Welcome to your new sanchitc05 project and the internet computer development community. Creating a new project adds this README and some template files to your project directory by default. You can edit these template files to customize your project and include your code to speed up the development cycle.
To get started, you might want to explore the project directory structure and the default configuration file, if you don't mind. Working with this project in your development environment will not affect production deployment or identity tokens.
To learn more before you start working with sanchitc05, see the following documentation available online:
If you want to start working on your project right away, you might want to try the following commands:
cd sanchitc05/
dfx help
dfx canister --help
If you want to test your project locally, you can use the following commands:
# Starts the replica, running in the background
dfx start --background
# Deploys your canisters to the replica and generates your candid interface
dfx deploy
Once the job is completed, your application will be available at http://localhost:4943?canisterId={asset_canister_id}
.
If you have made changes to your backend canister, you can generate a new candid interface with
npm run generate
at any time. This is recommended before starting the frontend development server, and will be run automatically any time you run dfx deploy
.
If you are making frontend changes, you can start a development server with
npm start
Which will start a server at http://localhost:8080
, proxying API requests to the replica at port 4943.
If you are hosting frontend code somewhere without using DFX, you may need to make one of the following adjustments to ensure your project does not fetch the root key in production:
- set
DFX_NETWORK
toic
if you are using Webpack - use your preferred method to replace
process.env.DFX_NETWORK
in the autogenerated declarations- Setting
canisters -> {asset_canister_id} -> declarations -> env_override to a string
indfx.json
will replaceprocess.env.DFX_NETWORK
with the string in the autogenerated declarations
- Setting
- Write your own
createActor
constructor