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Rework enforce_element_constraints
#56
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Partially addresses #121. |
Sorry @ddundo, I requested your review on this but then realised I hadn't added any tests for the new functionality. Will look into it and then get back to you. |
Okay it's now ready for review @ddundo |
Would you mind taking a look at this @ddundo? The changes should be fairly non-controversial. |
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Sorry @jwallwork23, I forgot about this! Looks good, but I had some tests fail locally so I re-ran the CI and got the same here.
I just merged in |
@jwallwork23 sorry, I don't know if you were waiting for a response from me here :) it looks good to me now! |
Please can you approve? Otherwise I can't merge. |
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Done :)
Closes #12.
See PR mesh-adaptation/animate#38.
Here we rename
enforce_element_constraints
asenforce_variable_constraints
and make use of the new functionality in Animate.Tests still need to be added.