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Rewrite Gravity Defied mobile game from Java to C++ & SDL

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Gravity Defied Cpp

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Gravity Defied is a legendary mototrial racing mobile game. It was originally developed by Codebrew Software in 2004 for J2ME platform.

This is the C++ & SDL2 port of Gravity Defied, which includes all the features of the original game.

This Project is not associated with Codebrew Software in any fashion. All rights to the original Gravity Defied, it's name, logotype, brand and all that stuff belong to Codebrew Software.

Authors

Gravity Defied Cpp authors

Codebrew GDTR Authors

  • Tors Björn Henrik Johansson - system/game logic/interface, testing, levels design
  • Set Elis Norman - graphics/physics/mathematics/system/tools programming, levels design
  • Per David Jacobsson - physics programming, game graphics, levels design

For more information, please visit official site of Codebrew Software: codebrew.se

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  • C++ 89.7%
  • CMake 10.2%
  • C 0.1%