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added link to concurrent works, hybridgs and t-3dgs
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marcusklasson committed Dec 8, 2024
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Expand Up @@ -332,11 +332,19 @@ <h2 class="title is-3">Related Links</h2>
<p>
Check out some interesting works related to distractor-free Gaussian splatting:
<ul>
<li> <a href="https://spotlesssplats.github.io/">SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting. </li>
<li> <a href="https://github.com/jkulhanek/wild-gaussians/">WildGaussians: 3D Gaussian Splatting in the Wild. </li>
<li> <a href="https://arxiv.org/abs/2403.10427">SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians. </li>
<li> <a href="https://eastbeanzhang.github.io/GS-W/">Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections. </li>
<li> <a href="https://arxiv.org/abs/2406.10373">Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections </li>
<li> <a href="https://spotlesssplats.github.io/">SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting.</a> </li>
<li> <a href="https://github.com/jkulhanek/wild-gaussians/">WildGaussians: 3D Gaussian Splatting in the Wild.</a> </li>
<li> <a href="https://arxiv.org/abs/2403.10427">SWAG: Splatting in the Wild images with Appearance-conditioned Gaussians.</a> </li>
<li> <a href="https://eastbeanzhang.github.io/GS-W/">Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections.</a> </li>
<li> <a href="https://arxiv.org/abs/2406.10373">Wild-GS: Real-Time Novel View Synthesis from Unconstrained Photo Collections.</a> </li>
</ul>
</p>
<p>
There are also some exciting, ßconcurrent works that was introduced around the same time as ours:
<ul>
<li> <a href="https://gujiaqivadin.github.io/hybridgs/">HybridGS</a> introduces an idea similar to our explicit separation of distractors and static elements by modeling these with 2DGS and 3DGS respectively. </li>
<li> <a href="https://transient-3dgs.github.io/">T-3DGS</a> focus on removing distractors from input videos for reconstruction with 3DGS and employs Segment Anything Model (SAM) for refining transient masks.
</li>
</ul>
</p>
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