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fix(deps): update dependency com.palmergames.bukkit.towny:towny to v0.99.5.18 - autoclosed #169

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@renovate renovate bot commented Aug 31, 2023

Mend Renovate

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
com.palmergames.bukkit.towny:towny 0.99.5.15 -> 0.99.5.18 age adoption passing confidence

Release Notes

TownyAdvanced/Towny (com.palmergames.bukkit.towny:towny)

v0.99.5.18: for MC 1.16.* & 1.17.* & 1.18.* & 1.19.* & 1.20.*

Compare Source

  • Add protection for parrots being fed cookies. Now requires passing a destroy test.
    • Closes #​6981.
    • Remove exception based control flow from map hud, courtesy of Warrior with PR #​6972.
    • Remove iConomy soft dependency, courtesy of Warrior with PR #​6980.
    • Bump net.coreprotect:coreprotect from 22.0 to 22.1.
    • Bump mockbukkit to 3.21.0.
    • Fix tourist-blacklisted commands not being usable in the wilderness.
    • Fix seeing an errant permission string when running a /res toggle addon command.

Cumulative changes since 0.99.5.0
0.99.5.17
  • Add permission node that bypasses deny_bed_use config setting.
  • New Permission Node: towny.bypass_bed_restriction
    • description: Makes the player not subject to bed-use restrictions.
    • default: false
  • Run sync confirmations on the player's region, courtesy of Warrior with PR #​6960.
  • Fix a lot of IDE warnings, courtesy of Warrior with PR #​6658.
  • Add gitattributes file, courtesy of Warrior with PR #​6962.
  • Add missing deprecation annotations, courtesy of Warrior with PR #​6963.
  • Fix exception when putting a group for sale with eco off, courtesy of Warrior with PR #​6970.
  • Improve trident lightning protection, courtesy of Warrior with PR #​6964.
  • Replace http urls with https, courtesy of Warrior with PR #​6965.
  • Area effect cloud protection improvements, courtesy of Warrior with PR #​6967.
0.99.5.16
  • Make the default resident about configurable, courtesy of Warrior with PR #​6954.
  • New Config Node: resident_settings.default_about
    • Default: /res set about [msg]
    • The default resident about text, shown in the resident's status screen.
  • Fix removing Town from residents not being able to delete 1 man towns.
  • Add protection for milkable animals, using a destroy test.
  • Automatic Config Edit: Farm Plots allowedBlock lists will have COW_SPAWN_EGG,GOAT_SPAWN_EGG,MOOSHROOM_SPAWN_EGG added to them.
  • Fix the NewHourEvent being started with the incorrect delay.
0.99.5.15
  • Add a new plotgroup mode for residents to toggle.
    • Allows a resident to set /res toggle plotgroup, which will auto-group walked-into plots, as long as the resident has a plotgroupname set in memory.
    • The plotgroupname is automatically set when a resident successfully runs /plot group add NAME.
    • Closes #​6404.
  • Fix being unable to run Resident-based TownyAddonCommands from the console.
  • Fix bank history books showing the incorrect balances, a side effect of a now un-needed patch to an older issue.
  • Upgrade HelpMenus to accept Translatables for multilanguage help menus.
  • Refactor Resident Command, add HelpMenus for everything that was not yet using them.
  • Only warn the log when the world isn't loaded 20 ticks after Towny first tries to load it.
  • Add translatable descriptions to all of the HelpMenus.
0.99.5.14
  • API: Add TownyAPI#getTownName(Player).
  • Add "about" section to resident status screen, courtesy of Fruitloopins with PR #​6944.
  • Catch exceptions during plot group saving, courtesy of Warrior with PR #​6927.
0.99.5.13
  • Add ability for towns and nations to have a negative fixed-rate tax amount.
  • New Config Option: economy.daily_taxes.allow_negative_town_tax
    • Default: false
    • If enabled, and a town tax is set to a negative amount and is a fixed amount (not percentage,) it will result in every resident being paid by the town bank (if the town can afford it.)
  • New Config Option: economy.daily_taxes.allow_negative_nation_tax
    • Default: false
    • If enabled, and a nation tax is set to a negative amount and is a fixed amount (not percentage,) it will result in every town in the nation being paid by the nation bank (if the nation can afford it.)
  • Add warning about MyCommand taking over /t in the startup.
  • Bump com.github.ElgarL:groupmanager from 2.9 to 3.2.
  • Bump com.github.seeseemelk:MockBukkit-v1.20 from 3.19.0 to 3.19.1.
  • Fix Hibernated Residents table being keyed improperly.
  • Add ability for mayors to put their Towns up for sale, and for other players to buy them, courtesy of Fruitloopins with PR #​6934. (First-Time Contributor!)
  • New Command: /t forsale/fs [$]
    • Puts town up for sale at the specified amount
    • Requires towny.command.town.forsale
  • New Command: /t notforsale/nfs
    • Cancels town sale
    • Requires towny.command.town.notforsale
  • New Command: /t buytown [town]
    • Buy a town that is for sale
    • Requires towny.command.town.buytown
  • New Command: /ta town [town] forsale/fs [$]
    • Admin command to force town sale at specified price
    • Requires towny.command.townyadmin.town.forsale
  • New Command: /ta town [town] notforsale/nfs
    • Admin command to force cancel town sale
    • Requires towny.command.townyadmin.town.notforsale
  • New permission nodes: (All of which are child nodes of towny.command.town.*, no townyperms.yml changes are required for standard installations.)
    • towny.command.town.forsale
    • towny.command.town.notforsale
    • towny.command.town.buytown
  • New permission nodes: (All of which are child nodes of towny.command.townyadmin.town.*, no townyperms.yml changes are required for standard installations.)
    • towny.command.townyadmin.town.forsale
    • towny.command.townyadmin.town.notforsale
  • Add the ability to set colours for TownBlockTypes.
    • The TownBlockTypes section by default will come with a new "colour:" option.
    • Only the Shop plot currently being configured with a colour (as is the previous behaviour.)
    • Existing configs will have to add the colour: line to each TownBlock Type if they want to take advantage.
    • Closes #​6115.
0.99.5.12
  • Add ability for mayors to exempt their townblocks from charging plot taxes.
    • Mayors can toggle a plot's status using /plot toggle taxed.
    • When false, the owner of that plot will pay no plot tax.
    • A Plot Tax: [Amount|Untaxed] blurb will now appear in the townblock status screens.
    • Closes #​3675.
  • New Command: /plot toggle taxed
