(From Release Notes)
June 07 2020 (v0.3.0)
Additions
Major:
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added new GUI to support world generation with both presets and advanced generation parameters.
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multithreading for world generation so the gui doesn't sieze up and act non-responsive
Minor:
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added window icon for MultiHex
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Users can now change the color of counties (and in effect kingdoms)
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Users can add and edit map generation presets
Changes
Major:
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totally reworked the GUIs! Now allows for rapid switching between the different editors
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Updated the civilization toolbar artwork, removed old unused buttons
Minor:
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Dramatically reduced file sizes
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Starting to draw a path from the end of an existing path will allow the continuing of the existing path (applies to rivers, roads)
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changed structure of json file for world generation. Each parameter should have a correlated entry with its description.
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changed savefile locaiton to be %AppData%\MultiHex\saves on Windows, $HOME/MultiHex/saves on MacOS, and $HOME/.local/MultiHex/saves on Linux
Bug Fixes
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Fixed issue where tributaries were not being drawn
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Fixed problem where a spaceritem had the same layout location as a button, causing an obnoxious warning
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Fixed issue where the Hex Brushes outline wouldn't be removed when switching to a new tool
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Several other minor bugfixes