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Maintenance Release

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@Arkshine Arkshine released this 19 Oct 17:52
· 4 commits to master since this release

Changelog

  • Added Steam_SetMapName to alter dynamically the map name in the server browser
  • Added Steam_SetServerName to alter dynamically the server name in the server browser
  • Improved SELinux compatibility
  • Information about server public IP and steam id are now always displayed in the console (and not only when you provide a steam account)
  • Natives will now throw an error if the module API is not yet ready to be used.
  • Fixed a potential issue with SteamGameServer_Init hook using the wrong parameters count
  • Fixed a potential crash. Module was involuntary closing a steamapi.so file handle which could lead to a crash depending on the context.

ToDo

  • Enabling the hooks on-demand only
  • Possibly implementing HTTP interface