    • Uses the towny.command.plot.asmayor permission node.
    • Allows a mayor to decide whether a plot will require the plotowner to pay the plot taxes.
  • API: PlotToggleTaxedEvent
    • Cancellable event that stops a mayor toggling taxation off/on on a townblock.
  • Add ability to customize the dimensions of the ASCII map seen in /towny map and the /res toggle map commands.
  • New Config Option: ascii_map_symbols.map_height
    • Default: 7
    • The height of the map shown in /towny map and /res toggle map.
    • Minimum 7, maximum 18.
  • New Config Option: ascii_map_symbols.map_width
    • Default: 27
    • The width of the map shown in /towny map and /res toggle map.
    • Minimum 7, maximum 27, only odd numbers are accepted.
  • Replace lang3 validate with guava, courtesy of Warrior with PR #​6931.
0.99.5.11
  • Fix a town being able to be reclaimed a second time if the first Confirmation hadn't timed out.
  • Add placing items onto Campfires cause a Build test.
  • Fix all the weirdness around world entity key loading, courtesy of Warrior with PR #​6901.
  • Speed up calculating bonus block costs, courtesy of Warrior with PR #​6919.
  • Add spigot fallback to sign open event, courtesy of Warrior with PR #​6920.
0.99.5.10
  • Fix exception after creating a new PlayerCache, courtesy of Warrior with PR #​6911.
  • Add contributors to plugin.yml, courtesy of Warrior with PR #​6915.
0.99.5.9
  • Fix edge case scenario where NPCs can be treated like Players in Combat.
  • Add towny.receives-plot-notifications permission, courtesy of invpt with PR #​6908. (First-Time Contributor!)
  • Improve move event listener/player cache a bit, courtesy of Warrior with PR #​6910.
  • Use constant for line separator string, courtesy of Warrior with PR #​6896.
  • Make the ecowarn line log on the INFO level #​6895.
  • Bump net.coreprotect:coreprotect from 21.3 to 22.0.
  • Bump com.github.seeseemelk:MockBukkit-v1.20 from 3.17.0 to 3.19.0.
  • Add Position object, courtesy of Warrior with PR #​6536.
    • The position object aims to resolve issues with world manager plugins that load after Towny loads, causing spawns to be wiped.
    • By representing these spawns with an object that's not associated with a loaded bukkit world, but instead our own internal TownyWorld, we can successfully load them every time, regardless of plugin load order.
0.99.5.8
  • Cancel scheduled tasks on shutdown, courtesy of Warrior with PR #​6890.
  • Make it possible to recover from safemode without restarting, courtesy of Warrior with PR #​6526.
    • If you have managed to put your server into safemode, and you can manage to fix what's caused it, you can now use /ta reload all to have towny re-attempt loading.
  • Remove an outdated comment, courtesy of Warrior with PR #​6892.
0.99.5.7
  • Fix ConcurrentModificationError in saving the regen list.
  • Fix chunk notification tasks still running when Towny has disabled itself.
  • Use concurrent collection for regen queue, courtesy of Warrior with PR #​6889.
  • Cancel chunk notification tasks on logout, courtesy of Warrior with PR #​6888.
  • Bump org.junit.jupiter:junit-jupiter-api from 5.9.3 to 5.10.0.
  • Bump org.junit.jupiter:junit-jupiter from 5.9.3 to 5.10.0.
0.99.5.6
  • Add getMapColor to Government, courtesy of ewof #​6881. (First-Time Contributor!)
  • Fix returning early in the PlayerInteractEvent listeners, courtesy of Warrior with PR #​6886.
  • Fix Item Registry matching incorrectly, courtesy of Warrior with PR #​6885.
0.99.5.5
  • Fix EconomyAccount removals not paying their value into the ClosedEconomy Server Account.
  • Remove redundant 1.20 check, courtesy of Warrior with PR #​6873.
  • Add testing for registry lists, courtesy of Warrior with PR #​6871.
  • Skip tests by default, courtesy of Warrior with PR #​6878.
  • Refactor the regen API to use hashmaps, courtesy of Warrior with PR #​6827.
  • Make a couple CombatUtil methods more reliable.
0.99.5.4
  • Fix PlayerInteractEvent throwing NoSuchFieldError on 1.19.4 servers using a 1.20 datapack.
  • Fix registry lists' add method not working as expected, courtesy of Warrior with PR #​6869.
  • Fix teleport refund being done synchronously, courtesy of Warrior with PR #​6870.
0.99.5.3
  • Fix personal permission line loading in TownBlocks.
  • Fix Towny uncancelling PlayerInteractEvents.
  • Remove unneeded filtering from matchRegistry, courtesy of Warrior with PR #​6851.
  • Cache a townblock's worldcoord/pos, courtesy of Warrior with PR #​6853.
  • Allow negating nodes with {townname} and {nationname}, courtesy of Warrior with PR #​6850.
    • Allows nodes with {townname} and {nationname} to be prefixed with a -.
  • Use material key for cache debug message, courtesy of Warrior with PR #​6852.
  • Implement a filter method for registry lists, courtesy of Warrior with PR #​6859.
  • Take care of all the places we weren't using Locale.ROOT with toLowerCase().
0.99.5.2
  • Fix a typo in TownyUniverse javadoc, courtesy of Warrior with PR #​6838.
  • Remove underscores from plot names in chunk notifs, courtesy of Warrior with PR #​6830.
  • Use better method for determining invitee online status, courtesy of Warrior with PR #​6848.
  • Add coreprotect integration, courtesy of Warrior with PR #​6825.
    • Adds integration with coreprotect so that people using it can easily rollback/lookup things done by towny.
  • New config option: plugin.interfacing.coreprotect_support
    • Default: true
    • If enabled, blocks that get regenerated by Towny, such as revert-on-unclaim and explosion regeneration will be logged with CoreProtect.
    • Actions are logged with the #towny user, so Towny's actions can easily be undone using user:#towny.
  • Add support for Paper's SpawnReason, allowing for the summoning of mobs which are spawned into towns which have mobs off and other nice things.
  • New Config Option: protection.town_mob_removal_ignored_spawn_causes
  • Add getOfflinePlayerIfCached to BukkitTools, courtesy of Warrior with PR #​6847.
  • Use invokeExact where possible, courtesy of Warrior with PR #​6849.
  • Remove essentials maven dependency, courtesy of Warrior with PR #​6842.
0.99.5.1
  • Handle top placeholders better, courtesy of Warrior with PR #​6821.
    • Fixes top placeholders failing on towns with spaces in their name.
    • Closes #​6814.
  • User internal class for expanded scheduling check, courtesy of Warrior with PR #​6822.
  • Fix exception being thrown for empty key in wilderness entity regen lists, courtesy of Warrior with PR #​6826.
  • Make towny handle longer world names on sql.

Towny Sponsors

I want to give a big thank you to all of my sponsors:
These are the people that help to make Towny's support and development as active as it is,
and who supported me during this pre-release of Towny.

DrprofLuigiAllieDragonakup001ThePontificateTegulaThePigpebblehost
EblyssMrLoganoLambsyJayoaksonMKieburtzAccioAce
typicalsmartmancobrex1gerardvanschiplexiccnj0g32jsuarezl
tomhmagicReEvadereSmallSansSerifValour-SoftwareJustAG00se1Diaroman
NoikzGamingtrevor1097KeNickGongMilesBHuffZenithDevvDynamite99
CasperTimmyBloc-kPeskdtxSTORMYxSHMWextraKalqb
TRLWeisstjdingsSADxdsEcoSMPTheeno74ItzXPurpleX
Rekar7Folas1337real-vgiSuperRedstoneYTvyvinNeumimTo
tyhppp233TuaniwanProjectGuinnessGundalfWasTakenqwlkeDraedixe
gageeetMicroweb4PainOchocobradyyykennyyStevenSharkerLemar98s
royblue12dawwggSo7-hmoeediton96ExygleKermX
nullXer0skyjaccMattDeWeerdRimuru-Tempest-IMPnhussonAlink-Marty
Kieubasiarz3liassGraphicHexDeadhyenaGitDaviBastosJames-P-Bennett
RandalABurdJrDarioMaviliaincristi2FokshaWasTakenconnor7Ksmokytek
papiricohGrigory200enesutkuSk8nkillxCptSpiffyxMomshroom
Intrabit71MetaverseRPNAldinaMappingCrypticBladesSemisolspikehidden
SecondEarthOnlineAncientSMJunkieCraftDoctorChosenCorruptedGreedEBatuzay
KhargottskopenAshpartyRoman90879shepherdjerredRustyWasTaken
1456o9lammmyplCyberQerAlfreDGRCelestial0579bretomart
ItsSynchroGl0W1EDeltaOriongorbyhailTheFlagCourierHikitsune-Red
Valerie2308MayorMikeTheNyloxkeijodputtDedicatedMCand 41 private sponsors.

