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subtledoctor committed Mar 17, 2021
1 parent 534ac33 commit 3625ed3
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Showing 11 changed files with 35 additions and 35 deletions.
2 changes: 1 addition & 1 deletion refinements/lib/hla_barbarian.tpa
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

/* Barbarian */

COPY ~refinements/Hlab/Barbarian/d5_bbhla.d5~ ~override~
COPY ~refinements/Hlab/Barbarian/d5_bbhla.d5~ ~override/d5__bbhla.d5~

COPY_EXISTING ~projectl.ids~ ~override~
READ_2DA_ENTRIES_NOW rows 2
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4 changes: 2 additions & 2 deletions refinements/lib/hla_bard.tpa
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@
/* Bards */
/* Mostly a courtesy of aVENGER. Stuff is expanded and refined too. */

COPY ~refinements/Hlab/Bard/d5_bahla.d5~ ~override~
COPY ~refinements/Hlab/Bard/d5_bahla.d5~ ~override/d5__bahla.d5~

COPY_EXISTING ~projectl.ids~ ~override~
READ_2DA_ENTRIES_NOW rows 2
Expand Down Expand Up @@ -98,7 +98,7 @@ ACTION_IF NOT FILE_EXISTS_IN_GAME ~RR#BHL01.SPL~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~SKALD~ ability = ~GA_TG#EVAS~ num_allowed = ~16~ END
LAF action_add_hla STR_VAR kit_name = ~SKALD~ ability = ~GA_SPCL917~ num_allowed = ~16~ prerequisite = ~GA_TG#EVAS~ END
END
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5_profs.d5~ BEGIN
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5__profs.d5~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~SKALD~ ability = ~AP_TG#SWSP~ num_allowed = ~16~ prerequisite = ~AP_SPCL915~ excluded_by = ~AP_TG#BWSP~ END
LAF action_add_hla STR_VAR kit_name = ~SKALD~ ability = ~AP_TG#BWSP~ num_allowed = ~16~ prerequisite = ~AP_SPCL915~ excluded_by = ~AP_TG#SWSP~ END
END
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6 changes: 3 additions & 3 deletions refinements/lib/hla_cleric.tpa
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

/* Cleric */

COPY ~refinements/Hlab/Cleric/d5_clhla.d5~ ~override~
COPY ~refinements/Hlab/Cleric/d5_clhla.d5~ ~override/d5__clhla.d5~

COPY_EXISTING ~projectl.ids~ ~override~
READ_2DA_ENTRIES_NOW rows 2
Expand Down Expand Up @@ -323,15 +323,15 @@ SAY 0x9e @486

/* Multiclasses */

ACTION_IF (FILE_EXISTS_IN_GAME ~d5_fihla.d5~) BEGIN
ACTION_IF (FILE_EXISTS_IN_GAME ~d5__fihla.d5~) BEGIN
LAF action_add_hla STR_VAR kit_name = ~FIGHTER_CLERIC~ ability = ~AP_LI#COPR~ num_allowed = ~2~ END
LAF action_add_hla STR_VAR kit_name = ~FIGHTER_MAGE_CLERIC~ ability = ~AP_LI#COPR~ num_allowed = ~1~ END
COPY ~refinements/Hlab/Multiclass/LI#COPR.SPL~ ~override/LI#COPR.SPL~
SAY NAME1 @510
SAY NAME2 @510
SAY UNIDENTIFIED_DESC @511
END
ACTION_IF (FILE_EXISTS_IN_GAME ~d5_rahla.d5~) BEGIN
ACTION_IF (FILE_EXISTS_IN_GAME ~d5__rahla.d5~) BEGIN
LAF action_add_hla STR_VAR kit_name = ~CLERIC_RANGER~ ability = ~AP_LI#COPR~ num_allowed = ~2~ END
END

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4 changes: 2 additions & 2 deletions refinements/lib/hla_druid.tpa
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

/* Druid */

COPY ~refinements/Hlab/Druid/d5_drhla.d5~ ~override~
COPY ~refinements/Hlab/Druid/d5_drhla.d5~ ~override/d5__drhla.d5~

COPY_EXISTING ~projectl.ids~ ~override~
READ_2DA_ENTRIES_NOW rows 2
Expand Down Expand Up @@ -397,7 +397,7 @@ COMPILE ~refinements/Hlab/Druid/tb#spir.baf~ USING ~refinements/languages/%s/mis

/* Multiclasses */

ACTION_IF (FILE_EXISTS_IN_GAME ~d5_fihla.d5~) BEGIN
ACTION_IF (FILE_EXISTS_IN_GAME ~d5__fihla.d5~) BEGIN
LAF action_add_hla STR_VAR kit_name = ~FIGHTER_DRUID~ ability = ~GA_TG#FERL~ num_allowed = ~20~ END
COPY ~refinements/Hlab/Multiclass/TG#FERL.SPL~ ~override/TG#FERL.SPL~
SAY NAME1 @502
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2 changes: 1 addition & 1 deletion refinements/lib/hla_fighter.tpa
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

/* Fighter + Figther Kits */

COPY ~refinements/Hlab/Fighter/d5_fihla.d5~ ~override~
COPY ~refinements/Hlab/Fighter/d5_fihla.d5~ ~override/d5__fihla.d5~

COPY_EXISTING ~projectl.ids~ ~override~
READ_2DA_ENTRIES_NOW rows 2
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2 changes: 1 addition & 1 deletion refinements/lib/hla_monk.tpa
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

/* Monk */

COPY ~refinements/Hlab/monk/d5_mohla.d5~ ~override~
COPY ~refinements/Hlab/monk/d5_mohla.d5~ ~override/d5__mohla.d5~

ADD_SECTYPE ~TB#SecondWind~ ~Second Wind triggered~

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2 changes: 1 addition & 1 deletion refinements/lib/hla_paladin.tpa
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

/* Paladin */

COPY ~refinements/Hlab/paladin/d5_pahla.d5~ ~override~
COPY ~refinements/Hlab/paladin/d5_pahla.d5~ ~override/d5__pahla.d5~

ADD_SECTYPE ~TB#Paladinhood~ ~Lost virtuous abilities~

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2 changes: 1 addition & 1 deletion refinements/lib/hla_ranger.tpa
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@

/* Ranger */

COPY ~refinements/Hlab/ranger/d5_rahla.d5~ ~override~
COPY ~refinements/Hlab/ranger/d5_rahla.d5~ ~override/d5__rahla.d5~

COPY_EXISTING ~projectl.ids~ ~override~
READ_2DA_ENTRIES_NOW rows 2
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36 changes: 18 additions & 18 deletions refinements/lib/hla_thief.tpa
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@

INCLUDE ~refinements/lib/remove_lines.tpa~

COPY ~refinements/Hlab/thief/d5_thhla.d5~ ~override~
COPY ~refinements/Hlab/thief/d5_thhla.d5~ ~override/d5__thhla.d5~

