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Land units should always take precedence in UI for city defense #394

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QuintillusCFC opened this issue Feb 11, 2023 · 1 comment
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bug Something isn't working graphics Add graphical elements to the game low priority Not very important at this point

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@QuintillusCFC
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While testing, AI Carthage attacked AI Rome, and Rome's Chariot won, but it was injured. Until it healed, a Galley displayed as the top unit defending Rome.

Even though it was injured, the Chariot should still have been the displayed unit as the Galley can't defend on land.

@QuintillusCFC QuintillusCFC added the low priority Not very important at this point label Feb 11, 2023
@QuintillusCFC
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Random seed: 1893199352
Commit: 9b0998b
Turn: 21

Fortify all your units first and this should occur.

@QuintillusCFC QuintillusCFC added bug Something isn't working graphics Add graphical elements to the game labels Feb 11, 2023
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Labels
bug Something isn't working graphics Add graphical elements to the game low priority Not very important at this point
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