Releases
3.9.0.1
Modern UI 3.9.0.1
Forge Extension 1.18.2-40.1.73
Fix validation errors
Add font atlas compact
Add Iris shaders integration
Schedule GUI Scale value listener on next tick
Better text config category
Change typeface loading behavior
Restore cursor position for Emoji shortcode substitution
Rework font manager to implement core Emoji rendering
Add GPU driver bug workarounds bootstrap properties
Improve text field undo/redo
Add undo/redo for EditBox
Add GUI Scale to Preferences
Add batch input commit
Update translations
Implement grapheme break for all text fields
Implement break iter for vanilla EditBox
Increase window size for OpenGL version test, fix game freeze on Linux
Update font resources and licenses
Add tooltip border width config
Fix format error when setting color opacity
Remove unused assets
Completely switch to Arc3D and abandon GL*Compat
Auto clean up less used GPU resources
Always generate text config
Use jar-in-jar for caffeine and flexmark
Update synchronization, improve render performance
Disable MSAA by default, 0.176x VRAM usage than before, and faster
Update to latest Arc3D and ModernUI
Modern Text Engine 1.18.2
Auto disable modern text shaders when Iris shaders are active
Now follow vanilla's Force Unicode Font setting
Fix compat with Curios
Fix shadow offset Y for bitmap font
Add text layout command
Remove text cache cleanup on parallel dispatch
Dont draw text outline when 'modern text shaders in 3D' disabled
Keep text shader preload consistent with vanilla UI shader preload
Improve UniformScale text when GUI scale is less than 4
Core Framework 3.9.0
Separate Arc 3D from core framework
Optimize Matrix
Optimize ImageStore
Fix Image cleanup
Add font atlas compact
Fix emoji font color
Add full Emoji font support to core framework
Add Half (float16) type
Move BinaryIO to Parcel
Add ByteBuffer implementation for Parcelable
Add commit batch input
Fix per-cluster measure bug
Fix track on rewind
Rework on AudioSystem
Move old ViewPager implementation to core framework
Delay mipmaps regeneration for font atlas
Fix and optimize SpanSet
Decrease the default touchSlop value
Completely remove GL*Compat classes, remove MSAA rendering
Review bug on glfwWaitEventsTimeout
Add CascadingMenuPopup presenter
Remove IOException in readIntoNativeBuffer if >=2GB
Fix compat with default render loop for OpenGL 3.3
Optimize default bootstrap process
Improve synchronization between UI thread and render thread
Fragment now implements OnCreateContextMenuListener
Fix saveLayer with alpha=0
Add ContextMenuInfo
Add ExpandableListView
Fix ShapeDrawable line thickness
Disable MSAA by default, and reduce the number of off-screen targets
Remove the limit on the number of families in FontCollection
Other small fixes and improvements
Arc 3D Graphics Engine 3.9.0
Fix validation errors
Add DriverBugWorkarounds
Change to LinkedListMultimap
Use HashMap for resource cache
Better handling dirty OpenGL context states
Add Blend constants
Refactor Engine API
Add Pixmap
Fix GpuBufferPool
Add SDF rectangle geometry processor
Add NVIDIA driver bug workaround, when binding index buffer using DSA
Add compat with OpenGL 3.3 upload pixels
Add copyImage implementation, change Surface hierarchy
Add Matrix.mapPoints and Matrix.getMin/MaxScale
Add shear, map and I/O methods for Matrix
Fix and optimize Matrix#invert
Re-implement Matrix functions
Fully implement ClipStack functions
Other small fixes and improvements
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