COPY_EXISTING ~projectl.ids~ ~override~
READ_2DA_ENTRIES_NOW rows 2
Expand Down Expand Up @@ -55,7 +55,7 @@ ACTION_IF NOT FILE_EXISTS_IN_GAME ~RR#THL01.SPL~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~ASSASIN~ ability = ~GA_TG#CRIP~ num_allowed = ~5~ END
LAF action_add_hla STR_VAR kit_name = ~ASSASIN~ ability = ~GA_TG#EVAS~ num_allowed = ~16~ END
END
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5_rfeat.d5~ BEGIN
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5__rfeat.d5~ BEGIN
ACTION_IF ENGINE_IS ~soa tob bgt~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~ASSASIN~ ability = ~AP_TG#USSC~ num_allowed = ~1~ END
END
Expand All @@ -77,7 +77,7 @@ ACTION_IF NOT FILE_EXISTS_IN_GAME ~RR#THL01.SPL~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~BOUNTY_HUNTER~ ability = ~GA_TG#CRIP~ num_allowed = ~3~ END
LAF action_add_hla STR_VAR kit_name = ~BOUNTY_HUNTER~ ability = ~GA_TG#EVAS~ num_allowed = ~16~ END
END
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5_rfeat.d5~ BEGIN
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5__rfeat.d5~ BEGIN
ACTION_IF ENGINE_IS ~soa tob bgt~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~BOUNTY_HUNTER~ ability = ~AP_TG#USSC~ num_allowed = ~1~ END
END
Expand All @@ -98,7 +98,7 @@ ACTION_IF NOT FILE_EXISTS_IN_GAME ~RR#THL01.SPL~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~SWASHBUCKLER~ ability = ~GA_TG#CRIP~ num_allowed = ~3~ END
LAF action_add_hla STR_VAR kit_name = ~SWASHBUCKLER~ ability = ~GA_TG#EVAS~ num_allowed = ~16~ END
END
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5_rfeat.d5~ BEGIN
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5__rfeat.d5~ BEGIN
ACTION_IF ENGINE_IS ~soa tob bgt~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~SWASHBUCKLER~ ability = ~AP_TG#USSC~ num_allowed = ~1~ END
END
Expand All @@ -118,7 +118,7 @@ ACTION_IF NOT FILE_EXISTS_IN_GAME ~RR#THL01.SPL~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~SHADOWDANCER~ ability = ~GA_TG#CRIP~ num_allowed = ~3~ END
LAF action_add_hla STR_VAR kit_name = ~SHADOWDANCER~ ability = ~GA_TG#EVAS~ num_allowed = ~16~ END
END
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5_rfeat.d5~ BEGIN
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5__rfeat.d5~ BEGIN
ACTION_IF ENGINE_IS ~soa tob bgt~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~SHADOWDANCER~ ability = ~AP_TG#USSC~ num_allowed = ~1~ END
END
Expand All @@ -139,7 +139,7 @@ ACTION_IF NOT FILE_EXISTS_IN_GAME ~RR#THL01.SPL~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~FIGHTER_THIEF~ ability = ~GA_TG#CRIP~ num_allowed = ~3~ END
LAF action_add_hla STR_VAR kit_name = ~FIGHTER_THIEF~ ability = ~GA_TG#EVAS~ num_allowed = ~16~ END
END
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5_rfeat.d5~ BEGIN
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5__rfeat.d5~ BEGIN
ACTION_IF ENGINE_IS ~soa tob bgt~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~FIGHTER_THIEF~ ability = ~AP_TG#USSC~ num_allowed = ~1~ END
END
Expand Down Expand Up @@ -173,7 +173,7 @@ ACTION_IF NOT FILE_EXISTS_IN_GAME ~RR#THL01.SPL~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~CLERIC_THIEF~ ability = ~GA_TG#CRIP~ num_allowed = ~3~ END
LAF action_add_hla STR_VAR kit_name = ~CLERIC_THIEF~ ability = ~GA_TG#EVAS~ num_allowed = ~16~ END
END
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5_rfeat.d5~ BEGIN
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5__rfeat.d5~ BEGIN
ACTION_IF ENGINE_IS ~soa tob bgt~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~CLERIC_THIEF~ ability = ~AP_TG#USSC~ num_allowed = ~1~ END
