Land units should always take precedence in UI for city defense #394
Labels
bug
Something isn't working
graphics
Add graphical elements to the game
low priority
Not very important at this point
While testing, AI Carthage attacked AI Rome, and Rome's Chariot won, but it was injured. Until it healed, a Galley displayed as the top unit defending Rome.
Even though it was injured, the Chariot should still have been the displayed unit as the Galley can't defend on land.
The text was updated successfully, but these errors were encountered: