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# FFT | ||
Fancy Fuel Tanks | ||
# Fancy Fancy Fuel Tanks v0.1.4.0 Patch Notes | ||
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## [0.1.2] - Added 3 Methalox Fuel Tanks, 3 Hydrogen Fuel Tanks, and 1 Xenon Fuel Tank | ||
## Updates and Additions | ||
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If you're having troubles installing the mod, try [CKAN](https://github.com/KSP-CKAN/CKAN/releases)! | ||
### New Features | ||
- Introduced a linear relationship between fuel level and opacity, providing an intuitive and realistic visual representation. | ||
- Implemented the `Module_VentValve`, controlling the venting process in the fuel system. | ||
- Added the `RF2 Vent Valve`, a specialized component for venting operations. | ||
- Remodeled all existing hydrogen tanks, enhancing visual quality and consistency. | ||
- Added a new hydrogen tank, expanding the selection available to players. | ||
- Implemented error logging for failure scenarios, aiding in future debugging. | ||
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## Current Parts | ||
- **Methalox Tanks** - Model CV & ATCRS CV-401 [xs], CV-421 [s], & AT-CRS "Bieg Macks" Storage Unit [s] | ||
- **Hydrogen Tanks** - Model SR - SR-812 [s], SR-812A [s], SR-813 [m] | ||
- **Xenon Tank** - Model SP - SP-701 [s] | ||
### Enhancements and Optimizations | ||
- **Fuel Level Calculation**: Refined the logic to calculate fuel levels accurately across different resources. | ||
- **Opacity Calculation**: Modified the opacity calculation using an animation curve, creating a gradual decrease in opacity as fuel levels decrease from 1 to 0.8. | ||
- **Modeling and Texturing**: Improved the aesthetic appeal and realism of the hydrogen tanks through careful remodeling and texturing. | ||
- Improved performance by only having necessary methods called during Updates/FixedUpdates | ||
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## Planned Parts | ||
-2 Models for each Fuel Type ranging in size XS to XL for Methalox, Methane, Monopropellant, Xenon, & Hydrogen Fuel | ||
-New Fuel line | ||
-VFX for tank cooling during launch | ||
-Emission effect when reentry heat is added | ||
-Antimatter Fuel Tanks when Antimatter is introduced | ||
### Bug Fixes | ||
- Fixed an issue causing the fuel level to count up instead of down. | ||
- Corrected the curve setup, aligning it with the intended relationship between fuel level and opacity. | ||
- Fixed an issue where SP-701 would angle when attached radially | ||
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Thank you to LuxStice for ALL of the help making this mod! | ||
## Next Steps | ||
- Continuously monitor and adjust the visual effects for further fine-tuning, ensuring that they stay aligned with fuel consumption in the vessel. | ||
- Focus on improving the performance and resource usage of the system. | ||
- Identify and resolve any new bugs or issues to enhance gameplay. | ||
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These changes mark a significant update to the fuel system's visual and functional aspects. The addition of new components and a more refined look for the hydrogen tanks provides players with a more immersive experience. If you encounter any issues or have suggestions, please feel free to contribute or open an issue on GitHub. |