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AEspinosaDev/README.md

WELCOME TO MY GITHUB ๐Ÿ‘‹

Hello ๐Ÿ‘‹, my name is Antonio Espinosa

Webpage ยท LinkedIn

Computer Graphics | Real-Time Rendering | Videogame Development

tony espinosa profile views


  • ๐Ÿ‘€ Iโ€™m interested in real-time computer graphics, videogame development and 3D art.

  • ๐Ÿ“š Iโ€™m currently doing a Ph.D in Computer Graphics at Rey Juan Carlos University.

  • ๐Ÿ’ป Iยดm currently working as a research fellow (rendering engineer) in Rey Juan Carlos University.

  • โœ In my github you will find the latest projects im working on and some old projects perfect to use and check for educational purposes.

  • ๐Ÿ“ซ How to reach me: tonyespinosa96@gmail.com , antonio.espinosa@urjc.es



COMPUTER GRAPHICS AND PHYSICS SIMULATION โš™



GAME DEVELOPMENT ๐ŸŽฎ



3D ART ๐Ÿ–Œ





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  1. Vulkan-Engine Vulkan-Engine Public

    C++ Vulkan based easy to use 3D Library

    C++ 4 1

  2. Cloth-Behaviour-Simulation Cloth-Behaviour-Simulation Public

    Cloth simulation plugin for Unity. It uses a mass spring physics aproach. Simple but fine.

    C# 22 2

  3. OpenGL-StarterPack OpenGL-StarterPack Public

    OpenGL-StarterPack (GLSP) is a lightweight open source OpenGL based framework that facilitates and speeds up project creation by offering a thin and flexible abstraction to the basic objects of theโ€ฆ

    C++ 4

  4. PunicGames/Gears-Of-Hell PunicGames/Gears-Of-Hell Public

    Shooter web steampunk casual game that mixes elements of bullet hell and roguelike genres.

    C# 4 2

  5. Hair-Renderer Hair-Renderer Public

    Strand-level hair renderer with different kinds of shading methods.

    C 3 1

  6. OpenGL-Renderer OpenGL-Renderer Public

    OpenGL renderer showcasing all basic functionality to render 3D scenes.

    C++ 4