Releases: BenPyton/DungeonRules
Dungeon Rules v0.2.0
This plugin is an add-on to my Procedural Dungeon plugin (v3.4 only!) and you will need to install it first.
Pre-compiled binaries are only available for UE 5.3 at this moment.
More UE versions will be available when the full version (v1.0.0) will be released.
Feel free to report issues, make suggestions or do pull requests to help me improve this plugin!
Warning
[ EXPERIMENTAL PLUGIN ]
I recommend using this plugin only if:
- you know how and are willing to modify the plugin's code;
- or you want to try this plugin in a test/proto project;
- or you want to contribute to the development of this plugin (by reporting bus, suggesting features, or contributing with pull requests).
However, I don't recommend you to use this plugin in a real game production yet.
What's Changed
- Updated plugin for Procedural Dungeon v3.4
- Added
Dungeon Validator
class to add logic forIs Valid Dungeon
event inside theDungeon Rules
assets. - Added
Dungeon Initializer
class to add logic forIntialize Dungeon
event inside theDungeon Rules
assets. - Added
Dungeon Event Receiver
class to add logic forOn Pre Generation
,On Post Generation
,On Generation Init
,On Generation Failed
,On Room Added
andOn Failed To Add Room
events inside theDungeon Rules
assets.
Support me!
If you like my work, please consider tipping:
Dungeon Rules v0.1.0
This plugin is an add-on to my Procedural Dungeon plugin (v3.3 only!) and you will need to install it first.
Pre-compiled binaries are only available for UE 5.3 at this moment.
More UE versions will be available when the full version (v1.0.0) will be released.
Feel free to report issues, make suggestions or do pull requests to help me improve this plugin!
Warning
[ EXPERIMENTAL PLUGIN ]
I recommend using this plugin only if:
- you know how and are willing to modify the plugin's code;
- or you want to try this plugin in a test/proto project;
- or you want to contribute to the development of this plugin (by reporting bus, suggesting features, or contributing with pull requests).
However, I don't recommend you to use this plugin in a real game production yet.
Support me!
If you like my work, please consider tipping: