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This repository has been archived by the owner on Aug 27, 2024. It is now read-only.

making things compile properly on linux #4

making things compile properly on linux

making things compile properly on linux #4

Triggered via push October 4, 2023 17:05
Status Failure
Total duration 1m 43s
Artifacts 2
Build (Windows)
1m 29s
Build (Windows)
Build (Linux)
51s
Build (Linux)
Build (MacOS)
33s
Build (MacOS)
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1 error and 3 warnings
Build (MacOS)
Process completed with exit code 1.
Build (MacOS)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build (Linux)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build (Windows)
The following actions uses node12 which is deprecated and will be forced to run on node16: ilammy/msvc-dev-cmd@v1.4.1, actions/checkout@v2, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/

Artifacts

Produced during runtime
Name Size
game6-linux Expired
16.3 MB
game6-windows Expired
12.5 MB