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Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning

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Other-Play & Simplified Action Decoder in Hanabi

Important Update, Sep-2020

The repo has been updated to include Other-Play, auxiliary task, as well as improved training infrastructure. The build process has also been significantly simplfied. It is no longer necessary to build pytorch from source (thanks to changes in pytorch1.5) and the code now works with newer version of pytorch and cuda. It also avoids the hanging problem that may appear in previous version of the codebase on certain hardware configuration.

Introduction

This repo contains code and models for "Other-Play" for Zero-Shot Coordination and Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning.

To reference these works, please use:

Other-Play

@incollection{icml2020_5369,
 author = {Hu, Hengyuan and Peysakhovich, Alexander and Lerer, Adam and Foerster, Jakob},
 booktitle = {Proceedings of Machine Learning and Systems 2020},
 pages = {9396--9407},
 title = {\textquotedblleft Other-Play\textquotedblright  for Zero-Shot Coordination},
 year = {2020}
}

Simplfied Action Decoder

@inproceedings{
Hu2020Simplified,
title={Simplified Action Decoder for Deep Multi-Agent Reinforcement Learning},
author={Hengyuan Hu and Jakob N Foerster},
booktitle={International Conference on Learning Representations},
year={2020},
url={https://openreview.net/forum?id=B1xm3RVtwB}
}

Compile

We have been using pytorch-1.5.1, cuda-10.1, and cudnn-v7.6.5 in our development environment. Other settings may also work but we have not tested it extensively under different configurations. We also use conda/miniconda to manage environments.

# create new conda env
conda create -n hanabi python=3.7
conda activate hanabi

# install pytorch
pip install torch==1.5.1+cu101 torchvision==0.6.1+cu101 -f https://download.pytorch.org/whl/torch_stable.html

# install other dependencies
pip install numpy
pip install psutil

# if the current cmake version is < 3.15
conda install -c conda-forge cmake

Clone & Build this repo

For convenience, add the following lines to your .bashrc, after the line of conda activate xxx.

# set path
CONDA_PREFIX=${CONDA_PREFIX:-"$(dirname $(which conda))/../"}
export CPATH=${CONDA_PREFIX}/include:${CPATH}
export LIBRARY_PATH=${CONDA_PREFIX}/lib:${LIBRARY_PATH}
export LD_LIBRARY_PATH=${CONDA_PREFIX}/lib:${LD_LIBRARY_PATH}

# avoid tensor operation using all cpu cores
export OMP_NUM_THREADS=1

Clone & build.

git clone --recursive https://github.com/facebookresearch/hanabi.git

cd hanabi
mkdir build
cd build
cmake ..
make -j10

Run

hanabi/pyhanabi/tools contains some example scripts to launch training runs. dev.sh is a fast lauching script for debugging. It needs 2 gpus to run, 1 for training and 1 for simulation. Other scripts are examples for a more formal training run, they require 3 gpus, 1 for training and 2 for simulation.

The important flags are:

--sad 1 to enable "Simplified Action Decoder";

--pred_weight 0.25 to enable auxiliary task and multiply aux loss with 0.25;

--shuffle_color 1 to enable other-play.

cd pyhanabi
sh tools/dev.sh

Trained Models

Run the following command to download the trained models used to produce tables in the paper.

cd model
sh download.sh

To evaluate a model, simply run

cd pyhanabi
python tools/eval_model.py --weight ../models/sad_2p_10.pthw --num_player 2

Related Repos

The results on Hanabi can be further improved by running search on top of our agents. Please refer to the paper and code for details.

We also open-sourced a single agent implementation of R2D2 tested on Atari here.

Contribute

Python

Use black to format python code, run black *.py before pushing

C++

The root contains a .clang-format file that define the coding style of this repo, run the following command before submitting PR or push

clang-format -i *.h
clang-format -i *.cc

Copyright

Copyright (c) Facebook, Inc. and its affiliates. All rights reserved.

This source code is licensed under the license found in the LICENSE file in the root directory of this source tree.

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  • C++ 48.2%
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  • CMake 1.5%