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SalmonEngine Build Status

This template project is a wrapper for the RawSalmonEngine dedicated as a starting point for developing games with it and making it as user friendly as possible.

Dependencies

Compile and install

Usage

For arranging game scenes the Tiled map editor is used. Scripts get attached to tile objects by matching Type field with the Class name of a Character class. Scripting is done in a Unity like fashion by writing update functions for game character or game scene classes. Easily generate each by executing the supplied python scripts in the respective directory. Further information including a tutorial with screenshots is planned to be written in the wiki section of this and/or the RawSalmonEngine repository. But until it's done you best look at Calaveras or other recent game projects of this organisation to get a grasp of how to use the engine.

Contact

Patreon | Homepage | Discord | Twitter | itch.io | Twitch