If you want to support the developer, become a sponsor.

(It's just like Patreon but instead 100% of your support goes to the developer.)

Plus there are Sponsor Plugins!

Important Links
Frequently Asked
Questions
How Towny Works Towny Install Guide Towny Update Guide
Other Towny Plugins Complete Changelog Default Config Files Commands/Permissions
Placeholders

Spigot_Banner_Towny

⏬ Download available as a .jar file in the Assets section below:

v0.99.5.17: for MC 1.16.* & 1.17.* & 1.18.* & 1.19.* & 1.20.*

Compare Source

  • Add permission node that bypasses deny_bed_use config setting.
    • Closes #​6956.
    • New Permission Node: towny.bypass_bed_restriction
      • description: Makes the player not subject to bed-use restrictions.
      • default: false
    • Run sync confirmations on the player's region, courtesy of Warrior with PR #​6960.
    • Fix a lot of IDE warnings, courtesy of Warrior with PR #​6658.
    • Add gitattributes file, courtesy of Warrior with PR #​6962.
    • Add missing deprecation annotations, courtesy of Warrior with PR #​6963.
    • Fix exception when putting a group for sale with eco off, courtesy of Warrior with PR #​6970.
    • Improve trident lightning protection, courtesy of Warrior with PR #​6964.
    • Replace http urls with https, courtesy of Warrior with PR #​6965.
    • Area effect cloud protection improvements, courtesy of Warrior with PR #​6967.

Cumulative changes since 0.99.5.0
0.99.5.16
  • Make the default resident about configurable, courtesy of Warrior with PR #​6954.
  • New Config Node: resident_settings.default_about
    • Default: /res set about [msg]
    • The default resident about text, shown in the resident's status screen.
  • Fix removing Town from residents not being able to delete 1 man towns.
  • Add protection for milkable animals, using a destroy test.
  • Automatic Config Edit: Farm Plots allowedBlock lists will have COW_SPAWN_EGG,GOAT_SPAWN_EGG,MOOSHROOM_SPAWN_EGG added to them.
  • Fix the NewHourEvent being started with the incorrect delay.
0.99.5.15
  • Add a new plotgroup mode for residents to toggle.
    • Allows a resident to set /res toggle plotgroup, which will auto-group walked-into plots, as long as the resident has a plotgroupname set in memory.
    • The plotgroupname is automatically set when a resident successfully runs /plot group add NAME.
    • Closes #​6404.
  • Fix being unable to run Resident-based TownyAddonCommands from the console.
  • Fix bank history books showing the incorrect balances, a side effect of a now un-needed patch to an older issue.
  • Upgrade HelpMenus to accept Translatables for multilanguage help menus.
  • Refactor Resident Command, add HelpMenus for everything that was not yet using them.
  • Only warn the log when the world isn't loaded 20 ticks after Towny first tries to load it.
  • Add translatable descriptions to all of the HelpMenus.
0.99.5.14
  • API: Add TownyAPI#getTownName(Player).
  • Add "about" section to resident status screen, courtesy of Fruitloopins with PR #​6944.
  • Catch exceptions during plot group saving, courtesy of Warrior with PR #​6927.
0.99.5.13
  • Add ability for towns and nations to have a negative fixed-rate tax amount.
  • New Config Option: economy.daily_taxes.allow_negative_town_tax
    • Default: false
    • If enabled, and a town tax is set to a negative amount and is a fixed amount (not percentage,) it will result in every resident being paid by the town bank (if the town can afford it.)
  • New Config Option: economy.daily_taxes.allow_negative_nation_tax
    • Default: false
    • If enabled, and a nation tax is set to a negative amount and is a fixed amount (not percentage,) it will result in every town in the nation being paid by the nation bank (if the nation can afford it.)
  • Add warning about MyCommand taking over /t in the startup.
  • Bump com.github.ElgarL:groupmanager from 2.9 to 3.2.
  • Bump com.github.seeseemelk:MockBukkit-v1.20 from 3.19.0 to 3.19.1.
  • Fix Hibernated Residents table being keyed improperly.
  • Add ability for mayors to put their Towns up for sale, and for other players to buy them, courtesy of Fruitloopins with PR #​6934. (First-Time Contributor!)
  • New Command: /t forsale/fs [$]
    • Puts town up for sale at the specified amount
    • Requires towny.command.town.forsale
  • New Command: /t notforsale/nfs
    • Cancels town sale
    • Requires towny.command.town.notforsale
  • New Command: /t buytown [town]
    • Buy a town that is for sale
    • Requires towny.command.town.buytown
  • New Command: /ta town [town] forsale/fs [$]
    • Admin command to force town sale at specified price
    • Requires towny.command.townyadmin.town.forsale
  • New Command: /ta town [town] notforsale/nfs
    • Admin command to force cancel town sale
    • Requires towny.command.townyadmin.town.notforsale
  • New permission nodes: (All of which are child nodes of towny.command.town.*, no townyperms.yml changes are required for standard installations.)
    • towny.command.town.forsale
    • towny.command.town.notforsale
    • towny.command.town.buytown
  • New permission nodes: (All of which are child nodes of towny.command.townyadmin.town.*, no townyperms.yml changes are required for standard installations.)
    • towny.command.townyadmin.town.forsale
    • towny.command.townyadmin.town.notforsale
  • Add the ability to set colours for TownBlockTypes.
    • The TownBlockTypes section by default will come with a new "colour:" option.
    • Only the Shop plot currently being configured with a colour (as is the previous behaviour.)
    • Existing configs will have to add the colour: line to each TownBlock Type if they want to take advantage.
    • Closes #​6115.
0.99.5.12
  • Add ability for mayors to exempt their townblocks from charging plot taxes.
    • Mayors can toggle a plot's status using /plot toggle taxed.
    • When false, the owner of that plot will pay no plot tax.
    • A Plot Tax: [Amount|Untaxed] blurb will now appear in the townblock status screens.
    • Closes #​3675.
  • New Command: /plot toggle taxed
    • Uses the towny.command.plot.asmayor permission node.
    • Allows a mayor to decide whether a plot will require the plotowner to pay the plot taxes.
  • API: PlotToggleTaxedEvent
    • Cancellable event that stops a mayor toggling taxation off/on on a townblock.
  • Add ability to customize the dimensions of the ASCII map seen in /towny map and the /res toggle map commands.
  • New Config Option: ascii_map_symbols.map_height
    • Default: 7
    • The height of the map shown in /towny map and /res toggle map.
    • Minimum 7, maximum 18.
  • New Config Option: ascii_map_symbols.map_width
    • Default: 27
    • The width of the map shown in /towny map and /res toggle map.
    • Minimum 7, maximum 27, only odd numbers are accepted.
  • Replace lang3 validate with guava, courtesy of Warrior with PR #​6931.
0.99.5.11
  • Fix a town being able to be reclaimed a second time if the first Confirmation hadn't timed out.
  • Add placing items onto Campfires cause a Build test.
