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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
# Visual Studio Version 16 | ||
VisualStudioVersion = 16.0.30907.101 | ||
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EndProject | ||
Global | ||
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Text Adventure Pirates And Kings/Text Adventure Pirates And Kings.csproj
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<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<OutputType>Exe</OutputType> | ||
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<RootNamespace>Text_Adventure_Pirates_And_Kings</RootNamespace> | ||
<ApplicationIcon>Penk-Textadventure.ico</ApplicationIcon> | ||
</PropertyGroup> | ||
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</Project> |
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...ture Pirates And Kings/bin/Debug/netcoreapp3.1/Text Adventure Pirates And Kings.deps.json
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{ | ||
"runtimeTarget": { | ||
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{ | ||
"runtimeOptions": { | ||
"additionalProbingPaths": [ | ||
"C:\\Users\\Vario\\.dotnet\\store\\|arch|\\|tfm|", | ||
"C:\\Users\\Vario\\.nuget\\packages" | ||
] | ||
} | ||
} |
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...tes And Kings/bin/Debug/netcoreapp3.1/Text Adventure Pirates And Kings.runtimeconfig.json
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{ | ||
"runtimeOptions": { | ||
"tfm": "netcoreapp3.1", | ||
"framework": { | ||
"name": "Microsoft.NETCore.App", | ||
"version": "3.1.0" | ||
} | ||
} | ||
} |
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... Pirates And Kings/obj/Debug/netcoreapp3.1/.NETCoreApp,Version=v3.1.AssemblyAttributes.cs
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// <autogenerated /> | ||
using System; | ||
using System.Reflection; | ||
[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v3.1", FrameworkDisplayName = "")] |
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...irates And Kings/obj/Debug/netcoreapp3.1/Text Adventure Pirates And Kings.AssemblyInfo.cs
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//------------------------------------------------------------------------------ | ||
// <auto-generated> | ||
// This code was generated by a tool. | ||
// Runtime Version:4.0.30319.42000 | ||
// | ||
// Changes to this file may cause incorrect behavior and will be lost if | ||
// the code is regenerated. | ||
// </auto-generated> | ||
//------------------------------------------------------------------------------ | ||
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using System; | ||
using System.Reflection; | ||
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[assembly: System.Reflection.AssemblyCompanyAttribute("Text Adventure Pirates And Kings")] | ||
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")] | ||
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] | ||
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")] | ||
[assembly: System.Reflection.AssemblyProductAttribute("Text Adventure Pirates And Kings")] | ||
[assembly: System.Reflection.AssemblyTitleAttribute("Text Adventure Pirates And Kings")] | ||
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] | ||
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// Generated by the MSBuild WriteCodeFragment class. | ||
|
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Text Adventure Pirates And Kings/obj/Text Adventure Pirates And Kings.csproj.nuget.g.props
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<?xml version="1.0" encoding="utf-8" standalone="no"?> | ||
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Text Adventure Pirates And Kings/obj/Text Adventure Pirates And Kings.csproj.nuget.g.targets
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