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Releases: BryceCanyonCounty/bcc-camp

1.0.10

23 Sep 21:41
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Full Changelog: 1.0.9...1.0.10

1.0.9

21 Sep 22:20
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Full Changelog: 1.0.8...1.0.9

1.0.8

20 Sep 01:54
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Full Changelog: 1.0.7...1.0.8

1.0.7

18 Sep 00:28
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  • Update server.lua by @iseeyoucopy in #14
  • New features, updates and improvements by @iseeyoucopy in #15
    • Automatically saves camp coordinates, tent model, and furniture types (e.g., campfire, bench) to the database.
    • Visualize furniture placement with temporary props before confirming their final position.
    • Replaced 3D text with prompts for interacting with campfire, storage chest, and fast travel post.
    • Sends camp creation and update events to a Discord server using Bcc-Utils.
    • The database is automatically updated with necessary tables/columns during resource startup using a DBUpdater.
    • Updated Config

1.0.6

13 Sep 22:21
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Full Changelog: 1.0.5...1.0.6

Accessibility Rewrite

15 Jun 20:28
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  • Complete rewrite for language support

Revamped code structure to enhance readability and maintainability, ensuring clarity and ease of future updates.

Added support for Romanian language also

change blip from campSetup to bcc-utils

  • Update CampSetup.lua

Furniture Overhaul

08 May 00:55
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  • Can add as many furniture models as you want!
  • Each furniture type for ex campfire, bench etc when clicked will open up a menu for you to choose from all the listed model in the config!

Optimizations + Cooldown

07 May 12:07
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  • This does some major back end optimization to make the script run smoother
  • Toggleable cooldown added

New Features

04 May 21:20
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  • Adds a config option to disable setting camps in towns (Can add more locations)
  • Adds config option to use an item to set camp instead of a command

Inventory Fix

03 May 19:29
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Fixes an inventory bug.
Now requires vorp_character and bcc-utils to work