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ORBIT GUI - Grahical User Interface for Op_Return Bitcoin-Implemented Tokens

Join the chat at https://gitter.im/AlphaGriffin/orbit

A graphical user interface for interacting with tokens on Bitcoin Cash implementing the ORBIT standard.

The official website for ORBIT is http://orbit.cash.

The ORBIT GUI is a program that allows interaction with and management of tokens on Bitcoin Cash implementing the ORBIT standard.

ORBIT GUI is open source and licensed under the MIT license. See the LICENSE file for more details.

ORBIT is a specification for simple, fungible tokens implemented by utilizing OP_RETURN for the storage of token events on the Bitcoin Cash blockchain. No changes to the Bitcoin Cash protocol or nodes are required. However, wallets may wish to incorporate this token standard in order to allow the user to easily take account of and interact with tokens that adhere to this ORBIT standard.

The following projects, when used in conjunction with ORBIT GUI, complete a full ecosystem for tokens on Bitcoin Cash using ORBIT:

The ORBIT repository at https://github.com/AlphaGriffin/orbit defines the official and complete specification for ORBIT.

The current specification version is: 0 (beta testing). Version 0 is reserved and should be used for all testing.

Your help is appreciated! Alpha Griffin is a small team focused on developing new technology projects. If you have questions or comments or would like to contribute to the ORBIT node or ecosystem in any way, please feel free to contact us. You may submit issues or pull requests directly on GitHub or communicate with the team members at the following locations:

Have a suggestion or request? Let us know!

There are a number of tasks already identified on the To-Do list that could use your help (included here in generated documentation).

This ORBIT GUI is written in Python.

In addition to the above, ORBIT GUI requires RPC access to a local or remote ORBIT node for most operations, such as the one provided by Alpha Griffin (http://orbit.alphagriffin.com).

Both a Makefile and setup.py are provided and used. The setup.py uses Python's standard setuptools package and you can call this script directly to do the basic Python tasks such as creating a wheel, etc.

The most common project build tasks are all provided in the Makefile. To see the full list of project targets:

make help

Sphinx is used to generate html documentation and man pages. All documentation (html as well as man pages) may be regenerated at any time with:

make docs

Every so often, when new source class files are created or moved, you will want to regenerate the API documentation templates. These templates may be modified by hand so this task does not overwrite existing files; you'll need to remove any existing files from api/ that you want recreated. Then generate the API templates and re-build all documentation as follows:

make apidoc
make docs

There's not much to do for a simple Python project but your build may want to do more. In any case you can call make python if you need to (in orbit this target simply delegates to ./setup.py build).

Build all the common tasks (including documentation) as follows:

make all

To clean up all the common generated files from your project folder:

make clean

To install this project to the local system:

make install

Note that you may need superuser permissions to perform the above step.

FIXME

.. toctree::
   API Documentation <api/modules>


All changes are tracked in the CHANGELOG file.


"Orbit the moon"

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Qt Wallet GUI for tokens with Bitcoin Cash

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