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Build Champion
This page describes the Build Champion role. This is a weekly rotating role within the team.
- Daily: Triage all failed and partially succeeded builds
- Daily: Ensure a green Insiders build from
main
- At least once during the week: Review and triage error telemetry
- On the following Monday: Hand over the role to the next person
- Build champ buddy: The build champ buddy is a role that you take the week following being the build champ. The buddy is responsible for investigating important build failures when the build champ on the other site is offline.
👉 The main role of the build champ is to ensure our build remains trusted by driving down flakiness and to reduce team randomization.
We have an internal #build
channel that a bot posts to with the results of all builds of the main
branch on ADO. It's important to review all these failures and create issues because ignoring non-green builds ends up causing the build quality to get worse and worse over time, resulting in a loss of trust of tests, multiple retries, waste of engineering resources, etc.
It's expected that the build champion reviews all failed
and partiallySucceeded
builds and actions them appropriately at least once per day. The main focus is to triage and route the failure to the right owner and/or create an issue, so that the build continues to be healthy and run smoothly. It is not your job to fix the problem unless you own the feature area. It is expected that the build champion to investigate and fix build pipeline related issues like Terrapin for example
Follow this as a rough guide for how to review a build:
- Open the "Build" link which will go to GH Actions or ADO
- Click into the failed step and review the failure
- If an issue is already created for this failure, mark the thread with a ✅ to indicate it's actioned
- If not action the failure and then mark the thread with ✅, here are some common failure types and how to handle them:
Test failure: If it looks like the test failed because of the linked change, ping the area owner. If it looks like the test flaked, search GH issues for the failure (useful queries: smoke-test-failure, integration-test-failure, unit-test-failure) and comment on it if found, otherwise create an issue for the area owner. If you end up seeing the test flake multiple times, you can skip the test and comment on the associated issue.
Compile failure: If this was a recent failure and the "Changes" seems relevant, ping the committer if they have not yet commented.
Terrapin failures:
- It could be caching issue for that specific pipeline instance so try to rerun the failed task and if it does not work, try to run a completely new build.
- If the failure still occurs, contact the Terrapin team (terrapin@microsoft.com) and let them know that we run
npx https://aka.ms/enablesecurefeed standAlone
as well as detailed info on the errors we're getting. Also reach out to them by creating an IcM ticket against them: https://aka.ms/icm. They have a team there Terrapin.
👉 It's important to use ✅ on failed builds as that helps save other team members from investigating failures that don't need it which could happen when they're pinged directly.
It is crucial for our success to have a green insiders build from main
branch that gets published to our update site at least once on a day. Various tools depend on this to happen, for example performance testing to figure out performance regressions early.
Insider builds are scheduled to running daily automatically. In case of failure, it is your responsibility to act accordingly:
- when automated release is disabled (debt week): run the pipeline but do not release the build
- when automated release is enabled (otherwise): run the pipeline and release the build
👉 even in debt week, when the automated release is disabled, we still want the daily insiders build to succeed (but not released!). this ensures our daily rhythm is not impacted at all and we can act on build issues early on
Our error telemetry captures any uncaught errors thrown in VS Code and presents them in https://errors.code.visualstudio.com/. This website allows us to view errors by each release and they also contain stats on the number of hits and machines that particular error had. Errors typically represent a case that wasn't considered in code, a broken feature and/or a bad error notification presented to the user.
At least one time during the week of being the Build Champion you should triage the errors in the most recent ~3 pages for a recent insiders build as well as the stable build.
Here are some examples of the types of errors you will encounter and how to handle them:
e is not iterable
Deminified Stack
TypeError: e is not iterable
at s in extensions/github/src/util.ts:12:28
at /extensions/github/dist/extension.js:2:97385
at u.fire in src/vs/base/common/event.ts:577:16
at i.deltaExtensions in src/vs/workbench/services/extensions/common/extensionDescriptionRegistry.ts:88:21
at v.$deltaExtensions in src/vs/workbench/api/common/extHostExtensionService.ts:792:18
at processTicksAndRejections in internal/process/task_queues.js:93:5
This error looks actionable, you can tell from the paths in the stack trace that the error is within the core github extension, it also looks easily actionable. An issue should be created here (which will mark the error as triaged), and then duplicates that are encountered can also be checked off as triaged.
XHR failed
Deminified Stack
Error: XHR failed
at XMLHttpRequest.C.onerror in src/vs/base/parts/request/browser/request.ts:26:29
This error does not look actionable, while we can find where the error is thrown in code, it's unclear why this error is thrown so we would not be able to handle it properly.
If you're unsure who owns an area, you can roughly determine who an owner is by checking the history (git log) of the file it's contained within. Note that sometimes unrelated people perform refactoring or clean ups so look for the most active person and/or the one that is making changes related to that feature/test.
Project Management
- Roadmap
- Iteration Plans
- Development Process
- Issue Tracking
- Build Champion
- Release Process
- Running the Endgame
- Related Projects
Contributing
- How to Contribute
- Submitting Bugs and Suggestions
- Feedback Channels
- Source Code Organization
- Coding Guidelines
- Testing
- Dealing with Test Flakiness
- Contributor License Agreement
- Extension API Guidelines
- Accessibility Guidelines
Documentation