END
Expand Down Expand Up @@ -205,7 +205,7 @@ ACTION_IF NOT FILE_EXISTS_IN_GAME ~RR#THL01.SPL~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~THIEF~ ability = ~GA_TG#CRIP~ num_allowed = ~3~ END
LAF action_add_hla STR_VAR kit_name = ~THIEF~ ability = ~GA_TG#EVAS~ num_allowed = ~16~ END
END
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5_rfeat.d5~ BEGIN
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5__rfeat.d5~ BEGIN
ACTION_IF ENGINE_IS ~soa tob bgt~ BEGIN
LAF action_add_hla STR_VAR kit_name = ~THIEF~ ability = ~AP_TG#USSC~ num_allowed = ~1~ END
LAF action_add_hla STR_VAR kit_name = ~THIEF~ ability = ~GA_LI#SCRT~ num_allowed = ~1~ prerequisite = ~AP_TG#USSC~ END
Expand Down Expand Up @@ -244,7 +244,7 @@ ACTION_IF (d5_refine_mod_kits = 1) BEGIN
LAF action_add_hla STR_VAR kit_name = EVAL ~%kitlist_name%~ ability = ~GA_TG#CRIP~ num_allowed = ~3~ END
LAF action_add_hla STR_VAR kit_name = EVAL ~%kitlist_name%~ ability = ~GA_TG#EVAS~ num_allowed = ~16~ END
// END
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5_rfeat.d5~ BEGIN
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5__rfeat.d5~ BEGIN
ACTION_IF ENGINE_IS ~soa tob bgt~ BEGIN
LAF action_add_hla STR_VAR kit_name = EVAL ~%kitlist_name%~ ability = ~AP_TG#USSC~ num_allowed = ~1~ END
LAF action_add_hla STR_VAR kit_name = EVAL ~%kitlist_name%~ ability = ~GA_LI#SCRT~ num_allowed = ~1~ prerequisite = ~AP_TG#USSC~ END
Expand All @@ -270,7 +270,7 @@ ACTION_IF (d5_refine_mod_kits = 1) BEGIN
LAF action_add_hla STR_VAR kit_name = EVAL ~%kitlist_name%~ ability = ~GA_TG#CRIP~ num_allowed = ~3~ END
LAF action_add_hla STR_VAR kit_name = EVAL ~%kitlist_name%~ ability = ~GA_TG#EVAS~ num_allowed = ~16~ END
// END
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5_rfeat.d5~ BEGIN
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5__rfeat.d5~ BEGIN
ACTION_IF ENGINE_IS ~soa tob bgt~ BEGIN
LAF action_add_hla STR_VAR kit_name = EVAL ~%kitlist_name%~ ability = ~AP_TG#USSC~ num_allowed = ~1~ END
END
Expand Down Expand Up @@ -310,7 +310,7 @@ ACTION_IF (d5_refine_mod_kits = 1) BEGIN
LAF action_add_hla STR_VAR kit_name = EVAL ~%kitlist_name%~ ability = ~GA_TG#CRIP~ num_allowed = ~3~ END
LAF action_add_hla STR_VAR kit_name = EVAL ~%kitlist_name%~ ability = ~GA_TG#EVAS~ num_allowed = ~16~ END
// END
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5_rfeat.d5~ BEGIN
ACTION_IF NOT FILE_EXISTS_IN_GAME ~d5__rfeat.d5~ BEGIN
ACTION_IF ENGINE_IS ~soa tob bgt~ BEGIN
LAF action_add_hla STR_VAR kit_name = EVAL ~%kitlist_name%~ ability = ~AP_TG#USSC~ num_allowed = ~1~ END
END
Expand Down Expand Up @@ -492,7 +492,7 @@ ACTION_PHP_EACH use_scrolls AS num => scroll BEGIN
COPY_EXISTING ~%scroll%.itm~ ~override~
WRITE_BYTE 0x1f (THIS BAND 0b11111101)
WRITE_BYTE 0x20 (THIS BAND 0b10111101)
PATCH_IF !(FILE_EXISTS_IN_GAME ~d5_umd.d5~) BEGIN
PATCH_IF !(FILE_EXISTS_IN_GAME ~d5__umd.d5~) BEGIN
LPF ADD_ITEM_EQEFFECT INT_VAR opcode = 319 target = 1 parameter2 = 6 parameter1 = %no_umd_specific% timing = 2 END
END
BUT_ONLY
Expand All @@ -505,7 +505,7 @@ COPY_EXISTING_REGEXP GLOB ~^.+\.itm$~ ~override~
PATCH_IF (%thief_use% BAND 0b01000000) = 0b01000000 BEGIN
WRITE_BYTE 0x1f (THIS BAND 0b11111101)
WRITE_BYTE 0x20 (THIS BAND 0b10111101)
PATCH_IF !(FILE_EXISTS_IN_GAME ~d5_umd.d5~) BEGIN
PATCH_IF !(FILE_EXISTS_IN_GAME ~d5__umd.d5~) BEGIN
LPF ADD_ITEM_EQEFFECT INT_VAR opcode = 319 target = 1 parameter2 = 6 parameter1 = %no_umd_specific% timing = 2 END
END
END
Expand All @@ -530,7 +530,7 @@ THEN
BUT_ONLY
END

