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Merge pull request #2 from dubit/release_1_0
v1.0.0
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# duck-audio-system | ||
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## Basic Usage | ||
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Documents **ComingSoon™**. | ||
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## Releasing | ||
* Use [gitflow](https://nvie.com/posts/a-successful-git-branching-model/) | ||
* Create a release branch for the release | ||
* On that branch, bump version number in package json file, any other business (docs/readme updates) | ||
* Merge to master via pull request and tag the merge commit on master. | ||
* Merge back to development. | ||
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## DUCK | ||
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This repo is part of DUCK (dubit unity component kit). <INSERT LINK TO MAIN DUCK PAGE> | ||
DUCK is a series of repos containing reusable component, utils systems & tools that can be submoduled into a unity project. | ||
This repo is part of DUCK (dubit unity component kit) | ||
DUCK is a series of repos containing reusable component, utils, systems & tools. | ||
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DUCK packages can be added to a project normally as git submodules or by using the [Duck Pacakge Manager](https://github.com/dubit/duck-package-manager). | ||
DUCK packages can be added to a project as git submodules or by using [Unity Package Manager](https://docs.unity3d.com/Manual/upm-git.html). |
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{ | ||
"name": "Duck.AudioSystem" | ||
} | ||
{ | ||
"name": "Duck.AudioSystem", | ||
"references": [], | ||
"includePlatforms": [], | ||
"excludePlatforms": [], | ||
"allowUnsafeCode": false, | ||
"overrideReferences": false, | ||
"precompiledReferences": [], | ||
"autoReferenced": true, | ||
"defineConstraints": [], | ||
"versionDefines": [], | ||
"noEngineReferences": false | ||
} |
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{ | ||
"name": "com.dubitlimited.duck.audio-system", | ||
"displayName": "Duck Audio System", | ||
"version": "1.0.0", | ||
"description": "An audio solution for unity.", | ||
"repository": { | ||
"type": "git", | ||
"url": "https://github.com/dubit/duck-audio-system" | ||
}, | ||
"author": "Dubit Limited" | ||
} |
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