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Atmospheric simulation in Rust for Space Station 13.

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Rust-based atmospherics for Space Station 13 using auxtools.

The compiled binary on Citadel is compiled for Citadel's CPU, which therefore means that it uses AVX2 fused-multiply-accumulate. Yes, really. If you have issues, compile it yourself, via cargo rustc --package auxmos --target=i686-pc-windows-msvc --release --features "all_reaction_hooks katmos" -- -C target-cpu=native. It has to be 32-bit, mind.


IMPORTANT: For beecode, --features "all_reaction_hooks" will cause problems such as crashing, due to Bee having different fusion code. Replacing that argument with --features trit_fire_hook,plasma_fire_hook,generic_fire_hook will prevent auxtools from attempting to hook into fusion procs.

The master branch is to be considered unstable; use the releases if you want to make sure it actually works. The latest release is here.

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