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Rename deadlock to softlock
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BigBang1112 committed Dec 22, 2024
1 parent ba0a61d commit 77f17f1
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions Src/NationsConverter/Stages/MediaTrackerStage.cs
Original file line number Diff line number Diff line change
Expand Up @@ -59,7 +59,7 @@ protected override void ConvertBlock(CGameCtnBlock block, ManualConversionModel

var expectedCoord = block.Coord * (BlockSize.X / 32, BlockSize.Y / 8, BlockSize.Z / 32) + (0, 8, 0) + CenterOffset;

logger.LogInformation("Checking if there's trigger at {Coord} due to possible camera deadlock...", expectedCoord);
logger.LogInformation("Checking if there's trigger at {Coord} due to possible camera softlock...", expectedCoord);

foreach (var clip in mapOut.ClipGroupInGame.Clips)
{
Expand All @@ -71,7 +71,7 @@ protected override void ConvertBlock(CGameCtnBlock block, ManualConversionModel
}
}

logger.LogInformation("Adding trigger at {Coord} to prevent camera deadlock...", expectedCoord);
logger.LogInformation("Adding trigger at {Coord} to prevent camera softlock...", expectedCoord);

var emptyClip = new CGameCtnMediaClip
{
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