COPY ~%MOD_FOLDER%/lib/markers/d5_marker.d5~ ~override/d5_umd.d5~
COPY ~%MOD_FOLDER%/lib/markers/d5_marker.d5~ ~override/d5__umd.d5~

COPY ~refinements/Hlab/thief/ee/d5_umd.spl~ ~override~
SAY NAME1 @144
Expand Down Expand Up @@ -559,7 +559,7 @@ ACTION_FOR_EACH kitclab IN ~clabma01~ ~clabma02~ ~clabma03~ ~clabma04~ ~clabma05
END
END

ACTION_IF !(FILE_EXISTS_IN_GAME ~d5_rfeat.d5~) BEGIN
ACTION_IF !(FILE_EXISTS_IN_GAME ~d5__rfeat.d5~) BEGIN
COPY_EXISTING ~clabth01.2da~ ~override~
LPM remove_blank_lines
APPEND_FILE ~refinements/Hlab/thief/ee/no_use_devices.txt~
Expand Down Expand Up @@ -710,23 +710,23 @@ APPEND ~CLEARAIR.2DA~ ~ToxicTrap TG#TOXT~

/* Multiclasses */

ACTION_IF (FILE_EXISTS_IN_GAME ~d5_fihla.d5~) BEGIN
ACTION_IF (FILE_EXISTS_IN_GAME ~d5__fihla.d5~) BEGIN
LAF action_add_hla STR_VAR kit_name = ~FIGHTER_THIEF~ ability = ~AP_TG#COMR~ num_allowed = ~1~ END
LAF action_add_hla STR_VAR kit_name = ~FIGHTER_MAGE_THIEF~ ability = ~AP_TG#COMR~ num_allowed = ~1~ END
COPY ~refinements/Hlab/Multiclass/TG#COMR.SPL~ ~override/TG#COMR.SPL~
SAY NAME1 @500
SAY NAME2 @500
SAY UNIDENTIFIED_DESC @501
END
ACTION_IF (FILE_EXISTS_IN_GAME ~d5_wihla.d5~) BEGIN
ACTION_IF (FILE_EXISTS_IN_GAME ~d5__wihla.d5~) BEGIN
LAF action_add_hla STR_VAR kit_name = ~MAGE_THIEF~ ability = ~AP_TG#SLIP~ num_allowed = ~1~ END
LAF action_add_hla STR_VAR kit_name = ~FIGHTER_MAGE_THIEF~ ability = ~AP_TG#SLIP~ num_allowed = ~1~ END
COPY ~refinements/Hlab/Multiclass/TG#SLIP.SPL~ ~override/TG#SLIP.SPL~
SAY NAME1 @506
SAY NAME2 @506
SAY UNIDENTIFIED_DESC @507
END
ACTION_IF (FILE_EXISTS_IN_GAME ~d5_clhla.d5~) BEGIN
ACTION_IF (FILE_EXISTS_IN_GAME ~d5__clhla.d5~) BEGIN
LAF action_add_hla STR_VAR kit_name = ~CLERIC_THIEF~ ability = ~GA_TG#DINV~ num_allowed = ~1~ END
COPY ~refinements/Hlab/Multiclass/TG#DINV.SPL~ ~override/TG#DINV.SPL~
SAY NAME1 @508
Expand Down
8 changes: 4 additions & 4 deletions refinements/lib/hla_wizard.tpa
Original file line number Diff line number Diff line change
Expand Up @@ -4,8 +4,8 @@

/* Wizard */

COPY ~refinements/Hlab/wizard/d5_wihla.d5~ ~override~
COPY ~refinements/Hlab/sorcerer/d5_sohla.d5~ ~override~
COPY ~refinements/Hlab/wizard/d5_wihla.d5~ ~override/d5__wihla.d5~
COPY ~refinements/Hlab/sorcerer/d5_sohla.d5~ ~overrided5__sohla.d5~

COPY_EXISTING ~projectl.ids~ ~override~
READ_2DA_ENTRIES_NOW rows 2
Expand Down Expand Up @@ -711,15 +711,15 @@ COPY ~refinements/Hlab/Sorcerer/tb#vecna.eff~ ~override~

/* Multiclasses */

ACTION_IF (FILE_EXISTS_IN_GAME ~d5_fihla.d5~) BEGIN
ACTION_IF (FILE_EXISTS_IN_GAME ~d5__fihla.d5~) BEGIN
LAF action_add_hla STR_VAR kit_name = ~FIGHTER_MAGE~ ability = ~AP_TG#MDRE~ num_allowed = ~3~ END
LAF action_add_hla STR_VAR kit_name = ~FIGHTER_MAGE_CLERIC~ ability = ~AP_TG#MDRE~ num_allowed = ~3~ END
COPY ~refinements/Hlab/Multiclass/TG#MDRE.SPL~ ~override/TG#MDRE.SPL~
SAY NAME1 @504
SAY NAME2 @504
SAY UNIDENTIFIED_DESC @505
END
ACTION_IF (FILE_EXISTS_IN_GAME ~d5_clhla.d5~) BEGIN
ACTION_IF (FILE_EXISTS_IN_GAME ~d5__clhla.d5~) BEGIN
LAF action_add_hla STR_VAR kit_name = ~CLERIC_MAGE~ ability = ~GA_TG#UNIO~ num_allowed = ~1~ END
COPY ~refinements/Hlab/Multiclass/TG#UNIO.SPL~ ~override/TG#UNIO.SPL~
SAY NAME1 @512
Expand Down
2 changes: 1 addition & 1 deletion refinements/setup-refinements.tp2
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@ AUTO_TRA ~refinements/languages/english~
AUTO_TRA ~refinements/%s~

README ~Refinements/README-Refinements.htm~
VERSION ~beta 4.27~
VERSION ~beta 4.29~


ALWAYS
Expand Down

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