build(deps): bump flame_tiled from 1.12.0 to 1.20.0 #63
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Bumps flame_tiled from 1.12.0 to 1.20.0.
Release notes
Sourced from flame_tiled's releases.
... (truncated)
Changelog
Sourced from flame_tiled's changelog.
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Commits
639dac0
chore(release): Publish Flame v1.17.0 (#3108)cb1e370
fix: Callrender
properly from nestedFlameGame
s (#3106)233cc94
feat: Add onFinished callback to ScrollTextBoxComponent (#3105)6c8190b
refactor: DeprecatefromAtlas
in favour ofatlasFromAssets
and `atlasFrom...b946ba7
feat: AddcopyWith
method on theTextBoxConfig
(#3099)8cd9e12
fix: CircleHitbox should properly detect when ray is outside (#3100)ed690b3
feat: Support for new atlas format and rotated sprites (#3097)bf5d68e
feat: Component tree for the devtools extension tab (#3094)b1f0198
feat: Add PositionComponent.toString (#3095)3c35d59
fix: Null gravity override by Forge2dGame (#3092)Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting
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