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Netrunner stream overlay

About

Originally built for the Netrunner East Anglia Champs community tournament, the Netrunner Stream Overlay tool was built to service as a simple overlay that can be used locally or remotely.

Features/improvements

Feature Status
Standard date tracking and display (clicks, credits, agendas, threat level)
Standard player data (name, pronouns, faction/id selection, country)
Highlight a card for either of the current players (relative to their side of the overlay)
Countdown timer
Ability to pre-define players ID's, so they can be changed when they swap side
Reset game state (default clicks, credits, agendas relative to active corporation/runner side)
Threat level tracker relative to matches highest agenda point count
Dynamic scaling to fit various sizes (1920x1080 recommended)
Fuzzy search for NetrunnerDB JSON data (allows for human error such as typos or not knowing the full name of a given card)
localStorage save state, to ensure persistent data in the case of page refresh or browser closure (will not work if host port changes)
Export/import player configuration files (to quickly pre-configure a match ahead of time for quicker setup)
Flip player data around
Highlight 2 related cards (i.e. corp ice and runner program)
Improvements Status
Refactor CSS to stylesheets and/or predefined themes to allow for better customisation/layout 🚧
Write tests (cypress, playwright or similar) to ensure builds function and pass as expected before version releases 🚧
OBS Demo file (with all standard pages for each part of the overlay) 🚧

If you'd like to request a feature, please make an issue outlining what you'd like to see (examples appreciated).

Getting started

Enviroment variables

Development

  1. Install node.js
  2. Download this git repository, either via CLI or Github download (if downloaded as a zip, ensure you extract its contents)
  3. Using a CLI, navigate to the downloaded repositry via cd ./netrunner-stream-overlay
  4. Run npm i in CLI to install the required packages/dependancies (npm is bundled with node.js, which will work, despite the project using pnpm)
  5. Create a .env file in the ./dashboard directory of the project (or rename the .env.example to just .env), this stores the websocket URL/state.
    1. If you intend to use the overlay via OBS or another streaming tool, you use websocket, set PUBLIC_WEBSOCKET_CONNECTION to TRUE in your .env file, and in another CLI instance, navigate to ./server, run npm i, then run node ./websocket.mjs
  6. Run the overlay/dashboard by navigation to ./dashboard and running npm run overlay, the local webserver URL will be logged to console, navigate to that URL in your browser

Deployment (production)

  • Static host (overlay and dashboard): To setup the overlay and dashboard part of the overlay, you will simply need to run npm run build, let SvelteKit generate the files, and then upload the contents of the ./build directory to your host of choice.
  • Websocket server: You will need a node.js host to run the websocket server. Upload/add the websocket.js file and have node run said file via node ./websocket.js. You will need to change PUBLIC_WEBSOCKET_URL to the URL of your hosted websocket, and PUBLIC_WEBSOCKET_CONNECTION to TRUE to utilise this functionality.

Using the overlay

Inside OBS or a similar broadcast software, simply add a 'browser' source with the URL to one of the pages in the components section below, set it to a width/height of 1920x1080 and you should see it live update as you change values in the dashboard.

Components

  • Combined overlay: accessible at /overlay
  • Timer: Accessible at /overlay/timer

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