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DeltaStation2 New Brig (and minor fixes/adjustments) #10697
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This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
The contraband storage being in the hearth of brig will make it extremely hard for tots to get back their confiscated items. Would recommend putting it closer to space / public space / maints, so tots will have a fighting chance to get back their stuff. |
Having next to no non-Brig pressurized rooms other than the courtroom may make breakouts from within the prison difficult. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
I had a Git moment, Closing it to reopen a new PR. |
About The Pull Request
This PR overhauls completely the brig for Delta2, and also rearrange some stuff to fit more the overall aesthetic and functionality of the brig, this also modifies the crew quarters a bit and the cargo dock, while also fixing some leftovers from other PRs.
Why It's Good For The Game
Better map good?
Testing Photographs and Procedure
Screenshots&Videos
Changelog
🆑
add: [DeltaStation2] Rearranged essentially amost all of the brig surroundings and the brig itself
fix: [DeltaStation2] Removed some misc leftovers
/:cl: