Skip to content

Commit

Permalink
Initial Release
Browse files Browse the repository at this point in the history
v1.0
  • Loading branch information
AndrewHazelden committed Jun 18, 2014
0 parents commit aab064a
Show file tree
Hide file tree
Showing 15 changed files with 2,954 additions and 0 deletions.
22 changes: 22 additions & 0 deletions .gitattributes
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
# Auto detect text files and perform LF normalization
* text=auto

# Custom for Visual Studio
*.cs diff=csharp
*.sln merge=union
*.csproj merge=union
*.vbproj merge=union
*.fsproj merge=union
*.dbproj merge=union

# Standard to msysgit
*.doc diff=astextplain
*.DOC diff=astextplain
*.docx diff=astextplain
*.DOCX diff=astextplain
*.dot diff=astextplain
*.DOT diff=astextplain
*.pdf diff=astextplain
*.PDF diff=astextplain
*.rtf diff=astextplain
*.RTF diff=astextplain
339 changes: 339 additions & 0 deletions multiMeshScripting/MultiMesh Scripting readme.html
Original file line number Diff line number Diff line change
@@ -0,0 +1,339 @@
<!DOCTYPE html>
<html>
<head>
<title>readme</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<style type="text/css">
/* GitHub stylesheet for MarkdownPad (http://markdownpad.com) */
/* Author: Nicolas Hery - http://nicolashery.com */
/* Version: 29d1c5bc36da364ad5aa86946d420b7bbc54a253 */
/* Source: https://github.com/nicolahery/markdownpad-github */

/* RESET
=============================================================================*/

html, body, div, span, applet, object, iframe, h1, h2, h3, h4, h5, h6, p, blockquote, pre, a, abbr, acronym, address, big, cite, code, del, dfn, em, img, ins, kbd, q, s, samp, small, strike, strong, sub, sup, tt, var, b, u, i, center, dl, dt, dd, ol, ul, li, fieldset, form, label, legend, table, caption, tbody, tfoot, thead, tr, th, td, article, aside, canvas, details, embed, figure, figcaption, footer, header, hgroup, menu, nav, output, ruby, section, summary, time, mark, audio, video {
margin: 0;
padding: 0;
border: 0;
}

/* BODY
=============================================================================*/

body {
font-family: Helvetica, arial, freesans, clean, sans-serif;
font-size: 14px;
line-height: 1.6;
color: #333;
background-color: #fff;
padding: 20px;
max-width: 960px;
margin: 0 auto;
}

body>*:first-child {
margin-top: 0 !important;
}

body>*:last-child {
margin-bottom: 0 !important;
}

/* BLOCKS
=============================================================================*/

p, blockquote, ul, ol, dl, table, pre {
margin: 15px 0;
}

/* HEADERS
=============================================================================*/

h1, h2, h3, h4, h5, h6 {
margin: 20px 0 10px;
padding: 0;
font-weight: bold;
-webkit-font-smoothing: antialiased;
}

h1 tt, h1 code, h2 tt, h2 code, h3 tt, h3 code, h4 tt, h4 code, h5 tt, h5 code, h6 tt, h6 code {
font-size: inherit;
}

h1 {
font-size: 28px;
color: #000;
}

h2 {
font-size: 24px;
border-bottom: 1px solid #ccc;
color: #000;
}

h3 {
font-size: 18px;
}

h4 {
font-size: 16px;
}

h5 {
font-size: 14px;
}

h6 {
color: #777;
font-size: 14px;
}

body>h2:first-child, body>h1:first-child, body>h1:first-child+h2, body>h3:first-child, body>h4:first-child, body>h5:first-child, body>h6:first-child {
margin-top: 0;
padding-top: 0;
}

a:first-child h1, a:first-child h2, a:first-child h3, a:first-child h4, a:first-child h5, a:first-child h6 {
margin-top: 0;
padding-top: 0;
}

h1+p, h2+p, h3+p, h4+p, h5+p, h6+p {
margin-top: 10px;
}

/* LINKS
=============================================================================*/

a {
color: #4183C4;
text-decoration: none;
}

a:hover {
text-decoration: underline;
}

/* LISTS
=============================================================================*/

ul, ol {
padding-left: 30px;
}

ul li > :first-child,
ol li > :first-child,
ul li ul:first-of-type,
ol li ol:first-of-type,
ul li ol:first-of-type,
ol li ul:first-of-type {
margin-top: 0px;
}

ul ul, ul ol, ol ol, ol ul {
margin-bottom: 0;
}

dl {
padding: 0;
}

dl dt {
font-size: 14px;
font-weight: bold;
font-style: italic;
padding: 0;
margin: 15px 0 5px;
}

dl dt:first-child {
padding: 0;
}

dl dt>:first-child {
margin-top: 0px;
}

dl dt>:last-child {
margin-bottom: 0px;
}

dl dd {
margin: 0 0 15px;
padding: 0 15px;
}

dl dd>:first-child {
margin-top: 0px;
}

dl dd>:last-child {
margin-bottom: 0px;
}

/* CODE
=============================================================================*/

pre, code, tt {
font-size: 12px;
font-family: Consolas, "Liberation Mono", Courier, monospace;
}

code, tt {
margin: 0 0px;
padding: 0px 0px;
white-space: nowrap;
border: 1px solid #eaeaea;
background-color: #f8f8f8;
border-radius: 3px;
}

pre>code {
margin: 0;
padding: 0;
white-space: pre;
border: none;
background: transparent;
}

pre {
background-color: #f8f8f8;
border: 1px solid #ccc;
font-size: 13px;
line-height: 19px;
overflow: auto;
padding: 6px 10px;
border-radius: 3px;
}

pre code, pre tt {
background-color: transparent;
border: none;
}

/* QUOTES
=============================================================================*/

blockquote {
border-left: 4px solid #DDD;
padding: 0 15px;
color: #777;
}

blockquote>:first-child {
margin-top: 0px;
}

blockquote>:last-child {
margin-bottom: 0px;
}

/* HORIZONTAL RULES
=============================================================================*/

hr {
clear: both;
margin: 15px 0;
height: 0px;
overflow: hidden;
border: none;
background: transparent;
border-bottom: 4px solid #ddd;
padding: 0;
}

/* TABLES
=============================================================================*/

table th {
font-weight: bold;
}

table th, table td {
border: 1px solid #ccc;
padding: 6px 13px;
}

table tr {
border-top: 1px solid #ccc;
background-color: #fff;
}

table tr:nth-child(2n) {
background-color: #f8f8f8;
}

/* IMAGES
=============================================================================*/

img {
max-width: 100%
}
</style>
</head>
<body>
<h1>MultiMesh Scripting v1.0</h1>
<p>Released June 18, 2014<br />
by Andrew Hazelden</p>
<h2>Overview</h2>
<p><img src="script_screenshot.png" alt="MultiMeshScripting Screenshot" /></p>
<p>MultiMesh Scripting is a set of two Windows BAT scripts that help simply the process of running meshlabserver MLX scripts and batch processing a folder of 3D scene files.</p>
<h2>Download</h2>
<p>The MultiMesh Scripting .BAT scripts are open source programs that are available as a free download. You can download the latest version of this script from Andrew Hazelden's Blog: <a href="http://www.andrewhazelden.com">http://www.andrewhazelden.com</a> </p>
<p>This script uses meshlabserver to drive the conversions. To get a copy of meshlabserver you need to download the latest copy of MeshLab (which is for free) from VCG:<br />
<a href="http://meshlab.sourceforge.net/" title="http://meshlab.sourceforge.net/">http://meshlab.sourceforge.net/</a></p>
<h2>Installation</h2>
<p>For the software to work it has to be expanded and moved to the folder: </p>
<blockquote>
<p>C:\multiMeshScripting</p>
</blockquote>
<p>The MultiMesh Scripting scripts expect meshlab &amp; meshlabserver to be located at:</p>
<blockquote>
<p>C:\Program Files\VCG\MeshLab\meshlabserver.exe</p>
</blockquote>
<p>You can edit the two .bat scripts if you installed meshlab to another location on your hard disk.</p>
<hr />
<h2>Batch Script Notes</h2>
<p>I created the following .bat scripts to show what is possible:</p>
<p><strong>runMLXScript.bat</strong><br />
Processes the mesh files in the input folder using meshlabserver and a user defined MLX script</p>
<p><strong>convertMeshes.bat</strong><br />
Converts the meshes in the input folder using a meshlabserver with a user defined output format.</p>
<h3>Changing Input &amp; Output File Names</h3>
<p>To change the name of the input and output files you can edit the .bat scripts using a plain text editor.</p>
<p>Input Mesh File variables </p>
<blockquote>
<p>@set inputFolder=input<br />
rem Note: You can choose a specific mesh format for input or<br />
rem use an asterix for all files in the input meshes folder<br />
rem @set inputMeshFormat=obj<br />
@set inputMeshFormat=ply<br />
rem @set inputMeshFormat=*
</p>
</blockquote>
<p>Output Mesh File variables </p>
<blockquote>
<p>@set outputFolder=output<br />
@set outputMeshFormat=obj<br />
rem @set outputMeshFormat=ply<br />
rem Note: If you use the PLY output format it is saved as a BINARY PLY file<br />
rem @set outputMeshFormat=u3d
</p>
</blockquote>
<p>MLX script file variables </p>
<blockquote>
<p>rem the MLX scripts are stored in the C:\multiMeshScripting\scripts folder<br />
@set mlxScriptFile=simple_script.mlx<br />
@set mlxScriptFolder=scripts
</p>
</blockquote>
<hr />
<p>eMail: <a href="&#109;&#x61;&#105;&#x6c;&#116;&#111;&#58;&#x61;n&#x64;&#x72;&#x65;&#x77;&#x40;&#97;&#x6e;d&#114;&#x65;&#x77;&#104;&#x61;&#122;&#101;&#x6c;&#x64;&#x65;&#110;&#x2e;&#99;&#x6f;&#109;">&#x61;&#110;&#x64;&#114;&#101;w&#64;a&#110;&#100;&#114;&#101;&#119;&#x68;&#x61;zel&#100;&#x65;&#x6e;&#46;&#99;&#111;&#109;</a> <br />
Blog: <a href="http://www.andrewhazelden.com">http://www.andrewhazelden.com</a><br />
Twitter: <a href="https://twitter.com/andrewhazelden">@andrewhazelden</a><br />
Google+: <a href="https://plus.google.com/u/0/105694670378845894137">https://plus.google.com/u/0/105694670378845894137</a></p>

</body>
</html>
<!-- This document was created with MarkdownPad, the Markdown editor for Windows (http://markdownpad.com) -->
Expand Down
Loading

0 comments on commit aab064a

Please sign in to comment.