- Build a client-server model application
- The server will send udp broadcast to all clients telling them to try and connect to the game before it begins.
- Each client is handled by a different thread (concurrency rules).
- After 10 seconds the game will begin.
To run the game do the following:
- In one machine, or process - Run the server script by typing "python server.py" in the terminal
- In one machine, or process - Run the client script by typing "python client.py" in the terminal
MAY THE BEST TEAM WIN!
DONE BY: EDEN YAVIN & GUY SHIMONY