected_tab_idx=0
dock_2_selected_tab_idx=0
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=1
dock_5_selected_tab_idx=0
dock_6_selected_tab_idx=0
dock_7_selected_tab_idx=0
dock_8_selected_tab_idx=0
dock_floating={}
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=543
dock_hsplit_3=-365
dock_hsplit_2=244
dock_hsplit_3=-282
dock_hsplit_4=0
dock_filesystem_split=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
<<<<<<<Updatedupstreamdock_filesystem_selected_paths=PackedStringArray()
<<<<<<<HEADdock_filesystem_uncollapsed_paths=PackedStringArray("res://", "res://scenes/", "res://scenes/level/", "res://scenes/level/vslice_demo/", "res://scenes/level/vslice_demo/bonus/", "res://data/", "res://data/props/", "res://asset/", "res://asset/level/", "res://asset/level/flyingfort/")
dock_filesystem_selected_paths=PackedStringArray("res://scenes/prefab/player.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("res://", "res://scripts/", "res://scenes/", "res://scenes/prefab/")
dock_filesystem_selected_paths=PackedStringArray("res://scenes/level/test/event/tevent_golden_jack.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("res://", "res://scenes/", "res://scenes/prefab/", "res://scenes/level/", "res://scenes/level/vslice_demo/", "res://scenes/level/vslice_demo/history/", "res://scenes/level/test/", "res://scenes/level/test/event/", "res://data/props/", "res://data/props/test_level/", "res://data/props/history_channel/", "res://audio/sfx/", "res://asset/entity/", "res://asset/entity/bomb/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"

[EditorNode]

open_scenes=PackedStringArray("res://scenes/root.tscn", "res://scenes/prefab/flower_boss.tscn", "res://scenes/level/vslice_demo/history/area_hc_ruins_main.tscn", "res://scenes/level/vslice_demo/history/area_hc_ruins_arena.tscn", "res://scenes/level/test/event/tevent_golden_jack.tscn", "res://scenes/prefab/bouncing_jack.tscn", "res://scenes/prefab/crate.tscn", "res://scenes/level/vslice_demo/bonus/flying_fortress.tscn", "res://scenes/level/test/test_dynamicobj.tscn", "res://scenes/prefab/player.tscn")
current_scene="res://scenes/prefab/player.tscn"
center_split_offset=-328
open_scenes=PackedStringArray("res://scenes/root.tscn", "res://scenes/level/test/event/tevent_golden_jack.tscn")
current_scene="res://scenes/level/test/event/tevent_golden_jack.tscn"
center_split_offset=-216
selected_bottom_panel_item=1
selected_default_debugger_tab_idx=0
selected_main_editor_idx=2

[ScriptEditor]

open_scripts=["res://scripts/activation_group.gd", "res://scripts/button.gd", "res://scripts/cluster_spawner.gd", "res://scripts/crate.gd", "res://addons/dialogue_manager/dialogue_manager.gd", "res://scripts/entity.gd", "res://scripts/event_move.gd", "res://scripts/event_shard.gd", "res://scripts/level_script.gd", "res://scripts/level_selector.gd", "res://scripts/ls_level_preview.gd", "res://scripts/lut_shard.gd", "res://scripts/player.gd", "res://scripts/player_visual_managergd.gd", "res://scripts/root.gd", "res://scripts/state_machine.gd", "res://scripts/subarea.gd", "res://scripts/textbox.gd"]
selected_script="res://scripts/player.gd"
open_scripts=["res://scripts/activation_group.gd", "res://scripts/bomb.gd", "res://scripts/button.gd", "res://scripts/cage.gd", "res://scripts/cluster_spawner.gd", "res://scripts/crate.gd", "res://scripts/demo_menu.gd", "res://addons/dialogue_manager/dialogue_label.gd", "res://scripts/entity.gd", "res://scripts/equipment_state_machine.gd", "res://scripts/event_shard.gd", "res://scripts/event_tree.gd", "res://export_presets.cfg", "res://scripts/gj_ball.gd", "res://scripts/golden_jack.gd", "res://scripts/grabbable.gd", "res://scripts/grabbable_crate.gd", "res://scripts/hurtbox.gd", "res://scripts/interactable.gd", "res://scripts/level_manager.gd", "res://scripts/level_script.gd", "res://scripts/level_selector.gd", "res://scripts/lut_shard.gd", "res://scripts/moving_platform.gd", "res://scripts/pause_manager.gd", "res://scripts/pcam_springarm.gd", "res://scripts/player.gd", "res://scripts/playerinteractradius.gd", "res://scripts/player_data_manager.gd", "res://scripts/player_equipment_manager.gd", "res://scripts/player_visual_managergd.gd", "res://addons/dialogue_manager/plugin.gd", "res://scripts/prop.gd", "res://scripts/prop_logger.gd", "res://res_inputprompt.gd", "res://scripts/root.gd", "res://scripts/shadow.gd", "res://scripts/soda.gd", "res://scripts/splash_manager.gd", "res://scripts/state_machine.gd", "res://scripts/subarea.gd", "res://scripts/textbox.gd", "res://scripts/trampoline.gd", "res://scripts/ui_customization.gd", "res://scripts/ui_manager.gd", "res://scripts/ui_options.gd"]
selected_script="res://scripts/event_tree.gd"
open_help=[]
script_split_offset=70
script_split_offset=52
list_split_offset=0

[ShaderEditor]
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