This repository has been archived by the owner on Aug 27, 2024. It is now read-only.
making things compile properly on linux #4
build-workflow.yml
on: push
Build (Windows)
1m 29s
Build (Linux)
51s
Build (MacOS)
33s
Annotations
1 error and 3 warnings
Build (MacOS)
Process completed with exit code 1.
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Build (MacOS)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build (Linux)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Build (Windows)
The following actions uses node12 which is deprecated and will be forced to run on node16: ilammy/msvc-dev-cmd@v1.4.1, actions/checkout@v2, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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Artifacts
Produced during runtime
Name | Size | |
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game6-linux
Expired
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16.3 MB |
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game6-windows
Expired
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12.5 MB |
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