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Prepare for release
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soopercool101 committed Mar 29, 2020
1 parent 222f49d commit 20937d3
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8 changes: 4 additions & 4 deletions BrawlCrate/BrawlCrate.csproj
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<AssemblyTitle>BrawlCrate v0.30h</AssemblyTitle>
<AssemblyTitle>BrawlCrate v0.31</AssemblyTitle>
<Product>BrawlCrate</Product>
<Description>This program is provided as-is without any warranty, implied or otherwise. By using this program, the end user agrees to take full responsibility regarding its proper and lawful use. The authors/hosts/distributors cannot be held responsible for any damage resulting in the use of this program, nor can they be held accountable for the manner in which it is used.</Description>
<Copyright>
Copyright © 2018 - 2020 soopercool101, Simon381, Onium
BrawlBox Copyright © 2009 - 2019 Bryan Moulton, BlackJax96, libertyernie, Sammi Husky
Super Smash Bros. Brawl © 2008 Nintendo and HAL Laboratory
</Copyright>
<AssemblyVersion>0.30.7.0</AssemblyVersion>
<FileVersion>0.30.7.0</FileVersion>
<AssemblyVersion>0.31.0.0</AssemblyVersion>
<FileVersion>0.31.0.0</FileVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Platforms>AnyCPU;x64;x86</Platforms>
<Configurations>Debug;Release;Mono;Canary;Doxygen;Documentation</Configurations>
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</PropertyGroup>
<PropertyGroup>
<StartupObject>BrawlCrate.Program</StartupObject>
<Version>30.7.0</Version>
<Version>31.0.0</Version>
<Authors>soopercool101, Simon381, Onium, Bryan Moulton, BlackJax96, libertyernie, Sammi Husky</Authors>
<Company>BrawlCrate</Company>
<RunPostBuildEvent>OnBuildSuccess</RunPostBuildEvent>
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28 changes: 27 additions & 1 deletion BrawlCrate/Changelog.txt
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BrawlCrate - v0.30h
BrawlCrate - v0.31
Copyright © 2018 - 2020 soopercool101, Simon381, Onium
BrawlBox © 2009 - 2019 Bryan Moulton, BlackJax96, libertyernie & Sammi Husky

Expand All @@ -16,6 +16,32 @@ they be held accountable for the manner in which it is used.
|************ BrawlCrate Change Log ************|
===============================================

- BrawlCrate v0.31 - (3/29/2020)
. Add support for new Project+ filetypes
- TLST (Tracklist files)
- ASLS (Alternate Stage Loader Data)
- Param/STEX (Stage Load Parameters)
. GFG1 now allows Fighter ID to be edited
. Add basic support for MVPM (Movie Parameters) files
. Unparsed BLOCEntries now properly populate Subentries
. BrawlAPI changes:
- Add new "RefreshPreview" method
- BrawlAPI loaders and plugins now pre-compile on program launch to improve run speed
- Add ability to load additional Python modules from /BrawlAPI/Lib
. The "Check All" box for File Associations is now checked by default if everything is checked
. Add "Show Alpha" checkbox and Copy to Start option for Gradient Generator
. Exporting TPL entries now provides a better default name
. "Hide All Other Models" option in Model Previewer now hides collisions not bound to the selected model
. Fix bug in which chained redirect nodes would not properly be reflected when previewing a specific model group
. Fix bug in which "Hide All Other Models" in the Model Previewer would not properly select the current model
. Fix bug in which compressed U8 entries would crash on population
. Fix bug in which Gradient Generator would not properly reach the end goal
. Fix bug in which Gradient Generator was not wide enough to properly display color values
. Fix bug in which ADSJ was considered a BLOC Entry
. Fix bug in which Compatibility Mode setting checkbox would not properly update
. Fix bugs when importing DAE files with unimplemented materials
. Fix crash when importing DAE files with no objects

- BrawlCrate v0.30h - (2/11/2020)
. CHR0 Merge now works with anim format
. MSBin parser now works with MSBins with their data bitshifted further than 2
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13 changes: 6 additions & 7 deletions BrawlCrate/Program.cs
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Expand Up @@ -32,7 +32,7 @@ internal static class Program
/// If this isn't equal to the latest release, it assumes it needs to update.
/// MAKE SURE THIS IS ALWAYS PROPERLY UPDATED FOR ANY STABLE RELEASE!!!
/// </summary>
public static readonly string TagName = "v0.30h";
public static readonly string TagName = "v0.31";

/// <summary>
/// Shows upon first launch of a given stable release assuming that automated updating is on.
Expand All @@ -41,12 +41,11 @@ internal static class Program
/// assume that the user already saw this with the update prompt.
/// </summary>
public static readonly string UpdateMessage =
@"Updated to BrawlCrate v0.30h! Here's what's new in this release:
- Add multi-import support for MDL0 subentries
- Improve MSBin parsing
- Improve Attribute Grid support
- Fix SHP0 save corruption
- Fix various duplication bugs
@"Updated to BrawlCrate v0.31! Here's what's new in this release:
- Integrated support for Project+ files (TSLT, ASLS, and PARAM)
- Improved subspace support
- Major fixes to Gradient Generator
- Various crash fixes
Full changelog and documentation can be viewed from the help menu.";

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8 changes: 4 additions & 4 deletions BrawlLib/BrawlLib.csproj
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<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
<TargetFramework>net472</TargetFramework>
<AssemblyTitle>BrawlCrateLib v0.30h</AssemblyTitle>
<AssemblyTitle>BrawlCrateLib v0.31</AssemblyTitle>
<Product>BrawlCrateLib</Product>
<Copyright>Copyright © 2018 - 2020 soopercool101, Simon381, Onium
BrawlLib Copyright © 2009 - 2019 Bryan Moulton, BlackJax96, libertyernie, Sammi Husky</Copyright>
<AssemblyVersion>0.30.7.0</AssemblyVersion>
<FileVersion>0.30.7.0</FileVersion>
<AssemblyVersion>0.31.0.0</AssemblyVersion>
<FileVersion>0.31.0.0</FileVersion>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<Platforms>AnyCPU;x64;x86</Platforms>
<Configurations>Debug;Release;Mono;Canary</Configurations>
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<PackageId>BrawlCrateLib</PackageId>
<Company>BrawlCrateLib</Company>
<Authors>soopercool101, Simon381, Onium, Bryan Moulton, BlackJax96, libertyernie, Sammi Husky</Authors>
<Version>30.7.0</Version>
<Version>31.0.0</Version>
</PropertyGroup>
<ItemGroup>
<None Remove="CustomLists\FighterList.txt" />
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