  • Fix all the weirdness around world entity key loading, courtesy of Warrior with PR #​6901.
  • Speed up calculating bonus block costs, courtesy of Warrior with PR #​6919.
  • Add spigot fallback to sign open event, courtesy of Warrior with PR #​6920.
0.99.5.10
  • Fix exception after creating a new PlayerCache, courtesy of Warrior with PR #​6911.
  • Add contributors to plugin.yml, courtesy of Warrior with PR #​6915.
0.99.5.9
  • Fix edge case scenario where NPCs can be treated like Players in Combat.
  • Add towny.receives-plot-notifications permission, courtesy of invpt with PR #​6908. (First-Time Contributor!)
  • Improve move event listener/player cache a bit, courtesy of Warrior with PR #​6910.
  • Use constant for line separator string, courtesy of Warrior with PR #​6896.
  • Make the ecowarn line log on the INFO level #​6895.
  • Bump net.coreprotect:coreprotect from 21.3 to 22.0.
  • Bump com.github.seeseemelk:MockBukkit-v1.20 from 3.17.0 to 3.19.0.
  • Add Position object, courtesy of Warrior with PR #​6536.
    • The position object aims to resolve issues with world manager plugins that load after Towny loads, causing spawns to be wiped.
    • By representing these spawns with an object that's not associated with a loaded bukkit world, but instead our own internal TownyWorld, we can successfully load them every time, regardless of plugin load order.
0.99.5.8
  • Cancel scheduled tasks on shutdown, courtesy of Warrior with PR #​6890.
  • Make it possible to recover from safemode without restarting, courtesy of Warrior with PR #​6526.
    • If you have managed to put your server into safemode, and you can manage to fix what's caused it, you can now use /ta reload all to have towny re-attempt loading.
  • Remove an outdated comment, courtesy of Warrior with PR #​6892.
0.99.5.7
  • Fix ConcurrentModificationError in saving the regen list.
  • Fix chunk notification tasks still running when Towny has disabled itself.
  • Use concurrent collection for regen queue, courtesy of Warrior with PR #​6889.
  • Cancel chunk notification tasks on logout, courtesy of Warrior with PR #​6888.
  • Bump org.junit.jupiter:junit-jupiter-api from 5.9.3 to 5.10.0.
  • Bump org.junit.jupiter:junit-jupiter from 5.9.3 to 5.10.0.
0.99.5.6
  • Add getMapColor to Government, courtesy of ewof #​6881. (First-Time Contributor!)
  • Fix returning early in the PlayerInteractEvent listeners, courtesy of Warrior with PR #​6886.
  • Fix Item Registry matching incorrectly, courtesy of Warrior with PR #​6885.
0.99.5.5
  • Fix EconomyAccount removals not paying their value into the ClosedEconomy Server Account.
  • Remove redundant 1.20 check, courtesy of Warrior with PR #​6873.
  • Add testing for registry lists, courtesy of Warrior with PR #​6871.
  • Skip tests by default, courtesy of Warrior with PR #​6878.
  • Refactor the regen API to use hashmaps, courtesy of Warrior with PR #​6827.
  • Make a couple CombatUtil methods more reliable.
0.99.5.4
  • Fix PlayerInteractEvent throwing NoSuchFieldError on 1.19.4 servers using a 1.20 datapack.
  • Fix registry lists' add method not working as expected, courtesy of Warrior with PR #​6869.
  • Fix teleport refund being done synchronously, courtesy of Warrior with PR #​6870.
0.99.5.3
  • Fix personal permission line loading in TownBlocks.
  • Fix Towny uncancelling PlayerInteractEvents.
  • Remove unneeded filtering from matchRegistry, courtesy of Warrior with PR #​6851.
  • Cache a townblock's worldcoord/pos, courtesy of Warrior with PR #​6853.
  • Allow negating nodes with {townname} and {nationname}, courtesy of Warrior with PR #​6850.
    • Allows nodes with {townname} and {nationname} to be prefixed with a -.
  • Use material key for cache debug message, courtesy of Warrior with PR #​6852.
  • Implement a filter method for registry lists, courtesy of Warrior with PR #​6859.
  • Take care of all the places we weren't using Locale.ROOT with toLowerCase().
0.99.5.2
  • Fix a typo in TownyUniverse javadoc, courtesy of Warrior with PR #​6838.
  • Remove underscores from plot names in chunk notifs, courtesy of Warrior with PR #​6830.
  • Use better method for determining invitee online status, courtesy of Warrior with PR #​6848.
  • Add coreprotect integration, courtesy of Warrior with PR #​6825.
    • Adds integration with coreprotect so that people using it can easily rollback/lookup things done by towny.
  • New config option: plugin.interfacing.coreprotect_support
    • Default: true
    • If enabled, blocks that get regenerated by Towny, such as revert-on-unclaim and explosion regeneration will be logged with CoreProtect.
    • Actions are logged with the #towny user, so Towny's actions can easily be undone using user:#towny.
  • Add support for Paper's SpawnReason, allowing for the summoning of mobs which are spawned into towns which have mobs off and other nice things.
  • New Config Option: protection.town_mob_removal_ignored_spawn_causes
  • Add getOfflinePlayerIfCached to BukkitTools, courtesy of Warrior with PR #​6847.
  • Use invokeExact where possible, courtesy of Warrior with PR #​6849.
  • Remove essentials maven dependency, courtesy of Warrior with PR #​6842.
0.99.5.1
  • Handle top placeholders better, courtesy of Warrior with PR #​6821.
    • Fixes top placeholders failing on towns with spaces in their name.
    • Closes #​6814.
  • User internal class for expanded scheduling check, courtesy of Warrior with PR #​6822.
  • Fix exception being thrown for empty key in wilderness entity regen lists, courtesy of Warrior with PR #​6826.
  • Make towny handle longer world names on sql.

Towny Sponsors

I want to give a big thank you to all of my sponsors:
These are the people that help to make Towny's support and development as active as it is,
and who supported me during this pre-release of Towny.

DrprofLuigiAllieDragonakup001ThePontificateTegulaThePigpebblehost
EblyssMrLoganoLambsyJayoaksonMKieburtzAccioAce
typicalsmartmancobrex1gerardvanschiplexiccnj0g32jsuarezl
tomhmagicReEvadereSmallSansSerifValour-SoftwareJustAG00se1NoikzGaming
trevor1097KeNickGongMilesBHuffZenithDevvDynamite99CasperTimmy
Bloc-kPeskdtxSTORMYxSHMWextraKalqbTRLWeiss
tjdingsSADxdsEcoSMPTheeno74ItzXPurpleXRekar7
Folas1337SuperRedstoneYTItzPearvyvinNeumimTotyhppp233
TuaniwanProjectGuinnessGundalfWasTakenqwlkeDraedixegageeet
Microweb4PainOchocobradyyykennyyStevenSharkerLemar98sroyblue12
dawwggSo7-hmoeediton96ExygleKermXnullXer0
skyjaccMattDeWeerdNatePierciiRimuru-Tempest-IMPnhussonAlink-Marty
Kieubasiarz3liassGraphicHexDeadhyenaGitDaviBastosJames-P-Bennett
RandalABurdJrDarioMaviliaincristi2FokshaWasTakenconnor7KMomshroom
Intrabit71MetaverseRPNAldinaMappingCrypticBladesSemisolNoxillio
spikehiddenSecondEarthOnlineAncientSMJunkieCraftDoctorChosenCorruptedGreed
EBatuzayKhargottskopenAshpartyRoman90879shepherdjerred
RustyWasTaken1456o9lammmyplCyberQerAlfreDGRbretomart
ItsSynchrodarthpetiDeltaOriongorbyhailTheFlagCourierHikitsune-Red
Valerie2308MayorMikeTheNyloxkeijodputtDedicatedMCpoluinvalid
aronionizedand 38 private sponsors.

