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Releases: BenPyton/DungeonRules

Dungeon Rules v0.2.0

21 Oct 10:20
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Dungeon Rules v0.2.0 Pre-release
Pre-release

This plugin is an add-on to my Procedural Dungeon plugin (v3.4 only!) and you will need to install it first.

Pre-compiled binaries are only available for UE 5.3 at this moment.
More UE versions will be available when the full version (v1.0.0) will be released.

Feel free to report issues, make suggestions or do pull requests to help me improve this plugin!

Warning

[ EXPERIMENTAL PLUGIN ]
I recommend using this plugin only if:

  • you know how and are willing to modify the plugin's code;
  • or you want to try this plugin in a test/proto project;
  • or you want to contribute to the development of this plugin (by reporting bus, suggesting features, or contributing with pull requests).

However, I don't recommend you to use this plugin in a real game production yet.

What's Changed

  • Updated plugin for Procedural Dungeon v3.4
  • Added Dungeon Validator class to add logic for Is Valid Dungeon event inside the Dungeon Rules assets.
  • Added Dungeon Initializer class to add logic for Intialize Dungeon event inside the Dungeon Rules assets.
  • Added Dungeon Event Receiver class to add logic for On Pre Generation, On Post Generation, On Generation Init, On Generation Failed, On Room Added and On Failed To Add Room events inside the Dungeon Rules assets.

Support me!

If you like my work, please consider tipping:

Ko-fi liberapay PayPal

Dungeon Rules v0.1.0

30 Jun 19:34
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Dungeon Rules v0.1.0 Pre-release
Pre-release

This plugin is an add-on to my Procedural Dungeon plugin (v3.3 only!) and you will need to install it first.

Pre-compiled binaries are only available for UE 5.3 at this moment.
More UE versions will be available when the full version (v1.0.0) will be released.

Feel free to report issues, make suggestions or do pull requests to help me improve this plugin!

Warning

[ EXPERIMENTAL PLUGIN ]
I recommend using this plugin only if:

  • you know how and are willing to modify the plugin's code;
  • or you want to try this plugin in a test/proto project;
  • or you want to contribute to the development of this plugin (by reporting bus, suggesting features, or contributing with pull requests).

However, I don't recommend you to use this plugin in a real game production yet.

Support me!

If you like my work, please consider tipping:

Ko-fi liberapay PayPal