If you want to support the developer, become a sponsor.

(It's just like Patreon but instead 100% of your support goes to the developer.)

Plus there are Sponsor Plugins!

Important Links
Frequently Asked
Questions
How Towny Works Towny Install Guide Towny Update Guide
Other Towny Plugins Complete Changelog Default Config Files Commands/Permissions
Placeholders

Spigot_Banner_Towny

⏬ Download available as a .jar file in the Assets section below:

v0.99.5.16: for MC 1.16.* & 1.17.* & 1.18.* & 1.19.* & 1.20.*

Compare Source

  • Make the default resident about configurable, courtesy of Warrior with PR #​6954.
    • New Config Node: resident_settings.default_about
      • Default: /res set about [msg]
      • The default resident about text, shown in the resident's status screen.
    • Fix removing Town from residents not being able to delete 1 man towns.
    • Add protection for milkable animals, using a destroy test.
    • Automatic Config Edit: Farm Plots allowedBlock lists will have COW_SPAWN_EGG,GOAT_SPAWN_EGG,MOOSHROOM_SPAWN_EGG added to them.
    • Fix the NewHourEvent being started with the incorrect delay.

Cumulative changes since 0.99.5.0
0.99.5.15
  • Add a new plotgroup mode for residents to toggle.
    • Allows a resident to set /res toggle plotgroup, which will auto-group walked-into plots, as long as the resident has a plotgroupname set in memory.
    • The plotgroupname is automatically set when a resident successfully runs /plot group add NAME.
    • Closes #​6404.
  • Fix being unable to run Resident-based TownyAddonCommands from the console.
  • Fix bank history books showing the incorrect balances, a side effect of a now un-needed patch to an older issue.
  • Upgrade HelpMenus to accept Translatables for multilanguage help menus.
  • Refactor Resident Command, add HelpMenus for everything that was not yet using them.
  • Only warn the log when the world isn't loaded 20 ticks after Towny first tries to load it.
  • Add translatable descriptions to all of the HelpMenus.
0.99.5.14
  • API: Add TownyAPI#getTownName(Player).
  • Add "about" section to resident status screen, courtesy of Fruitloopins with PR #​6944.
  • Catch exceptions during plot group saving, courtesy of Warrior with PR #​6927.
0.99.5.13
  • Add ability for towns and nations to have a negative fixed-rate tax amount.
  • New Config Option: economy.daily_taxes.allow_negative_town_tax
    • Default: false
    • If enabled, and a town tax is set to a negative amount and is a fixed amount (not percentage,) it will result in every resident being paid by the town bank (if the town can afford it.)
  • New Config Option: economy.daily_taxes.allow_negative_nation_tax
    • Default: false
    • If enabled, and a nation tax is set to a negative amount and is a fixed amount (not percentage,) it will result in every town in the nation being paid by the nation bank (if the nation can afford it.)
  • Add warning about MyCommand taking over /t in the startup.
  • Bump com.github.ElgarL:groupmanager from 2.9 to 3.2.
  • Bump com.github.seeseemelk:MockBukkit-v1.20 from 3.19.0 to 3.19.1.
  • Fix Hibernated Residents table being keyed improperly.
  • Add ability for mayors to put their Towns up for sale, and for other players to buy them, courtesy of Fruitloopins with PR #​6934. (First-Time Contributor!)
  • New Command: /t forsale/fs [$]
    • Puts town up for sale at the specified amount
    • Requires towny.command.town.forsale
  • New Command: /t notforsale/nfs
    • Cancels town sale
    • Requires towny.command.town.notforsale
  • New Command: /t buytown [town]
    • Buy a town that is for sale
    • Requires towny.command.town.buytown
  • New Command: /ta town [town] forsale/fs [$]
    • Admin command to force town sale at specified price
    • Requires towny.command.townyadmin.town.forsale
  • New Command: /ta town [town] notforsale/nfs
    • Admin command to force cancel town sale
    • Requires towny.command.townyadmin.town.notforsale
  • New permission nodes: (All of which are child nodes of towny.command.town.*, no townyperms.yml changes are required for standard installations.)
    • towny.command.town.forsale
    • towny.command.town.notforsale
    • towny.command.town.buytown
  • New permission nodes: (All of which are child nodes of towny.command.townyadmin.town.*, no townyperms.yml changes are required for standard installations.)
    • towny.command.townyadmin.town.forsale
    • towny.command.townyadmin.town.notforsale
  • Add the ability to set colours for TownBlockTypes.
    • The TownBlockTypes section by default will come with a new "colour:" option.
    • Only the Shop plot currently being configured with a colour (as is the previous behaviour.)
    • Existing configs will have to add the colour: line to each TownBlock Type if they want to take advantage.
    • Closes #​6115.
0.99.5.12
  • Add ability for mayors to exempt their townblocks from charging plot taxes.
    • Mayors can toggle a plot's status using /plot toggle taxed.
    • When false, the owner of that plot will pay no plot tax.
    • A Plot Tax: [Amount|Untaxed] blurb will now appear in the townblock status screens.
    • Closes #​3675.
  • New Command: /plot toggle taxed
    • Uses the towny.command.plot.asmayor permission node.
    • Allows a mayor to decide whether a plot will require the plotowner to pay the plot taxes.
  • API: PlotToggleTaxedEvent
    • Cancellable event that stops a mayor toggling taxation off/on on a townblock.
  • Add ability to customize the dimensions of the ASCII map seen in /towny map and the /res toggle map commands.
  • New Config Option: ascii_map_symbols.map_height
    • Default: 7
    • The height of the map shown in /towny map and /res toggle map.
    • Minimum 7, maximum 18.
  • New Config Option: ascii_map_symbols.map_width
    • Default: 27
    • The width of the map shown in /towny map and /res toggle map.
    • Minimum 7, maximum 27, only odd numbers are accepted.
  • Replace lang3 validate with guava, courtesy of Warrior with PR #​6931.
0.99.5.11
  • Fix a town being able to be reclaimed a second time if the first Confirmation hadn't timed out.
  • Add placing items onto Campfires cause a Build test.
  • Fix all the weirdness around world entity key loading, courtesy of Warrior with PR #​6901.
  • Speed up calculating bonus block costs, courtesy of Warrior with PR #​6919.
  • Add spigot fallback to sign open event, courtesy of Warrior with PR #​6920.
0.99.5.10
  • Fix exception after creating a new PlayerCache, courtesy of Warrior with PR #​6911.
  • Add contributors to plugin.yml, courtesy of Warrior with PR #​6915.
0.99.5.9
  • Fix edge case scenario where NPCs can be treated like Players in Combat.
  • Add towny.receives-plot-notifications permission, courtesy of invpt with PR #​6908. (First-Time Contributor!)
  • Improve move event listener/player cache a bit, courtesy of Warrior with PR #​6910.
  • Use constant for line separator string, courtesy of Warrior with PR #​6896.
  • Make the ecowarn line log on the INFO level #​6895.
  • Bump net.coreprotect:coreprotect from 21.3 to 22.0.
  • Bump com.github.seeseemelk:MockBukkit-v1.20 from 3.17.0 to 3.19.0.
  • Add Position object, courtesy of Warrior with PR #​6536.
    • The position object aims to resolve issues with world manager plugins that load after Towny loads, causing spawns to be wiped.
    • By representing these spawns with an object that's not associated with a loaded bukkit world, but instead our own internal TownyWorld, we can successfully load them every time, regardless of plugin load order.
0.99.5.8
  • Cancel scheduled tasks on shutdown, courtesy of Warrior with PR #​6890.
  • Make it possible to recover from safemode without restarting, courtesy of Warrior with PR #​6526.
    • If you have managed to put your server into safemode, and you can manage to fix what's caused it, you can now use /ta reload all to have towny re-attempt loading.
  • Remove an outdated comment, courtesy of Warrior with PR #​6892.
0.99.5.7
  • Fix ConcurrentModificationError in saving the regen list.
  • Fix chunk notification tasks still running when Towny has disabled itself.
  • Use concurrent collection for regen queue, courtesy of Warrior with PR #​6889.
  • Cancel chunk notification tasks on logout, courtesy of Warrior with PR #​6888.
  • Bump org.junit.jupiter:junit-jupiter-api from 5.9.3 to 5.10.0.
  • Bump org.junit.jupiter:junit-jupiter from 5.9.3 to 5.10.0.
0.99.5.6
  • Add getMapColor to Government, courtesy of ewof #​6881. (First-Time Contributor!)
  • Fix returning early in the PlayerInteractEvent listeners, courtesy of Warrior with PR #​6886.
  • Fix Item Registry matching incorrectly, courtesy of Warrior with PR #​6885.
0.99.5.5
  • Fix EconomyAccount removals not paying thei

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@renovate renovate bot changed the title fix(deps): update dependency com.palmergames.bukkit.towny:towny to v0.99.5.16 fix(deps): update dependency com.palmergames.bukkit.towny:towny to v0.99.5.16 - autoclosed Aug 31, 2023
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@@ -308,7 +308,7 @@ dependencies {
// Just a reminder: compileOnly means that we're not shading this dependency into our jar. This is usually when we're using a dependency that is already provided by the server. Aka, when it's already in the server's classpath.

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